Puzzle games & apps
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
472 creations · page 6 / 20

FLOOR//FIT: 100 Irregular Plans
Read silhouettes and door swings to assemble 100 unique irregular floorplans in a touch-first architectural puzzle arcade.

Candy Grove
A glossy candy-crystal match-3: swap luminous candies, chain juicy combos and restore the grove's light across sixty levels. Specials, cascades, a hammer booster and a pulsing level path — built for portrait play.

المَصَحَّة — جناح ٩
لعبة رعب نفسية من منظور الشخص الأول داخل مصحة مهجورة مظلمة. اجمع المفاتيح الثلاثة، تخفَّ في الخزانات أو تحت الأسرّة، واهرب عبر البوابة الرئيسية قبل أن يسمع المريضُ خطواتك ويتعقّبك. تحكّم لمسي كامل، أصوات مولّدة واقعية بلا أي موسيقى.

Spindle Loom Puzzle
A cozy **connect-the-threads logic puzzle** (Flow-style) with a weaving theme.

Splash Circuit
Swipe Pip through 150 handcrafted paint-and-fill circuits with vivid materials, tight move limits, and satisfying mobile controls.

Thistledown Hall
You arrive at Thistledown Hall the night the old owner is buried. The house is yours if you can find the deed by dawn — and the house rearranges itself every time the moon moves. You play by typing commands into a real parser, and above the text an ink illustration draws itself line by line for every room you enter and every object you examine. Nothing is pre-rendered: sixty-odd engravings, all of them stroke lists laid down by hand while you watch. Twenty-eight rooms, fourteen puzzles, four people, four endings, and two hundred and forty minutes of moon.

ORRERY
A fine-art celestial-instrument puzzle. Wire an antique brass orrery: each engraved body must carry exactly its number of rods, and every body must link into ONE connected train, no rod crossing another — the bridges rules of Hashiwokakero. Complete the linkage and the mechanism engages: the armillary rings spin up, the bodies light, and the heavens turn. Twelve uniquely-solvable sky-charts across three chapters — the Astrolabe, the Armillary, and the Great Orrery — plus an Observatory of every mechanism you set turning. The title screen is a live maker's demo. Pure JavaScript, no build.

Tablet
A broken cuneiform archive is on your desk, and the only tool is a lamp. The wedges are real height-field relief: rake the light across the clay until they resolve into signs — too high and the surface goes dead, too low and it drowns. Twelve tablets escalate from a six-sign school list to a damaged lament in three pieces. Join fragments by break edge, ruling and scribal hand, then decipher. Signs are polyvalent, so there is no key — only hypotheses tested against an attested lexicon and the fixed shape of a genre. A wrong reading gives you plausible nonsense; a right one lets someone speak.

Scarab Sands
Swap ancient relics to unseal the desert temples — 60 levels of mysterious match-3 puzzles across five sun-baked worlds.

Prismfall — Color Match Arcade
Swap adjacent prism-gems to match 3+ and chain cascading combos. Match 4 to forge a Prism that clears a whole row and column; match 5 to summon a Comet that wipes every gem of its color. Race each level's target score before your moves run out — each cleared target climbs you to a harder level.

Pixel Gate Rush
Swipe code-built pixel characters through matching color gates in a tactile 3D puzzle arcade. Ten chapters across 100 gates teach color-locked lane matching, prism frame shifts and layered block erosion — fully offline, touch-first, with stars, hints, local progress and a self-playing arcade demo.

Ember Census
Solve twelve archive cases using glyph, rotation, mirror, border, fading-ink, and mixed-evidence tests.

Chrononaut — A Time Traveler's Journey
Travel through 5 historical eras — Ancient Egypt, Classical Greece, Medieval Europe, the Renaissance, and the Industrial Revolution. In each era, solve a unique puzzle (memory match, logic order, maze, cipher, gear rotation) to collect artifacts, earn knowledge, and unlock special abilities. Features canvas-based puzzles, particle effects, starfield visuals, and a journal that tracks your discoveries.

Untitled
GLOAM is a monochrome silhouette puzzle-platformer set between dusk and dawn. Shift at will between SOLID flesh and a drifting WRAITH — pass through shadow gates, walk across dead water, and slip past lethal light — across six hand-authored chapters with layered parallax art, a synthesized ambience, and instant restarts. Playable one-thumb in portrait or landscape, English and Arabic.

LexiRush
Swipe a glowing trail across a word-search grid to find hidden 3–5 letter words before a 3:00 clock runs out. Race through 7 themed levels (beach to deep space), chain quick finds for combo bonuses, and chase your best-score record in this neon word-hunt.

Word Nova
A cosmic word-search puzzle where you swipe across a star-filled letter grid to find hidden themed words. Pick from six categories and Easy/Medium/Hard levels, earn points per word, and race the timer. Fully touch-first and playable in both portrait and landscape.

Super Rabbit Cloud Sort
A portrait touch cloud sorting puzzle where Super Rabbit pours colored sky clouds between jars until every jar is complete.

Super Rabbit Orbit Tiles
A mobile portrait rotating path puzzle where Super Rabbit turns moon-road tiles, sends a courier through connected orbits, and opens carrot gates.

Ladybug Lifeline Relay Remix
Help Pipit, a ladybug mountaineer, draw a single safe silk lifeline and guide twenty-five seedling riders from the gold departure spool to the green leaf gate. The complete original puzzle system remains: 80 campaign routes across eight chapters, a daily route, a 90-second rush, moving hazards, route efficiency, three-star mastery, hidden loopback endings, hints, undo, and offline saves.

Snowline
Place timber barriers on a storybook mountainside, then release the avalanche — protect the glowing huts, fill the catch-basins, and mind the wandering yeti across 16 verified levels.

MOONWICK
A moonlit night-garden match-3 saga: swap six luminous garden charms — Emberberry, Sunbell, Cloverwisp, Dewpearl, Nightplum, Frostmoth — to relight a withered nocturne garden across 24 hand-built levels and three worlds. Forge wickbeams from match-4s, bloombursts from L/T shapes and rainbow wildwicks from match-5s, then combo them; thaw frostglass, cut bramble, crack stoneroot, scrub nightmoss, light moonwicks and float dew-pots home. Deterministic seeded engine — the zero-UI attract screen is the solver playing real levels. Portrait-first, pixel-art, pure JS, no build.

Moonlens Lighthouse Puzzle
A portrait-first pixel light-reflection puzzle. Rotate moonlens mirrors on a 5x5 lighthouse board, bend the beam around rocks, and light every sea beacon before turns run out.

Luminary — Star Battle
A beautiful Star Battle logic puzzle set against a night sky. Place one star in every row, column, and coloured region — and no two stars may touch, not even diagonally. Every sky is uniquely solvable by pure deduction. Vector art, synth audio, standalone.

Asterism Atelier
Stitch moving stars into non-crossing constellations before dawn spends the silver thread.