Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
2,857 creations · page 16 / 120

Hadal Drift
A one-thumb arcade descent into the abyss. Hold anywhere to fire a tether onto the nearest lantern, let the line reel you in and build swing speed, then release to fling yourself deeper. Chain motes to raise a score multiplier, graze spires and predators for a risky bonus that keeps your chain alive, and grab pearls for a protective shell. Chase your best depth through the Twilight Zone, Midnight Water, the Abyss and the Hadal Trench. Pure no-build Canvas at 60fps, playable in portrait and landscape.

سباق المفاتيح 3D · KEYRUSH 3D
لعبة عوائق ثلاثية الأبعاد (3D) على خريطة كيبورد عملاقة على طراز خرائط روبلوكس: مكعّب مضيء يقفز بين أزرار مجسّمة عبر مسار متعرّج فيه فجوات ومفاتيح متحركة تصعد وتهبط وألواح تسريع زرقاء تمنح دفعة سرعة. مع كل نقطة تحقق ذهبية تصعد مستوى فترتفع سرعتك، مع شريط تقدّم وشريط مستويات مباشر. بكاميرا متابعة خلفية وإضاءة وضباب. تحكّم بالأسهم/WASD أو بعصا وزر قفز على الجوال، ومن يسقط ٥ مرات تنتهي جولته.

Gravity Orb
Flip gravity to roll a cosmic orb through a neon corridor — dodge the spikes, bank the gems, chase the score.

TIDEGUARD
TIDEGUARD — a one-thumb arcade game set in a bioluminescent abyss. Tap anywhere to reverse your orbiting shield: deflect the crimson drifters before they strike your core, but let the gold motes reach the core to gather them. Because your shield blocks everything, guarding and gathering pull against each other — that tension is the loop. Rising depth, combos, and a shared leaderboard keep you diving.

ترسانة · TURSANA
لعبة بقاء سريعة بأسلحة متعددة: اصمد أمام موجات متصاعدة من الروبوتات الصدئة داخل ساحة مطروقة، واجمع صناديق الذخيرة لتبديل مسدسك بالرشاش والشوزن والقناصة وملف التسلا وقاذفة الصواريخ. تحكم بإصبع واحد مع تصويب تلقائي، واجهة عربية كاملة، مؤثرات واهتزاز شاشة، ومتصدرون عبر السحابة.

A one-thumb arcade game with a sharp core loop
PERIHELION is a one-thumb arcade game built around a single, sharp decision: a deflector arc orbits the last star, and one tap reverses its direction. Sweep the arc to shatter incoming violet comets, chain deflects into a combo multiplier up to ×12, catch slow-time flares, and hold the line as the swarm escalates. Attract-mode demo, score chase and a shared leaderboard.

Prodx
Prodx — لعبة أكشن أركيد. تحديث 5.6.1: إصلاح باج في المتجر — لو كنت مختار «المجموعة ٣» في الأسلحة وبعدين دوست تبويب «بتس»، كانت شبكة البتس تطلع فاضية. دلوقتي الفلتر بيتحسب صح مع كل تبويب، فالبتس (130 بت) تظهر دايمًا في النسختين.

አበበ — የአበባ ጨዋታ
በአንድ ጣት የሚጫወት የአበባ ፍጥነት ጨዋታ። አበቦች ሲከፈቱ በፍጥነት ንካ እና ሰብስብ፤ ጥቁሩን እሾህ ግን አትንካ — ይጎዳሃል። ተከታታይ ንክኪ ነጥብህን ያበዛል፣ ወርቃማው አበባ አምስት እጥፍ ይሰጣል፣ ከ14 ተከታታይ በኋላ ተጨማሪ ሕይወት ታገኛለህ። ሁሉም ጽሑፍ በአማርኛ ነው፤ ድምጽ በኮድ የተሰራ ሲሆን ውጤቱም በመሣሪያህ ላይ ይቀመጣል።

Rampage Run
A cartoon-carnage endless driving rampage where nothing dies — everything gets knocked flying. Zombies shamble AFTER your jeep, slimes bounce in gooey hops, and boombuds (leaf-topped green powder kegs) hiss, swell and explode, launching you into free flight; punt one at speed and it bursts mid-air as a firework. A persistent 15-trophy achievement shelf counts every critter cannoned and zombie bowled, and the infinite world gains a live minimap radar plus a tap-to-open world map plotting your full path, landmarks and every spawned creature. Remix of Offroad Wreckage.

مَدار
لعبة أركيد ارتدادية بإبهام واحد: اعكس اتجاه مذنّبك حول نجم نابض، اجمع النجوم لبناء مضاعف النقاط، وتفادَ الشظايا. دقّة التوقيت عند العكس تمنحك مكافأة «نبضة بطيئة» لأعلى النقاط. سجّل أفضل نتيجة وتحدَّ نفسك — تعمل عمودياً وأفقياً.

