Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
3,201 creations · page 31 / 134

MOUSEBOT
Mousebot is a one-thumb neon arcade game: a lab-robot mouse scampers toward your finger to gobble glowing cheese power-cells, chaining combo multipliers while dodging C.A.T. drones that patrol, aim, then dash. A two-section shop has 9 cheese skins and 8 mouse skins, and a full 3D mode toggles between top-down 2D, a third-person chase cam and a true first-person cam. 3D now uses a proper one-thumb virtual joystick with analog arcade steering — turn and drive, pivot in place, or tap to dart forward.

Pixel Shiba Roguelike
Pro pixel shiba roguelike endless monster slaying game with depth-sorted tree occlusion and semi-transparent canopy x-ray silhouette.

NIGHTBLOOM
NIGHTBLOOM is a one-thumb arcade defense: tap the violet thorns to shatter them before they reach your bloom, but never tap the pale seeds drifting in to feed you. Chain clean plays to raise the combo multiplier through an escalating swarm, in a dark teal-and-gold night garden.

make me a mario kart game
Turbo Garden GP is a top-down kart racer set on a sunlit backyard circuit: three laps, six garden critters, boost pads, item crates and drifting through hedged corners. Throttle is automatic and steering is one-thumb (on-screen pads or either half of the track), with a live minimap, lap/position HUD and persisted best lap. Built as a dependency-free HTML5 canvas game that runs in portrait and landscape.

VECTOR STORM
A vertical-scrolling arcade shoot-'em-up in the spirit of Raiden. Collect drifting power-up pods to switch and level up four primaries — Vulcan, Wide, Laser and homing Bend Plasma — plus standard and homing missiles, then survive escalating waves and multi-pattern dreadnought bosses. One-thumb drag or keyboard, portrait and landscape, with combo scoring, screen-clearing bombs and a saved best.

Serpentine — سربنتين
لعبة الثعبان «سربنتين» بمعالجة بصرية فاخرة: ثعبان متوهّج يسبح في أعماق بحر مظلمة، وستّ سمات ألوان قابلة للتبديل فوراً (أعماق، نيون، ساكورا، غابة، جمر، أحادي). تحكّم بالسحب أو الأسهم أو أزرار الاتجاه، وضع عرض تلقائي، مؤثرات صوتية مولّدة، وحفظ أفضل نتيجة.

AEGIS DRIFT
AEGIS DRIFT is a one-thumb deflect arena: hold anywhere to raise a shield arc that snaps to the nearest threat, then bank the reflected shots into the swarm — the only thing that can kill an enemy is your own ricochet. Chain kills to climb the multiplier, survive escalating waves of four enemy archetypes, and grab power-ups (slow field, tall shield, clear burst, core repair). Pure no-build canvas, 60fps, portrait and landscape, best score saved locally and to the cloud leaderboard.

A one-thumb arcade game with a sharp core loop
Emberguard — a one-thumb arcade game. You orbit the last ember and a single tap reverses your direction. Body-block every shadow mote before it snuffs the flame: time your reversals, chain combos for glowing score, and catch rare gold motes for an extra flame.

فَلَك — FALAK
لعبة أركيد بإبهام واحد حول نواة نجمية متوهجة: لمسة واحدة في أي مكان تعكس مدار المذنّب فورًا. اجمع الشُّعَل لمضاعفة النقاط وتفادَ الشَّظايا، مع عدّاد «نوفا» يمنح مضاعفًا، ووضع عرض حيّ تلقائي، وحفظ أفضل نتيجة ولوحة صدارة. تصميم نيون فضائي يعمل طوليًا وعرضيًا على الجوال.

PRISMKEEP
A one-thumb arcade game with a sharp core loop: tap anywhere to cycle your prism's color, then match each falling shard as it arrives to absorb it. Early-match to chain combos, fill the Resonance meter into OVERDRIVE — three breaches and the light breaks.

DUSKHOLLOW — Survive the Night
A top-down survival escape game: zombies swarm a darkening suburb while you loot houses for weapons and food. Collect 3 hidden fuel cans to open the EVAC gate and escape before the night blinds you. Fully one-thumb playable with auto-aim, plus mouse/keyboard on desktop.

Pinprick
Fire a harpoon line up at bouncing balloons: each hit splits one into two smaller ones. But two balloons of the same size that meet fuse back together, so pop one half before they come back round.

