Shooter games & apps
Creations tagged shooter on 8x — every one is playable in the browser and open to remix.
226 creations · page 3 / 10

Prodx
Prodx — لعبة أكشن أركيد. تحديث 5.6.1: إصلاح باج في المتجر — لو كنت مختار «المجموعة ٣» في الأسلحة وبعدين دوست تبويب «بتس»، كانت شبكة البتس تطلع فاضية. دلوقتي الفلتر بيتحسب صح مع كل تبويب، فالبتس (130 بت) تظهر دايمًا في النسختين.

DUSKHOLLOW — Survive the Night
A top-down survival escape game: zombies swarm a darkening suburb while you loot houses for weapons and food. Collect 3 hidden fuel cans to open the EVAC gate and escape before the night blinds you. Fully one-thumb playable with auto-aim, plus mouse/keyboard on desktop.

BLOCKSTRIKE
A voxel arena FPS with round-based combat — buy weapons between rounds, shoot destructible crates, and fight blocky hostiles in a hand-authored desert arena. Supports desktop (WASD + mouse) and landscape mobile (joystick + touch). Features 5 hitscan weapons, CS-style economy, minimap, and synth audio.

STARLANCE — Neon Rail Sentinel
A one-thumb arcade shooter: drag anywhere to slide your sentinel along the rail while it auto-fires lances into the descending swarm. Chain kills to raise the multiplier, grab Overdrive and Nova pickups, and hold the line through escalating waves.

حرب الأزمة 5v
حرب الأزمة 5v v2.4 — إصلاح جوهري للمشكلة: كانت طبقة الإعداد (about-modal) وواجهة العلاج تبقى ظاهرة فوق الشاشة بسبب قاعدة CSS ناقصة، فتغطي القائمة وتمنع الضغط على «ابدأ المعركة». الآن كل العناصر «المخفية» تُخفى فعليًا، والقائمة صارت قابلة للضغط بالكامل. أُصلح أيضًا تلميح الأفقي ليكون غير معطّل ولا يظهر إلا داخل المباراة. لعبة حرب 5 ضد 5: 43 سلاحًا، خزانة أزياء وسكنات، إعدادات شاملة.

ساحة النار — حرب مسدسات 3D
لعبة حرب مسدسات ثلاثية الأبعاد بمنظور الشخص الأول: انزل وسط الساحة، صوّب بندقيتك، واقضِ على موجات من الأعداء الذين يطلقون النار عليك. كل إصابة دم حقيقي، تصويب بالماوس أو باللمس، ونقاط تُحفظ تلقائياً.

Neon Rush Arcade
Glide through the neon grid in Neon Rush Arcade. Tap and hold to boost, blast cyber-obstacles, dodge incoming drones, and rack up high-speed combos in this high-juice arcade action game!

صقر السماء — Sky Falcon
معركة جوية ثلاثية الأبعاد بالكامل على هاتفك: قُد طائرتك النفاثة، وجِّه نيرانك، وأسقط سرب العدو قبل أن يسقطك. أصوات محرّك وإطلاق وانفجارات مصنوعة بوساطة Web Audio، ونقاط وأفضل نتيجة تُحفظ على جهازك. تتحكم بعصا لمسية وزر إطلاق، وتعمل عموديًا وأفقيًا.

BLOCKSTRIKE
BLOCKSTRIKE is a round-based voxel arena FPS built entirely in the browser. Clear blocky hostiles, buy weapons between rounds (SMG, shotgun, sniper, rifle), destroy crate cover, and survive as long as you can. Features a live minimap, synth audio, joystick+touch controls, and a full CS-lite economy — all self-contained with zero external dependencies.

Firestorm Royale
A Free Fire-inspired 3D battle royale shooter. Drop onto a burning island with 11 AI enemies, loot AK-47s, shotguns and AWM snipers from crates, and outrun the shrinking fire zone to be the last one standing — BOOYAH!

FIRELINE ROYALE
FIRELINE ROYALE — a 30-fighter browser battle royale built on Three.js. Parachute onto a dusty island, loot SCAR-X / VECTOR-9 / KESTREL .50 off the ground, and outlast the field as a molten storm circle closes in. Third- or first-person, touch-first controls (dynamic thumbstick + drag-look), 60 fps canvas with bloom, and bots that loot, roam, duel each other and storm the zone so the kill feed never stops.

🎮 Movement: joystick से player चलना, jump/crouc
DEADFALL is a twin-stick battle royale that runs entirely in the browser — no install, no build. Loot six distinct guns, dash and crouch, and outlast 19 AI fighters as a 7-phase safe zone closes in. Fully hand-drawn on canvas with synthesized audio, procedurally generated maps, real line-of-sight cover, and touch + keyboard/mouse controls in portrait or landscape.