STARLANCE — Neon Rail Sentinel
A one-thumb arcade shooter: drag anywhere to slide your sentinel along the rail while it auto-fires lances into the descending swarm. Chain kills to raise the multiplier, grab Overdrive and Nova pickups, and hold the line through escalating waves.

حَلَقة · HALAKA
حَلَقة لعبة أركيد بإبهام واحد وحلقة لعب واضحة: نقطة مضيئة تدور حول نواة ذهبية بين مدرجين — الماء والنار — وبنقرة واحدة في أي مكان تنتقل بينهما لتفادي الشظايا الحمراء وجمع الجُمرات. كل جمرة تُشعل تسلسلك وتضاعف النقاط، والسرعة تتصاعد مع الزمن حتى تنطفئ حلقتك. تعمل باللمس على الجوال طوليًّا وأفقيًّا مع تأثيرات اهتزاز وانفجارات وإيقاع صوتي.

A one-thumb arcade game with a sharp core loop
COREDIVE is a one-thumb arcade descent: hold anywhere to fire retro-thrusters and brake, release to plunge toward a planet's molten core. Thread oscillating magma gates to bank fuel and build chain multipliers — falling faster scores faster, so the safe route never wins.

Bounce Forge
Shoot molten orbs at descending anvil blocks — chain bounces, bank off the walls, and forge combo after combo before the stack reaches the floor.

VOLTA
VOLTA is a one-thumb arcade game with a sharp core loop: you are a spark orbiting a glowing core, and a single tap anywhere flips your orbit direction. Dodge the magenta shards sliding around the ring and sweep up cyan charges to build a combo as every level speeds up. Pure no-build canvas, instant restart, with an attract-mode autopilot demo playing behind the title.

ai
NEUROFLUX is a one-thumb neon signal runner: you're a pulse racing along two glowing axon rails in a neural corridor. Tap anywhere to flip gravity between the cyan and magenta rails, harvest amber data packets to charge a flux multiplier up to x5 — but every flip resets your combo, so dodging noise bursts costs you points. Procedurally escalating speed, screen-shake juice, WebAudio synth, and a persistent best score.

CHROMATA
CHROMATA is a one-thumb prism-reflex arcade runner. Tap to cycle a comet's hue (Cyan → Magenta → Amber) and thread color-matched gates streaming past. Switch at the last instant for a PERFECT bonus, chain perfects to raise your multiplier, and outrun a relentless speed ramp — all in a neon canvas loop that fits portrait and landscape.

Павутина 3D
Павутина 3D — аркадна гра про супергероя-павутинника: тримай палець, щоб закинути павутину на дах попереду й закрутити маятникове хитання між хмарочосами неонового міста. Відпускай на нижній точці заради стрибка, лети крізь кільця за комбо та рекорд. Тримає 60 fps, працює на телефоні однією рукою в обох орієнтаціях.
A one-thumb arcade game with a sharp core loop
PIVOT is a one-thumb arcade game: a luminous beam sweeps a clockwork dial and a single tap reverses its spin. Harvest glowing amber nodes to build combo and charge, dodge rose spikes, and unleash Overdrive to convert every hazard into a scoring window. Endless escalating speed, storms, and a deterministic UI-free attract demo.

MIRAGE DRIVE — Dust & Chrome
A dusk-desert open-city driving game. Run timed package drops across a procedurally generated desert metropolis, thread live traffic and keep the heat off you. Grip-or-drift arcade handling, a rotating minimap, delivery combos and an escalating police pursuit when you cause chaos. Plays in portrait and landscape, touch-first with optional keyboard.

Fivefold Rangers — Chroma Assault
Five armored rangers, one plaza, and a swarm of color-coded cores. Hit the big PLAY button, tap to dash-slash, morph with the color bar to match each enemy's core — a wrong-color strike kicks your blade back, snaps your chain and stuns you while the swarm closes in. Fill the Sentai Meter to summon the Megazord and clear the field.

GYRE
GYRE is a one-thumb arcade game: tap to swap between two concentric orbital lanes and thread rotating coral barriers around a pulsing core. Skim plankton to stack a combo multiplier, dodge at the last instant for 'close' bonus points, and chase your best score — learn it in two seconds, die in ten, restart instantly. Playable in portrait and landscape with synthesized sound and full touch controls.

Gildfall · The Hollow Crown
Gildfall is an original Three.js action RPG: lead a company of three heroes (Knight, Ranger, Mage) through six cursed sanctuaries, clearing waves and toppling bosses to reclaim a fountain of gold. Loot relics, forge equipment, and see how deep your run goes — all in the browser, no build step.

NOCTILUCA
NOCTILUCA is a one-thumb deep-sea arcade game: tap anywhere to flare a ring of bioluminescent light that consumes every creature its expanding edge sweeps up. Chain kills to push the wave further out for bigger multipliers, risk close-range "surge" kills to refuel your glow, and survive an escalating abyss to beat your best.