AMOEBA — Devour & Evolve
A single-celled arcade game on a microscope slide. Drag to grow a pseudopod and wrap it around whatever is smaller than you; hold on until its capture ring fills and it becomes part of you. Organisms flee, larger rivals hunt you, and your own mass bleeds away if you stop feeding — so you are always either growing or dissolving. Five evolution forms, an endless culture and a ladder of timed Trials.

قنديل
قنديل: لعبة أركيد بإبهام واحد بحلقة لعب واضحة. امسك الشاشة لتصعد وأفلِتها لتهبط داخل وادٍ كونيّ مظلم، اعبر البوابات الصخرية واجمع الجُمر الذهبية لتُبقي ضوءك مشتعلًا. كل بوابة تسرّع الوادي وتضيّق الفتحات، وكل تتابع في الجمع يرفع مضاعف النقاط — وإذا نفد ضوؤك انطفأ قنديلك وانتهت الجولة.

مَدار — حارس النواة
لعبة أركيد بإبهام واحد: حرّك درعك المضيء حول النواة البلورية لصدّ النيازك المتساقطة من كل اتجاه. صُدّ الصخور لتعكسها وتفجّر سلاسل مضاعفة، اجمع الشذرات الذهبية لتشحن موجة صدمية، وواجه أمواجاً متصاعدة — وتجنّب الأرواح البنفسجية التي تُشلّ درعك. تحكّم بلمسة واحدة وحلقة لعب واضحة: صُدّ، ركّب السلسلة، انجُ.

سَمَاوي — طير في سماء ناعمة
سَمَاوي لعبة طيران لطيفة وجميلة: طير كيوت يرفرف في سماء ناعمة بأسلوب شبه ثلاثي الأبعاد (تدرجات وظلال وإضاءة)، وعليك اجتياز بوري كبيرة فتحتها في المنتصف بموقع رأسي عشوائي في كل مرة — فوق أو تحت. تحكم بلمسة واحدة، أداء سلس، وأفضل نتيجة محفوظة.

HADAL
HADAL is a one-thumb arcade game set in an endless ocean trench. Hold anywhere to grow a ring of light, release to detonate it — catch a whole swarm in a single pulse to multiply the score, but charging longer leaves you exposed. Three hulls, four enemy archetypes, procedural audio and instant restart.

NOVA FC — Flick Football
NOVA FC is a one-thumb arcade football striker: drag anywhere to flick the ball, read the wind that visibly bends your shot, and thread it past a patrolling wall and a diving keeper. Corner finishes score 3x and consecutive goals stack a combo multiplier, while difficulty (defender count, keeper speed, wind) climbs every three goals. Runs on a 60fps canvas in portrait and landscape with touch-first controls, procedural sound and a localStorage best score.

Runout
Climb a skyscraper facade at golden hour, clipping your rope to bolts as you go. A fall drops you twice your height above the last clip, and the night-watch cradle keeps rising below.

ORBIT CADET
ORBIT CADET is a portrait 3D pachinko arcade game built with Three.js. Hold to charge a chrome marble, release it into a space-academy cabinet of moving gates and scoring lanes, and chase an endless high score. Real-time physics, lit lanes, combo feedback, a persistent best score, and a one-thumb launch flow tuned for mobile portrait and landscape.

DUSTLINE
DUSTLINE — a one-thumb golden-hour highway racer. Steer your classic coupe through desert traffic, thread close passes to build a combo multiplier and charge nitro, then boost for a huge score. Endless, plays in portrait and landscape, with a persisted best score and cloud leaderboard.

Plinko Falls
Drop the ball, ride the pegs, and stack the multipliers — clear each target before your drops run out.

Avalanche Alley
Avalanche Alley is a one-thumb launch-and-shred arcade game: fire a cartoon snowboarder from a powder cannon, then carve down an endless procedurally generated alpine mountain. Chain air spins to fill the trick meter, smash through ice blocks, spring off snow ramps, grab crystals and power-ups, and outrun the thundering avalanche chasing you down the slope. Earn crystals to unlock riders, boards, trails and upgrades. Runs fully offline in the browser with synthesized audio.

DON'T MOVE — لا تتحركوا!
لعبة أركيد بيدٍ واحدة: امسك للركض عندما يكون الضوء أخضر، وأفلت في اللحظة التي يتحوّل إلى أحمر. توقفات مثالية تبني كومبو، ووجه آستيريول يتسارع ويقترب كل جولة. Hold to run, release on RED LIGHT — هل تصل إلى الزر قبل أن يُمسك بك؟