Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
3,191 creations · page 30 / 133

CORESPIN
CORESPIN is a one-thumb orbit arcade game: a single tap reverses your spin around a pulsar core. Weave past coral hazard arcs sweeping the same track, graze them for CLOSE bonuses, and grab violet gems to spin up a score multiplier up to x6. Pure no-build canvas — plays in portrait or landscape, tap anywhere, best score saved locally.

BREACH POINT
BREACH POINT — a tactical wave-survival FPS you play right in the browser. Hold a fortified arena against escalating waves of grunts, rushers and heavies with a carbine, SMG and breacher shotgun. Raycasted 3D, dual-stick touch controls, a live radar, and persistent high scores.

رمال النار — Sands of Fire
لعبة دفاع مدفعي في قلب الصحراء: انقر أو المس مع الاستمرار على أرض المعركة لتطلق قذائف مدفعية قوسية بقوة انفجارية، ودمّر أرتال الجيبات والدبابات والمدرّعات والطائرات قبل أن تبلغ حصنك. سلسلة القتلات ترفع نقاطك وتشحن ضربة قصف جوي ماحقة، مع موجة زاحف مدرّع كل ثلاث موجات وصمود لانهائي.

Emberhold · 99 Nights
Emberhold is a one-thumb survival-horde arcade: guard a sacred campfire through 99 escalating nights. Kite shadow-creatures, harvest the embers they drop to keep the flame alive, and pick a new boon at every dawn. Pure canvas at 60fps, playable in portrait and landscape, with cloud-saved best nights.

gta6
Sunset Syndicate — a neon open-city getaway game. Steer a hot-pink ride across the island city of Coral Coast, grab glowing delivery jobs, weave through traffic and crowds, and outrun a patrol that heats up as your wanted stars climb. Pure no-build canvas JS with one-thumb-friendly touch controls in both orientations.

Pinwheel
A neon pinball table with pop bumpers, slingshots and a spinning pinwheel. Hold the left or right half to flip; light W·I·N·D to raise the multiplier.

AXIOM
AXIOM is a one-thumb orbital arcade: you're a golden comet circling a dying star, and a single tap reverses your spin. Crystalline spikes rain inward — read the pattern and time your reversals to slip through, grazing for a rising combo multiplier before the void closes in.
make a roleer coster game when i drow a roler co
Draw a roller coaster with one finger, then board the train and ride it in real time. Real gravity physics: height buys speed, dips buy airtime, and every hill you build costs you. Banking, g-force readouts, rail sparks and a saved personal-best top speed. v1.1 fixes the invisible overlay bug that made the game unplayable on load.

PULSAR — Lock the Beam
PULSAR is a one-thumb tap-timing arcade. A beam sweeps a reactor core and you tap the instant it crosses the target arc — dead-center scores PERFECT (x3), gold arcs pay triple, and red danger arcs punish twitchy taps. Every clean lock builds a chain multiplier. Three lives, endless speed-up, pure reflex with zero filler.

Emberwing
Emberwing is a one-thumb bioluminescent canyon climber: steer an ember-carrying moth up through the dark, threading rock ledges and gathering cinders to feed your flame — which is your life, your light and your score multiplier. A brighter flame scores more but lures shadow-moths, so every run is a risk-reward balancing act. Pure no-build HTML/Canvas, touch-first, and playable in both portrait and landscape.

Shadow Labyrinth
Slip through the dark, dodge the watchful eyes and reach the exit unseen — 8 floors of stealth with more guards waiting each time.

لعبة أركيد بإبهام واحد وحلقة لعب واضحة
شَرَارَة — لعبة أركيد بإبهام واحد: اضغط باستمرار فترتفع الشرارة وتستهلك دفؤك، ارفع إصبعك فتهبط بهدوء. اجمع الشُّرَر الدافئة لتغذية دفئك وكسب النقاط، وتجنّب الصقيع البارد، ولا تدع دفئك ينفد. حلقة لعب فورية: وتيرة تتصاعد تدريجيًا، سلسلة تجنّب رشيق للمضاعفة، نهاية سريعة وإعادة في أقل من ثانيتين، وأفضل نتيجة محفوظة على جهازك.

