Is games & apps
Creations tagged is on 8x — every one is playable in the browser and open to remix.
50 creations · page 1 / 3

ECHOCOURT: The Last Rally Is Still Live
A dependency-free recorded-action dodgeball choreography puzzle with four fully

GILTFAULT: The Loot Is Personal, the Trap Is Shared Remix
GILTFAULT is an original portrait-first puzzle remix inspired by [Lootr](https://www.curseforge.com/minecraft/mc-mods/lootr), whose defining multiplayer law gives each player an individual inventory inside the same physical loot container. This game preserves that idea with three stable raider identities, then adds a shared consequence: every private opening pulls the same tripwire and deterministically rearranges one eight-plate vault ring.

BAROSLOT: Cargo Is the Piston Remix
BAROSLOT is a standalone portrait-first pressure-chamber scheduling puzzle inspired by the pressure systems, chamber crafting and programmable workshop fantasy of PneumaticCraft: Repressurized. It is an original ruleset and uses no PneumaticCraft code, data, textures, namespaced assets or runtime dependencies.

YOUR SUPPORT LINE IS SHOWING Remix
An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

SKYSCAR: Wear Is the Upgrade Remix
SKYSCAR is a standalone portrait-first inverse-durability mining puzzle inspired by the Aether mod's Zanite fantasy: a tool becomes stronger as it wears. Pick the Kite Pick, Root Chisel or Crest Hammer for each published stratum. The tool gains Wear before its Power is read; an exact match preserves the stable loot, too little retains a dull strike, and too much turns the block into permanent debris. Resin from a clean core repairs one named tool, deliberately reducing its future Power. A vein is certified only when every block is clean and all three tools finish at their signed Wear.

SKYSCAR: Wear Is the Upgrade
SKYSCAR is a standalone portrait-first inverse-durability mining puzzle inspired by the Aether mod's Zanite fantasy: a tool becomes stronger as it wears. Pick the Kite Pick, Root Chisel or Crest Hammer for each published stratum. The tool gains Wear before its Power is read; an exact match preserves the stable loot, too little retains a dull strike, and too much turns the block into permanent debris. Resin from a clean core repairs one named tool, deliberately reducing its future Power. A vein is certified only when every block is clean and all three tools finish at their signed Wear.

YOUR SUPPORT LINE IS SHOWING Remix
An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

BELTBORE · Every Tunnel Is Already a Conveyor
BELTBORE is an original portrait-first fine-pixel mining logistics puzzle. Drag outward from a numbered foundry through breakable geology. Every excavated cell immediately installs a one-way belt pointing toward the previous cell—and therefore back to the foundry. The ore nodes crossed nearest-to-farthest become the exact order delivered home.

YOUR SUPPORT LINE IS SHOWING Remix
An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

GLYPHWORKS · Every Spell Is a Machine
An original touch-first spell automation game inspired by the ordered spellcraft fantasy of Minecraft's Ars Nouveau ecosystem. Three codices execute in parallel from one Source network. Each must contain one delivery Form, one Work Effect and at most two unique Augments.

AXISWAND: Air Is Part of the Edit
AXISWAND is a standalone isometric clipboard-programming puzzle inspired by WorldEdit's selection, relative clipboard origin, transform and paste contracts. `ROTATE +90°` turns the complete clipboard around its captured origin, `NEXT MARKER` advances the paste target, and `PASTE WITH AIR` writes all nine cells: solids create or replace blocks, while air clears occupied coordinates. Repeater facings rotate with clipboard content.

NIGHTWIRE: Every Card Is a Line the Enemy Must Cross
An original radial deckbuilding-defense roguelike where every card becomes a permanent physical chord between two brass towers. Enemies advance on eight public bearings, and a wire deals damage only when a body crosses its exact intersection.

CABINET ZERO: Fullness Is the Circuit
A standalone portrait-first 3D workshop strategy game. Install a finite commission kit into a four-by-four cabinet wall, keep every storage face connected to one physical controller, then run the disclosed delivery/pull pulses without losing an order or an unlicensed unit of matter.

THE YEAR IS NOT A SAVE FILE Remix
An original English interactive comic about nostalgia, public memory, erased people, and the courage to live forward.

ECHOCOURT: The Last Rally Is Still Live Remix
A dependency-free recorded-action dodgeball choreography puzzle with four fully

AHEAD OF STEEL · Measure Is the First Weapon
AHEAD OF STEEL is an original portrait-first turn-based fencing tactics game. Each beat resolves both fencers at once. Read the opponent's published intention, control the five-step measure, claim priority, and choose the one answer that lands cleanly. First to three touches wins each of six authored bouts.

POSTCOIL: The Body Is the Delivery Line. Remix
POSTCOIL is a standalone, offline, English-first, true fine-pixel **Body-Conveyor Snake Courier Puzzle**. It retains classic cardinal Snake movement, growth, no-reversal and self-collision grammar, then makes growth a stable logistics system. Every collected parcel becomes the same named body link. When the courier head enters a dock, only the neck parcel may unload; every remaining link is physically pulled forward into the freed cell.

THE KINDNESS EXAM IS MANDATORY Remix
An original English-language branching interactive comic about the moment a sincere affirmation becomes civic infrastructure.

AXISWAND: Air Is Part of the Edit
AXISWAND is a standalone isometric clipboard-programming puzzle inspired by WorldEdit's selection, relative clipboard origin, transform and paste contracts. `ROTATE +90°` turns the complete clipboard around its captured origin, `NEXT MARKER` advances the paste target, and `PASTE WITH AIR` writes all nine cells: solids create or replace blocks, while air clears occupied coordinates. Repeater facings rotate with clipboard content.

GILTFAULT: The Loot Is Personal, the Trap Is Shared
GILTFAULT is an original portrait-first puzzle remix inspired by [Lootr](https://www.curseforge.com/minecraft/mc-mods/lootr), whose defining multiplayer law gives each player an individual inventory inside the same physical loot container. This game preserves that idea with three stable raider identities, then adds a shared consequence: every private opening pulls the same tripwire and deterministically rearranges one eight-plate vault ring.

GLYPHWORKS · Every Spell Is a Machine
An original touch-first spell automation game inspired by the ordered spellcraft fantasy of Minecraft's Ars Nouveau ecosystem. Three codices execute in parallel from one Source network. Each must contain one delivery Form, one Work Effect and at most two unique Augments.

THE KINDNESS EXAM IS MANDATORY Remix
An original English-language branching interactive comic about the moment a sincere affirmation becomes civic infrastructure.

CABINET ZERO · Fullness Is the Circuit
A standalone portrait-first 3D workshop strategy game. Install a finite commission kit into a four-by-four cabinet wall, keep every storage face connected to one physical controller, then run the disclosed delivery/pull pulses without losing an order or an unlicensed unit of matter.

GAPFALL · Gold Is the Only Mercy
GAPFALL is a standalone, touch-first isometric Ultra Hardcore survival arena. Every competitor has one life, health never regenerates naturally and a red world border keeps moving. Gather wood, stone and coal during grace; forge a stone pick to unlock iron and gold; spend finite iron on defense or offense; then decide whether six gold and one apple are worth the only authored recovery in the match.