龙翱九天
化身巨龙穿越六重天域,在空中魔群与浮岩地兽的交叉火线中积蓄龙吼,以龙焰猎杀强敌并永久解锁拥有独特能力的新龙鳞。

KAIZEN: VOID PROTOCOL
KAIZEN: VOID PROTOCOL — un jeu d'action et de tir 3D à la troisième personne. Incarnez Kaizen, lame d'énergie et fusil en main, et nettoyez le pont orbital Vaultyard envahi par des sentinelles renégates. Course, saut, esquive, combat à l'épée, visée à la souris ou au joystick, ennemis contrôlés par IA, éclairage dynamique, particules et ambiance audio synthétisée — jouable sur ordinateur et mobile.

SKIBIDI BLOCKFRONT
Hold the blockfront as a camera-headed Cameraman inside a hand-built voxel sandbox: mine and place real Minecraft-style blocks, then gun down waves of charging skibidi toilets with your camera flash. Titan bosses every fifth wave, combo scoring and a saved best run — all plain WebGL, zero dependencies.

STARLANE
An open-galaxy space sandbox built for touch. Start deep in debt with one small ship, then fly with real inertia between fifty-plus star systems: trade cargo, take jobs, hunt bounties, board and capture disabled ships, refit at outfitters, hire escorts and grow a fleet. A three-act campaign pulls you into a frontier war and out toward the Veil, and an endless procedural Outer Dark waits beyond the charted lanes. Everything is drawn in code: vector hulls, procedural planets, synthesized sound.

make GTA VI 3d and with Guns and with cars and w (Remix) (Remix) (Remix)
VIOLET CITY — a golden-hour open-world crime sandbox in the spirit of GTA VI, built with Three.js (no build step). Drive cars, shoot guns, dodge the cops and shop at neon stores across a full Vice-City-style map with a minimap and street map. This pass adds an ultra-realistic renderer — screen-space ambient occlusion, volumetric sun shafts, a filmic lens grade — plus a live day/night cycle where the city lights come up at dusk.

Gunpoint
Gunpoint is a one-thumb reflex defense shooter. Enemies descend from the sky — tap to fire at your finger, hold for automatic fire, and manage a heat gauge that can overheat. Land perfect center hits to build a combo streak and clear escalating waves before they breach your line. Pure canvas with fully synthesized audio.

SHINOBI STORM
A Naruto-inspired first-person arena shooter. Hold the Rasengan button to charge a growing, spinning chakra sphere and release to hurl it as an area-detonating blue vortex. Back it up with rapid kunai tosses, manage a regenerating chakra gauge, and survive escalating waves of glowing foes — all with juicy particle VFX and fully synthesized SFX.

لعبة أركيد بإبهام واحد وحلقة لعب واضحة (Remix)
الجدار الأخير لعبة أركيد حربية بإبهام واحد: انقر على أي نقطة في الميدان ليُطلق برجك صاروخاً ينفجر في مكانه. دافِع عن عالمك من زحف الزومبي (مشيًا وركضًا ووحوشًا ضخمة) من الجهتين، ومن القنابل التي تُسقطها الطائرات من السماء. فجّر عدة أهداف بانفجار واحد لتضاعف النقاط، واصمد حتى أعلى موجة.

PETROSTORM — Fuel Royale
A top-down battle royale where petrol is life: drag to move, auto-fire on the nearest rival, and scavenge jerrycans because every shot burns fuel. Outlast 11 rival operators through five shrinking storm phases and be the last one standing.

I want a realistic gun game Eg like CODM
A realistic CODM-inspired FPS with two modes: Battle Royale (7 bots, 5-10 min, shrinking zone, loot) and Team Deathmatch (3 bots, 3 min, respawn). Features true first-person view, tactical movement (acceleration, slide, sprint), and human-like AI bots that take cover, peek, flank, retreat when hurt, and have unique personalities (aggressive, tactical, cautious, rusher).

GUNS BLAZE: 2D Side Attack
A side-view 2D action shooter where you battle waves of enemies on a brick-wall ground! 5 weapon types (Pistol, Assault Rifle, Shotgun, SMG, Sniper), combo scoring, trees and rocks as obstacles, particle explosions, screen shake, wave-based survival with increasing difficulty. Move with WASD/Arrows, aim with mouse, click to shoot, R to reload, 1-3 to switch weapons. Built with pure Canvas 2D — no frameworks!

A one-thumb arcade game with a sharp core loop
SCARLET ORBIT is a one-thumb arcade game — now across an open system of worlds you can fly between. Your guardian ship auto-orbits a planet; tap to fire at the interplanetary beings and asteroids converging on you, then drag toward another world and release to fly across space. Each world grants a perk while you hold it (Forge fire-rate, Aegis repair, Lens star bonus, Thrust orbit), so relocating is a real tactical choice. Harvest stars, keep the combo alive, and warp to the next system.