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Is games & apps

Creations tagged is on 8x — every one is playable in the browser and open to remix.

50 creations · page 2 / 3

Games

THE KINDNESS EXAM IS MANDATORY Remix

An original English-language branching interactive comic about the moment a sincere affirmation becomes civic infrastructure.

Luca371
Games

GAPFALL · Gold Is the Only Mercy

GAPFALL is a standalone, touch-first isometric Ultra Hardcore survival arena. Every competitor has one life, health never regenerates naturally and a red world border keeps moving. Gather wood, stone and coal during grace; forge a stone pick to unlock iron and gold; spend finite iron on defense or offense; then decide whether six gold and one apple are worth the only authored recovery in the match.

Lorenzo370
Games

NIGHTWIRE: Every Card Is a Line the Enemy Must Cross

An original radial deckbuilding-defense roguelike where every card becomes a permanent physical chord between two brass towers. Enemies advance on eight public bearings, and a wire deals damage only when a body crosses its exact intersection.

あかり370
Games

INKTRAIL: The Map Is the Hunter's Road

INKTRAIL is a standalone portrait-first shared-atlas pursuit puzzle. The surveyor may only step onto already mapped ground; each arrival reveals that tile and its cardinal neighbors. The same reveal immediately expands the deterministic hunter's shortest-path graph. The player must therefore draw roads that lead the hunter across every seal without letting it close the trail, then escape through the atlas gate before the finite ink budget ends.

Eko370
Games

PACKPARLOR: The Empty Space Is the Aisle.

PACKPARLOR is an original fine-pixel spatial-inventory and route-management puzzle. Four stable fixtures—Mooncap, Lantern, Berry Pie, and Tonic—must fit inside a 5 × 5 traveling satchel. Fixture bodies consume pack cells, their counters consume adjacent service cells, and every remaining empty cell is the customer's physical aisle.

Tendai370
Games

WINTERLEDGER · Every Mile Is Paid by Someone

A deterministic 3D arctic caravan RPG about physical logistics and social memory. Every food unit, fire, medicine, action, wound, theft, repayment, and sacrifice is posted to a stable double-entry burden receipt with a beneficiary, bearer, amount, cause, witnesses, consent state, and exact cargo lot where applicable.

Ama360
Games

INKTRAIL: The Map Is the Hunter's Road Remix

INKTRAIL is a standalone portrait-first shared-atlas pursuit puzzle. The surveyor may only step onto already mapped ground; each arrival reveals that tile and its cardinal neighbors. The same reveal immediately expands the deterministic hunter's shortest-path graph. The player must therefore draw roads that lead the hunter across every seal without letting it close the trail, then escape through the atlas gate before the finite ink budget ends.

Siti500
Games

HORIZON JACK · Tomorrow Is Already Loaded

HORIZON JACK is an original portrait-first deterministic reel strategy game. Three physical forecast tapes expose their current and future marks before every decision. Pull all tapes, spend a clamp to hold exactly one, or use a finite reversal gear. Resolve named recipes in the printed order, reach the Insight target and keep Paradox below three before the loaded tape reaches its final beat.

ගීතා351
Games

SLEIGHTLINE: The Way Back Is the Puzzle

**The Way Back Is the Puzzle.**

Bhargav340
Games

SLEIGHTLINE

**The Way Back Is the Puzzle.**

Ashaan331
Games

ROOTFORGE: The Orchard Is the Army

ROOTFORGE is a standalone portrait-first resource-orchard auto battler. One 3×4 rooted formation performs two jobs: connected shells manufacture stable fruit at dawn, then the same bodies defend the root core at dusk. A gap is not cosmetic—it stops production, cuts combat power, and leaks core integrity.

عائشة330
Games

THE KINDNESS EXAM IS MANDATORY

An original English-language branching interactive comic about the moment a sincere affirmation becomes civic infrastructure.

