Gravity games & apps
Creations tagged gravity on 8x — every one is playable in the browser and open to remix.
125 creations · page 1 / 6

WISPFLIGHT
WISPFLIGHT is a one-thumb arcade glide: hold anywhere to rise, release to fall, and thread a living dusk-glade corridor as it narrows and quickens. Gather dew to keep your glow burning and skim the moss for combo-scaled near-miss bonuses — every run restarts in under two seconds, so you keep chasing your best.

PULSAR — One-Thumb Arcade
You are a dying star at the center of deep space. Tap to emit gravity pulses that destroy incoming void fragments before they breach your core. Chain combos for multiplier scoring, destroy enemies closer to center for PROXIMITY BONUS, and survive the GRAVITY SURGE — a screen-clearing stellar implosion. 4 enemy types (Ember, Crystal, Juggernaut, Phantom), escalating difficulty, local high-score persistence. Fiery orange/amber neon aesthetic on deep crimson space.

A one-thumb arcade game with a sharp core loop
VOIDTIDE is a cosmic one-thumb arcade game. You are a gravity well at the center of deep space — tap to emit gravitational pulses that shatter incoming void shards before they breach your core. Chain combos for precision bonuses, charge your GRAVITY SURGE for a screen-clearing gravity implosion, and survive escalating waves. Deep cyan/teal neon aesthetic on indigo space.

VOIDBURST — One-Thumb Arcade
VOIDBURST is a cosmic one-thumb arcade game. You are a singularity at the center of deep space — tap to emit a gravity implosion pulse that tears apart incoming void shards before they breach your core. Features 4 enemy types (splitter, phantom, shielder, warper), chain combo scoring with precision proximity bonuses, a NULLDRIVE meter that charges for a screen-clearing implosion, escalating waves, and local high-score persistence. Cyan/violet neon aesthetic on deep space.

GRAVITΞ
GRAVITΞ — You are a gravitational singularity at the center of a dark cosmos. Tap to emit a gravity pulse that destroys incoming cosmic shards before they breach your core. Chain precision kills for combo multipliers, charge your SINGULARITY meter for a screen-clearing blast. 4 enemy types (splitters, phantoms, shielders, warpers), escalating waves, local high scores. Easy to learn, brutal to master. One thumb only.

GRAVITONE
GRAVITONE is a one-thumb arcade gravity-flip runner. Tap to invert gravity so a molten ember shoots between a cold floor and a cold ceiling, threading vertical window-frames that scroll toward you. Graze a window's lip for a bonus, chain windows to build a combo multiplier, catch cyan stars, and survive a relentlessly ramping speed in a deep-void neon palette. Pure no-build HTML/Canvas, playable in portrait or landscape.

Vesica Piscis Gravity Choir Feed
A standalone mobile-first visual microblog prototype built around sacred geometry, overlapping gravity wells, touch focus, tilt drift, and lightweight generative WebAudio.

FLUXHOP
FLUXHOP is a one-thumb gravity-pulse arcade runner. Tap to flip a glowing orb between the floor and ceiling, thread the gaps between neon spike clusters, catch flux gems, and chain cleared gates to build a score multiplier as the world speeds up and gaps tighten. High score persists, and the orb's trail shifts hue as you fly.

NOVA DRIFT
A one-thumb gravity arcade runner. Tap anywhere to flip gravity and steer a luminous nova through the gaps in endless scrolling void-walls. Graze each gap's exact centre for PERFECT passes that supercharge your combo multiplier, thread gold shards for bonus points, and chase a persistent best score as the speed and the wall density ramp up.

Tidal Gravity Lagoon Feed
A portrait-first lagoon microblog toy. Touch drops a tide note into the water field, tide modes shift the

POLARITY
POLARITY is a one-thumb gravity-flip arcade dash. Tap to flip a glowing orb between the floor and the ceiling, threading blocks that rise up or hang down. Pass cleanly to build a combo, cut a late flip for a risky close call, and survive reversal glitch blocks as the tunnel accelerates. Your best score is saved.

