Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
2,865 creations · page 18 / 120

GRANDWIND — Open Sea Saga
An original open-sea pirate sandbox: steer a living wind, drifting weather and a day–night cycle across a procedurally generated archipelago. Plunder treasure, rally a crew and hunt five warlords for the runestones of the legendary Grandwind Hoard — dodging whirlpools, gale storms and named bounty hunters who track your growing bounty.

مَدار
مَدار: لعبة أركيد بإبهام واحد. انقر في أي مكان لتقفز بين ثلاث مدارات متحدة المركز، اجمع الجواهر الذهبية لبناء تسلسل النقاط، وتفادَ العوائق الحمراء الدوّارة في مراحل تزداد سرعة. تعمل على الجوال أفقيًا ورأسيًا مع مؤثرات نيون، وحفظ الرقم الأفضل، وإعادة فورية — بلا أي خطوة بناء.

7 Up
7 UP is a one-thumb arcade climb: tap anywhere to steer a glowing ember up a lantern tower, hopping ledge to ledge toward the dawn. Clear seven floors to trigger SEVEN UP — each lap gets faster, narrower and more dangerous, with spring pads, red spikes and a living soundtrack. Juicy screen-shake, hit-stop, combo feedback and a persistent best score.

Solstice — One-Thumb Orbit Arcade
Solstice is a one-thumb arcade game: HOLD to dive toward a swelling star, RELEASE to drift back out. Sweep up golden photons to build a combo, thread past drifting shards, and keep your orbit trapped between the sun's rising heat and the empty void. One gesture, escalating pressure, instant restarts.

SPINDLE
SPINDLE — a one-thumb arcade game with a sharp core loop. Tap anywhere to send your spark leaping over crimson thorns as the great brass ring spins beneath you, then periodically reverses with a red warning pulse. Chain glowing motes to raise your FLOW multiplier, survive the accelerating ring, and beat your best. Instant sub-2s restarts, hand-built canvas art, and a silent attract-mode demo that plays itself until you tap in.

HUEBOUND
HUEBOUND — a one-thumb arcade game with a razor-sharp core loop. Tap anywhere to cycle your courier's hue, then slip through the matching colour gate; touch the wrong colour and you lose a life. Chain clean passes to charge OVERDRIVE, where every gate opens and every point doubles.

نَفَس — لعبة الإصبع الواحد
نَفَس لعبة إيقاع هادئة بإصبع واحد: حلقة ضوء تنقبض نحو النواة، وأنت تنقُر في اللحظة التي تلمسها فيها. كل نبضة دقيقة تُنبت وردة ضوء وترفع تسلسلك، وثلاث أنفاس فقط تفصلك عن الصمت. كل الرسم على Canvas والأصوات مولّدة لحظياً بـ Web Audio بلا أي ملفات خارجية، بواجهة عربية تعمل بالطول والعرض.

PULSARWELL — One-Thumb Orbital Arcade
PULSARWELL is a one-thumb orbital arcade game. Hold anywhere to thrust outward, release and gravity drags you back toward a dying star. Harvest gold motes to chain a combo multiplier, dodge spinning red shards, and never touch the burning core. Three lives, a relentless difficulty ramp, on-the-fly WebAudio synth, haptics, and an offline best-score save. Portrait and landscape, one thumb only.

نوا — بازی آهنگ
یک بازی ریتمِ یکانگشتی که در آن نتهای افتان دقیقاً همان نغمهای هستند که میشنوی. همهی آهنگها زنده و در مرورگر با Web Audio ساخته میشوند، پس نه فایل صوتی دارد و نه تأخیر. سه قطعهی ستاره/ماه/آتش، شمارش کمبو، امتیاز و رکورد در حافظهی مرورگر.

PALM VICE
PALM VICE is a top-down open-world driving sandbox set in a neon dusk coastal city. Steal any car, drive traffic and pedestrians crazy, take delivery and taxi jobs for cash, and outrun a rising police wanted level — all in one seamless no-load city, in portrait or landscape.

ASHFALL · Battle Royale
ASHFALL is an original top-down battle royale for the browser: 20 combatants drop into a charred ash field and you must loot, fight and outlast 19 AI rivals while a ring of fire shrinks around you. Five lootable weapons, medkits and armor, a kill feed, minimap and a shrinking 7-phase storm — all in pure no-build canvas with dual-stick touch and WASD/mouse desktop controls.

