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Hot this week

The apps and games the 8x community played, liked, collected and remixed most in the last 7 days. A live shelf: it changes as the week does.

48 creations

Games549

Hall Pass II

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!

מרים467.0k21.2k
Games12

Brickfist Breakout

Punch your way out of a chunky, colourful prison one brick at a time in this first-person dig-and-escape game. Knock colour-coded bricks loose with armoured gauntlets, vacuum them onto a wobbling stack and feed the crusher for cash to upgrade your fists. Tunnel into the bank next door, a buried shipwreck or a forgotten arcade, meet skeletons frozen mid-poker-game, collect odd relic bricks for your gallery, take jobs for favours, and crack each vault code to reach the next of eleven very different prisons.

Ali75.3k8.0k
Games5

Ward Zero

Touch: left thumb to walk (push further to run), right thumb to look, hand button to use or hold, lungs button to hold your breath, torch button for the penlight, and two small arrows above them to hop and crouch (toggle). - Keyboard and mouse: WASD to walk, Shift to run, mouse to look, E or left click to use, Q, right click or a held Space to hold your breath, a tapped Space to hop, C or Ctrl to crouch (tap toggles; hold Ctrl to crouch while held), F for the penlight, Esc to pause. Space keeps its old hold-breath role: a press held past 0.2 s holds the breath instead of hopping. No hop...

Aroha88.1k8.2k
Games13

Last One Out

Play as the zombie in a first-person light-horror hunt: stalk terrified survivors through a night school, a dead mall, an old hotel, a hospital ward, a car park, an office floor and a candlelit cathedral. Listen for heartbeats, tear open lockers and curtains, roar to flush them out and bite to bring each one home before anyone reaches an exit, while braver survivors swing clubs and fire their last rounds. Those you turn guard the doors and mend you, and in the final nave a colossal Hive Mother is waiting.

Orla65.2k6.3k
Games20

Rotfall: Zone 7

Each match is five humans against five infected. Humans spawn together with only a pistol and have a few seconds to scavenge before the infected break through. Guns stagger the infected and hold a rush back, but ammunition runs dry if you stand still. The infected respawn all round and never stop coming; any human who falls gets back up as one of them, so the fight tips further with every bite. Humans win if anyone is still alive when the evacuation clock runs out. The infected win when no one is left. The last two survivors get a damage boost for a final stand.

فاطمة60.0k4.3k
Games1

Windfall

Move: WASD or arrow keys on desktop; the left stick on touch screens. - Look: drag anywhere on the scene. - Grab: click or tap cash (nearby pieces are scooped up together), or press E / Space / the gold hand button to grab what is under the centre dot. - Put away: walk up to a glowing shelf, jar or vault while carrying money that belongs there. A gold arrow points the way to the nearest one. - Finish: once every piece is back in place, walk out through the front door.

Utkarsh39.3k3.3k
Games6

DETENT — EDC Fidget Foundry

Twist open machined drop capsules, flip holographic spec cards and collect sixteen precision EDC fidget toys: magnetic sliders, haptic coins, spinners and spinner rings, ratchets, gears, a fidget cube, an infinity cube, a ball cradle, a spinning top, a bubble pad, magnetic rings and guarded switches. Push, twist and flick each mechanism on a leather desk mat with crisp click-clack sound, chase Damascus and flamed titanium finishes, and take on work orders for rhythm, speed and touch.

Theo Marchetti49.7k2.3k
Games

TIDEFORGE

Raise one giant glass fish tank full of working machines. Tear open holographic 3D card packs and watch lasers print each high-detail machine out of its card. Pour pellets where your finger is, grow single fish into shoals, then photograph and film your tank. Forge any picture of your own into a fish, with fins fitted to its shape. Forty sea animals and nine reef pieces, day, dusk and night lighting, and an original score. Every model and note made in code.

Marina Castellan25.9k3.0k
Games5

Old Guard: Village Siege

Grandpa Wu has started forgetting things — the name of his own Five-Thunder Palm, for one. Great-Great-Grandmother Wu Lan, who planted the glowing Ginkgo the night the moon cracked, wrote everything down in twelve Memory Scrolls that the wind scattered across the valley. Find them in their pillars of blue light, earn the rest by growing the family's reach, and they explain why everything lost in the world keeps marching toward the tree, who walked into the Moon Gate long ago, and what the family must bring to the gate when it opens again. Short conversations play out as the village grows;...

Ama50.4k2.9k
Games3

Lightning Five Whips

Play an unshakable old kung fu grandmaster in a striped polo as challengers rush in from every side: Shaolin monks, drunken masters, screen legends, internet memes and a city of caped heroes. Chain five whips into a strike of lightning, turn every blow back on its owner, learn a martial scroll after each wave, and summon the Azure Thunder Dragon. A bright, toy-like arcade brawler with an endless roguelike world tour across ten stages, feats to unlock, secrets to find and outfits to earn.

Αικατερίνη14.8k1.8k
Games2

Mirror Finish

Run a little seaside car wash and take the filthiest cars in the county from caked in mud to a mirror shine. Blast the mud off with a pressure lance, bury the car in snow foam, scrub with a chenille mitt, rinse, blow it dry, then wax and buff until the lights slide across the paint. Twelve owners, twelve kinds of mess, no timer and no way to fail: panel by panel, chime by chime, then spin the finished car and drag a slider to see what it used to look like.

Marco Tellez16.0k1.6k
Games

Shelfkin

Shelfkin is a cosy 3D blind-box collecting game set in a sunny little toy shop. Buy a mystery box, swipe its gold strip to tear it open, watch a silhouette rise in coloured light and tap to reveal the figure inside, then carry it to its cubby in your display cabinet. Sixty figures wait across five lines: wind-up sea creatures on brass stands, soft vinyl companions, pint-sized adventurers, and towering statues of champions and divine beasts. Every reveal pays coins, shelf visitors fill your tip jar, and any figure can be lifted out to turn and zoom in on every detail.

ຄຳພອນ29.4k1.9k
Games

Four Spirits Warfront

A 3D Three Kingdoms action card battler. Lead three chibi generals through Red Cliffs, Hulao Pass, Changban and Wuzhang Plains: chain combos, perfect-dodge to slow time, swap leaders and unleash each hero's technique. Smash supply crates for buns, coins and spirit orbs, topple commanders like Lü Bu and Cao Cao, and summon a divine beast for a Spirit Surge. Every general is a painted collector card in five grades that levels up, ascends and can be bound by scanning a printed card.

Alex96.8k8.1k
Games1

Brickbreak Breakout

Punch your way out of a sealed brick prison cell in this first-person dig-and-escape game. Smash colored bricks with your fists, hoover the rubble into a comically wobbling brick tower on your vacuum, and feed it to the crusher for cash to buy stronger gloves, a faster charged punch, wider suction and a bigger canister. Tunnel into the dark, read the notes left by skeletal former inmates, crack the three-symbol vault code and break into an endless chain of ever-tougher prisons.

สุดา6.6k965
Games5

Pssht!

Wake the pier's beasts and you can pack up the kiosk and move on: the Lantern Night Market, Snowbound Harbor, the Oasis Caravan and Cloud Isle each have their own shelf, skies and divine beast, and you can always go back. Fourteen regulars come to your counter with small requests and slowly tell you their stories in the Journal. Master your tools, deepen your bond with six friends, decorate the kiosk, collect foil cans in the album, chase feats, and start a New Tide for a lasting bonus when you're ready.

किरण27.6k3.3k

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