Team-deathmatch games & apps
Creations tagged team-deathmatch on 8x — every one is playable in the browser and open to remix.
8 creations

Scopebreak: Fireline
Scopebreak: Fireline is an offline-capable Three.js 4v4 tactical FPS remix of Ironhold Vanguard. Twenty operations, a default heavy sniper with true hold-to-8× optics, dual-stick touch controls, and a field-pickup RPG that fires physical rockets with a radial blast. Fast five-minute team deathmatch with an arcade attract mode and local hit-feel feedback — no network required.

Ironhold Vanguard
A touch-first 4v4 first-person team battle across eight escalating operations, with five-minute rounds, five-second redeploys, field weapon pickups, grenades, and multi-kill callouts.

Scopebreak: Fireline
A 20-map 4v4 tactical FPS with an 8x heavy sniper, scoped RPG rockets, mobile controls, and amplified hit feedback.

جبهة النار — Firefront
لعبة تصويب جماعية من منظور الشخص الأول في الحرب العالمية الثانية. انضم إلى فريق الحلفاء أو المحور وقاتل ضد فرق ذكاء اصطناعي في خريطة أطلال بأنماط قتال واقعية: رادار مباشر، مؤشر إصابات، وتبديل بين أربعة أسلحة (رشاش MP-40، بندقية STG-44، خرطوش، وقنص Kar98k). تعمل مباشرة على الجوال والحاسب داخل المتصفح.

Create a high-graphics first-person multiplayer
IRONSIGHT is a playable 5v5 team-deathmatch FPS prototype that runs entirely in the mobile browser on Three.js — no install and no build step. Eight weapons with distinct recoil, fire rate, damage and reload, plus sprint/crouch/prone/slide movement, aim-down-sights with a working sniper scope, bouncing frag grenades and a real 5v5 team AI, across two shadow-lit military maps. Ships with a multiplayer-ready transport layer so the same match code can be pointed at a WebSocket server.

Dune Vanguard
Third-person 5v5 desert firefight built from scratch in raw WebGL. Lead the blue squad against five red enemies across a walled 25×25 sector — low-poly flat-roofed houses, a watchtower, palm groves and crate cover — with five real rifles (AK-47, M416, M16, AWM, M24), AI teammates and foes that push, flank and take cover, a live minimap, kill feed, and a first-to-30 team deathmatch with respawns.

Jetsketch Arena
A doodle-army jetpack team deathmatch drawn on notebook paper. Fly with a jetpack, juggle five weapons (sidearm, machine pistol, scrap cannon, needle rifle, boom tube), grab pickups across a hand-sketched arena, and punch foes point-blank. 2v2 teams — you and an AI ally vs two AI troopers, first team to 12 kills. Touch-first dual-stick controls, portrait and landscape. v1.1: fairer bots, fixed menu/buttons.

DUSTLINE — 5v5 Firefight
DUSTLINE is a top-down 5v5 battlefield firefight: you lead a squad of five against five enemy bots on a desert arena that is procedurally rebuilt every single match. Hold the aim stick (or mouse) to pour rifle fire, use sandbags, crates and explosive barrels for cover, and watch verlet-physics ragdolls fling every soldier who goes down. First squad to 8 kills takes the match.