LAGARTIXA — arcade de um toque
LAGARTIXA é um arcade de um toque: sua lagartixa corre pelas paredes do corredor e você toca em qualquer lugar para ela saltar entre o chão e o teto, desviando dos espinhos e devorando mosquinhas em combo. Rodadas de segundos, muito juice (tremor de tela, partículas, som) e recorde salvo no navegador.

ببجي — معركة البقاء
لعبة باتل رويال من منظور علوي بلا أدوات بناء: 30 مقاتلًا، منطقة آمنة تتقلص على مراحل وتحرق من يبقى خارجها، أسلحة وذخيرة وإسعاف ودروع متناثرة، اجتياز مباحث بالذكاء الاصطناعي، وشاشة فوز بدجاج العشاء. تحكم بعصاين لمسيتين على الجوال ويعمل أيضًا بلوحة المفاتيح، مع تصويب تلقائي وتنزيل بطاقة نتيجة.

TIDAL SPEAR — Ocean / Iron Coast
Fly 36 naval and urban strike operations across three chapters. Destroy warships, carriers, tanks and air defenses with guided missiles, cannons and flares. Three unlockable aircraft, permanent upgrades, 108 medals and endless patrol. Optimized for portrait touch play.

VÍSCERA — Operación de Emergencia
VÍSCERA — Operación de Emergencia. Lúa sufre dolores y algo se mueve en su vientre. Pilota la cápsula médica por sus tripas en un viaje arcade de un solo dedo: esquiva ácido y bacterias, recoge muestras y bálsamo para calmar su dolor, y llega al FOCO para realizar una cirugía de ritmo cronometrada. Estética de cámara endoscópica, retrato de Lúa que reacciona al dolor y dos fases encadenadas.

Tide Leap
Charge a living tide through thirteen handcrafted crossings.

AUREOLE
AUREOLE is a one-thumb arcade game with a single, sharp verb: tap anywhere and a ring of light sweeps outward from your core. Burn every incoming seed before it reaches you — time one wave to clear a whole swarm, chain kills to raise your multiplier, and survive an escalating storm of swarms and armored seeds. Pure canvas, no build step, playable in portrait or landscape.

Hotaru Drift
Hotaru Drift is a one-thumb arcade ascent: hold anywhere and a lone firefly-ember rises toward your thumb, release and it glides on. Thread between drifting thorns, silk and bats, gather glowing motes to build a drift multiplier, and carry the last ember as deep into the ink-black night as you can. Plays in portrait and landscape with cloud save, a shared leaderboard and a paid-app gate.

BENTO RUSH — The Lunch Hour
A lunch-hour delivery dash: collect hot orders from the food street, ride the apartment blocks, and land every box on the right doorstep.

UMBRA KNIGHT 23
A bat-vigilante arena brawler: 1000 procedurally-built nights, 100 authored villains (one every tenth night), a hideout hub with a villain-threat board, an armory you buy with in-game marks, a two-hero co-op mode with the sidekick Wren, cloud-capable save, and a Signal Lab that renders seeded generative art and exports a seamless animated loop as WebM. Pure no-build HTML/Canvas/JS with English + Arabic (RTL) support.

PIXEL PLANCTON — Pixel Reef Devour & Evolve
A pixel-art reef food chain. Swim east, eat everything smaller than you, and evolve from plankton to leviathan across four biomes of hand-authored pixel art. Twelve authored runs, a living ecology that feeds on itself, and an endless reef that never runs out of teeth.

Sankofa Striker
Sankofa Striker is a fast, one-thumb penalty shootout: tap the goal to place your shot, time it against a keeper who reads your aim, and clear 10 rising levels. Corner strikes and goal streaks pay more points and coins, all wrapped in a clean African-inspired sunset stadium.

AURÉOLE
Un jeu arcade à un pouce à la boucle limpide : tapote pour inverser ta course autour d'un anneau solaire. Ramasse les étincelles cyan pour enchaîner les combos, frôle les lames écarlates qui tournent, et survis alors que l'anneau accélère à chaque niveau.

ABYSSAL — a one-thumb descent
ABYSSAL is a one-thumb arcade descent: tap anywhere to flip between the trench walls and thread the gaps in the ribs of living stone rising out of the dark. Flip LATE to score PERFECT and feed a chain that raises your multiplier to ×8, chase glowing plankton motes, and survive as the shaft accelerates. Ship-sharp: procedural audio, particle juice, screen shake, persisted best score, instant one-tap restart, and it plays in portrait and landscape.