RIFTSHIFT
A one-thumb arcade game where you ride a pulse of current through a collapsing rift. Tap to flip gravity between the twin walls, thread the searing gates, and greedily snatch embers that tempt you into the danger lane. A close call ignites your heat multiplier — but one clip and the rift collapses.

ASTRA — gravity-merge star nursery
ASTRA is a one-thumb gravity-merge arcade game. Drop seeds of matter that drift toward nearby bodies and fuse into ever-larger celestial bodies — from Stardust all the way to a Black Hole. Chain merges for combo points, but don't let the nebula spill past the overflow line.

Chroma Burrow: Gravity Sort
Carve tunnels through sand and guide marbles into matching color buckets across 100 gravity-driven puzzles.

Gravity Dial
Turn the knob on gravity itself: dial the gravitational constant up and down and watch a world of falling bodies bloom, orbit, collapse or drift apart — a universe with an adjustable law.

Citrine Tanuki Gravity Orchard
A portrait pixel gravity puzzle template. Players tilt the orchard so a tanuki slides through citrus lanes, collects every citrine fruit, and opens the torii exit.

Cinder
Cinder is a one-thumb gravity-flip arcade runner. Tap once to flip a blazing comet between the top and bottom of a neon corridor, collect sparks to build a combo multiplier, and thread the gaps in energy gates. Score and best streak persist locally.

FLIPWELL
FLIPWELL is a one-thumb reaction arcade: a single tap flips gravity so your orb snaps to hug the opposite wall, and you thread each rising crossbar's gap on the open side. The pace quickens as you descend, gems multiply your score, and one slide into a slab ends the run. Best score persists between sessions.

LUMEN — Dive the Abyss
LUMEN is a one-thumb arcade dive into a bioluminescent abyss. Tap to flip gravity, magnet-drink golden light-motes to build a combo multiplier, and graze magenta coral spikes for CLOSE! near-miss bonuses — while the descent speed ramps with depth. Slow-mo death, screen shake, procedural audio, and instant tap-to-respawn make the loop razor sharp.

GRAVITON
GRAVITON is a one-thumb gravity-flip arcade darter. Tap to flip the comet's gravity — it costs charge, so every tap is a decision. Thread moving gates dead-center for a PERFECT to build your combo multiplier and refund charge, skim the edge for a risky GRAZE, or clip the gate and lose the run in one hit. Now with an EASY / NORMAL / HARD difficulty selector on the title screen. Charge regenerates on its own and from plasma shards, so the loop rewards precise threading, not spam.

NOVA DRIFT
A one-thumb gravity arcade. Ride a comet in perpetual orbit around a hungry core that keeps dragging you in. One tap fires an ion pulse that shoves you outward and blasts a shockwave to clear hazards. Collect motes to build a combo and trigger FEVER — but the closer you ride to the core, the faster you score. Don't get consumed.

TANGENT
A one-thumb arcade flux run. Tap to flip gravity and thread a rising gauntlet of barriers — hug an edge to chain a near-miss combo for big score, and fill the FLUX meter to enter OVERDRIVE. Pure canvas, zero build, playable in portrait and landscape.

A one-thumb arcade game with a sharp core loop
Fluxfall is a one-thumb gravity-flip descent. Tap anywhere to reverse your drift through a bioluminescent abyss — thread crystal spurs jutting from the walls and chain drifting spores to charge a Resonance multiplier that decays the moment you stop. Endless speed escalation, instant one-tap retry, and a saved best score. Pure canvas, zero dependencies, plays in portrait or landscape.

TANGENTUM
TANGENTUM is a one-thumb arcade runner. Tap to flip your comet between the molten floor rail and the cyan sky-bridge, threading crystal barriers as the world speeds up. Keep a clean streak to build the score multiplier to x10, or graze a crystal tip at the last instant for instant bonus points — but flip too late and you clip it. Plays in both portrait and landscape.