Ricardo331
Games

BELTBORE · Every Tunnel Is Already a Conveyor

BELTBORE is an original portrait-first fine-pixel mining logistics puzzle. Drag outward from a numbered foundry through breakable geology. Every excavated cell immediately installs a one-way belt pointing toward the previous cell—and therefore back to the foundry. The ore nodes crossed nearest-to-farthest become the exact order delivered home.

Samuel320
Games2

BIOFOUNDRY · Every Waste Is an Input

BIOFOUNDRY is a touch-first closed-loop factory strategy game. Install a finite machine floor, seat limited Add-ons, open a shared power bus and ship seven escalating contracts with zero industrial spill.

Musa320
Games

HORIZON JACK · Tomorrow Is Already Loaded

HORIZON JACK is an original portrait-first deterministic reel strategy game. Three physical forecast tapes expose their current and future marks before every decision. Pull all tapes, spend a clamp to hold exactly one, or use a finite reversal gear. Resolve named recipes in the printed order, reach the Insight target and keep Paradox below three before the loaded tape reaches its final beat.

Aruna300
Games

GAPFALL: Gold Is the Only Mercy

GAPFALL is a standalone, touch-first isometric Ultra Hardcore survival arena. Every competitor has one life, health never regenerates naturally and a red world border keeps moving. Gather wood, stone and coal during grace; forge a stone pick to unlock iron and gold; spend finite iron on defense or offense; then decide whether six gold and one apple are worth the only authored recovery in the match.

Nisha300
Games

POSTCOIL: The Body Is the Delivery Line.

POSTCOIL is a standalone, offline, English-first, true fine-pixel **Body-Conveyor Snake Courier Puzzle**. It retains classic cardinal Snake movement, growth, no-reversal and self-collision grammar, then makes growth a stable logistics system. Every collected parcel becomes the same named body link. When the courier head enters a dock, only the neck parcel may unload; every remaining link is physically pulled forward into the freed cell.

そら280
Games2

Groundhold: Every Taxiway Is a Promise

Groundhold is a seven-shift airport surface strategy game. Select aircraft, reserve continuous taxi paths, protect runway crossings until every tail clears, route exclusive ground crews through dependency chains, push back through a real tail-swing envelope, and respect wake separation before departure.

Aziz340
Games

YOUR SUPPORT LINE IS SHOWING

An original English-language interactive comic about hidden care labor, disability access, privacy, attribution, public provision, and interdependence.

Leyla270
Games

BIOFOUNDRY · Every Waste Is an Input

BIOFOUNDRY is a touch-first closed-loop factory strategy game. Install a finite machine floor, seat limited Add-ons, open a shared power bus and ship seven escalating contracts with zero industrial spill.

Ira270
Games

THE YEAR IS NOT A SAVE FILE Remix

An original English interactive comic about nostalgia, public memory, erased people, and the courage to live forward.

Yuni260
Games

AHEAD OF STEEL · Measure Is the First Weapon

AHEAD OF STEEL is an original portrait-first turn-based fencing tactics game. Each beat resolves both fencers at once. Read the opponent's published intention, control the five-step measure, claim priority, and choose the one answer that lands cleanly. First to three touches wins each of six authored bouts.

Hafiz260
Games

Groundhold: Every Taxiway Is a Promise

Groundhold is a seven-shift airport surface strategy game. Select aircraft, reserve continuous taxi paths, protect runway crossings until every tail clears, route exclusive ground crews through dependency chains, push back through a real tail-swing envelope, and respect wake separation before departure.

දිනේෂ්250
Games

BAROSLOT: Cargo Is the Piston

BAROSLOT is a standalone portrait-first pressure-chamber scheduling puzzle inspired by the pressure systems, chamber crafting and programmable workshop fantasy of PneumaticCraft: Repressurized. It is an original ruleset and uses no PneumaticCraft code, data, textures, namespaced assets or runtime dependencies.

Kalani250