Lumenfall
LUMENFALL — un jeu d'arcade à un pouce : une luciole plonge dans un gouffre bioluminescent. Tape pour changer de paroi et esquiver la roche, attrape les spores pour garder ta lueur — car c'est elle qui éclaire ta vision. Jusqu'où descendras-tu ?

Detour
A liquid-crystal handheld maze chase: swipe to turn, collect the ten flags, dodge the red chasers, and drag them into each other. Chasers can't see one another and both wreck when they meet (+500). Smoke stuns. Endless rounds, hi-score saved.

Crypsis
A chameleon snaps bugs with its tongue and turns the colour of what it eats. The hawk only misses you when your skin matches your leaves: eat the right bugs, or climb to the right branch.

MOUSEBOT
Mousebot is a one-thumb neon arcade game: a lab-robot mouse scampers toward your finger to gobble glowing cheese power-cells, chaining combo multipliers while dodging C.A.T. drones that patrol, aim, then dash. A two-section shop has 9 cheese skins and 8 mouse skins, and a full 3D mode toggles between top-down 2D, a third-person chase cam and a true first-person cam. 3D now uses a proper one-thumb virtual joystick with analog arcade steering — turn and drive, pivot in place, or tap to dart forward.

حرب المليون
حرب المليون: لعبة أركيد بإبهام واحد تقود فيها جيشًا ذهبيًا عبر أرض معركة صحراوية ليلية. اسحب إصبعك يمينًا ويسارًا لاختيار البوابات الرقمية (×2، +500، ÷2...) ومواجهة كتائب الخصم؛ كل انتصار يضخّم جيشك، وكل خطأ قد يمحوه. هدفك: أن يبلغ جيشك المليون. عرض تلقائي، جوائز، حفظ أفضل نتيجة، وواجهة عربية.

Pixel Shiba Roguelike
Pro pixel shiba roguelike endless monster slaying game with depth-sorted tree occlusion and semi-transparent canopy x-ray silhouette.

A one-thumb arcade game with a sharp core loop
Ember Orbit is a one-thumb arcade game with a razor-sharp core loop: the world rotates, your spark holds at the bottom of two orbit rings, and a single tap shifts it between the inner and outer ring. Each ember-gate sweeps past with a hole at exactly one ring — be on that ring when it arrives, thread the gap, and grab glowing motes to build a score multiplier as the gates accelerate.

REVERB
REVERB is a one-thumb radial resonance arcade: a beam sweeps the ring and you tap the instant it crosses a glowing node. Chain PERFECT hits for combo multipliers, avoid spiked overload nodes, and keep your core intact as the sweep accelerates. Pure canvas + WebAudio — instant play, portrait or landscape, no downloads.

CANTICA · The Nine Circles
CANTICA is a one-thumb arcade descent through the nine circles of Dante's Inferno. Steer a lantern-bearing pilgrim down an ever-faster stone shaft, gather soul-motes for combo points, and dodge a distinct bestiary of hazards that changes in every circle — from Limbo's drifting shades to the boiling blood of Violence and the icy, slippery treachery of Cocytus. Reach the bottom to win, then continue into an endless Abyss for a high score.

AEGIS DRIFT
AEGIS DRIFT is a one-thumb deflect arena: hold anywhere to raise a shield arc that snaps to the nearest threat, then bank the reflected shots into the swarm — the only thing that can kill an enemy is your own ricochet. Chain kills to climb the multiplier, survive escalating waves of four enemy archetypes, and grab power-ups (slow field, tall shield, clear burst, core repair). Pure no-build canvas, 60fps, portrait and landscape, best score saved locally and to the cloud leaderboard.

Serpentine — سربنتين
لعبة الثعبان «سربنتين» بمعالجة بصرية فاخرة: ثعبان متوهّج يسبح في أعماق بحر مظلمة، وستّ سمات ألوان قابلة للتبديل فوراً (أعماق، نيون، ساكورا، غابة، جمر، أحادي). تحكّم بالسحب أو الأسهم أو أزرار الاتجاه، وضع عرض تلقائي، مؤثرات صوتية مولّدة، وحفظ أفضل نتيجة.

NIGHTBLOOM
NIGHTBLOOM is a one-thumb arcade defense: tap the violet thorns to shatter them before they reach your bloom, but never tap the pale seeds drifting in to feed you. Chain clean plays to raise the combo multiplier through an escalating swarm, in a dark teal-and-gold night garden.