
لعبة رعب من منظور علوي: فتاة جميلة حبستك داخل منزلها الكبير. اجمع ثماني ورود وقدّمها لها لتنقذ نفسك — وكل وردة تجعلها أسرع وأكثر جوعًا، وتُطفئ ضوء المنزل، وتوقظ دُمىها المتحركة. اقترب منها وأنت تحمل وردة لتقدّمها، ولا تلمسها فارغ اليدين أبدًا. منزل متاهة مُولّد، ضوء مصباح يدوي، ومطاردة حيّة.

Outrun campus wardens across 80 increasingly difficult stealth-parkour missions.

A classroom stealth comedy. Hold to eat, stop the instant the teacher turns, and cover with a textbook when it goes wrong. Eight periods, fourteen students, and a snack you can lose for the rest of the lesson if you are caught holding it.

A top-down SAS field op. Roam a vast, near-empty open AO with a single left-thumb joystick (keyboard optional): recover intel caches, slip past hostile patrols that hunt with vision cones and line-of-sight cover, and exfil at the LZ. Sprint drains stamina, a radar minimap keeps you oriented, and your best exfil time is saved.

Sneak a porcelain thief through a Delftware canal house. Every blue footman takes the same step you take and mirror guards take the opposite one, so each move herds the whole room. Pin them against walls, take them down from behind and slip out the door. 30 rooms.

Mel Negro é um jogo de infiltração em um reino insectoide das abelhas: você é Faísca, uma abelha batedora, e precisa atravessar os cinco compartimentos da colmeia desviando dos cones de visão das guardas. Voo lento é silencioso, nichos de cera escondem você, e quando uma guarda te nota ela caça — aí é lutar com o ferrão. No fim você rouba o Feromônio Real, o segredo que deixa o mel melhor. Canvas puro, jogo com um dedo, funciona em retrato e paisagem.