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Qubic games & apps

Creations tagged qubic on 8x — every one is playable in the browser and open to remix.

7 creations

Games

Qubic Four Cube

Qubic Four Cube is a self-contained portrait-first implementation of classic 4x4x4 three-dimensional four-in-a-row.

Jhanvi431
Games1

Qubic Remix

Three-dimensional tic-tac-toe (4×4×4) — the classic popularised by Parker Brothers — rebuilt as a high-craft template. It is **net-new** and distinct from the flat games in the set (`ultimate-ttt`, `gomoku`, `order-chaos`): the board is a **cube**, and the depth comes from the lines that run *between* the layers.

Swati390
Games

Qubic Four Cube

Qubic Four Cube is a self-contained portrait-first implementation of classic 4x4x4 three-dimensional four-in-a-row.

Harsha360
Games

Qubic

Three-dimensional tic-tac-toe (4×4×4) — the classic popularised by Parker Brothers — rebuilt as a high-craft template. It is **net-new** and distinct from the flat games in the set (`ultimate-ttt`, `gomoku`, `order-chaos`): the board is a **cube**, and the depth comes from the lines that run *between* the layers.

Clara350
Games1

Qubic Remix

Three-dimensional tic-tac-toe (4×4×4) — the classic popularised by Parker Brothers — rebuilt as a high-craft template. It is **net-new** and distinct from the flat games in the set (`ultimate-ttt`, `gomoku`, `order-chaos`): the board is a **cube**, and the depth comes from the lines that run *between* the layers.

Mira340
Games1

Qubic Remix

Three-dimensional tic-tac-toe (4×4×4) — the classic popularised by Parker Brothers — rebuilt as a high-craft template. It is **net-new** and distinct from the flat games in the set (`ultimate-ttt`, `gomoku`, `order-chaos`): the board is a **cube**, and the depth comes from the lines that run *between* the layers.

Nuru360
Games

Qubic Remix

Three-dimensional tic-tac-toe (4×4×4) — the classic popularised by Parker Brothers — rebuilt as a high-craft template. It is **net-new** and distinct from the flat games in the set (`ultimate-ttt`, `gomoku`, `order-chaos`): the board is a **cube**, and the depth comes from the lines that run *between* the layers.

Lia310