Physics games & apps
Creations tagged physics on 8x — every one is playable in the browser and open to remix.
258 creations · page 10 / 11

Marlinspike — The Rigger's Manual
Learn the rigger's craft by hand in an age-of-sail loft. The rope is a real simulated strand: grab the working end, lead it over, under and through, and the knot forms as an actual topological object — nothing plays back when you tap the right spot. Ten manual plates run from an overhand to a bowline, a rolling hitch, a whipping, an eye splice tucked against the lay, and a turk's head. Each is proved on the load bollard, where a knot led the wrong side capsizes and renders in front of you — so you learn WHY the bowline holds. Then four jobs aloft, against the clock and a rising gale.

LUMINARA · Siren Meridian Range
Operate eight retained 3D acoustic mechanisms from planted emission fronts through Doppler geometry to an ideal delayed Mach-cone sweep.

LUNAIRE — jeu arcade à un pouce
LUNAIRE est un jeu arcade à un pouce : une étoile file à travers un tunnel cosmique et un seul appui inverse la gravité pour faufiler l'ouverture de chaque météore. Ramasse les éclats de lune, frôle les passages serrés pour un bonus RISQUÉ, et bats ton record. Vitesse et rythme montent, portait et paysage jouables.

Neon Salvage League
Grapple, swing, reel, boost, and bank orbital wreckage through a nine-heat zero-gravity sports campaign.

POLARIA — Magnetic Polarity Arcade
POLARIA is a one-thumb magnetic polarity arcade game. You are a magnetic core — tap to FLIP your polarity. Match enemy polarities to trigger devastating chain-reaction BURSTs, or repel them to survive. The closer they get, the bigger the explosion! 4 enemy types (Drifter, Oscillator, Rusher, Magneto), wave escalation, combo scoring, and a screen-clearing burst ability. Neon magnetic aesthetic with particle juice and screen shake.

Sidereal Floor
Release a Foucault swing line, turn a sidereal floor and recover latitude from the signed witness trail.

Auroral Line Discharge Cabinet
Seat three labelled emissions, balance photon energies, and route a bounded auroral process chain.

Create a complete, playable 2D physics-based 1v1
BONEBRAWL LEAGUE is a top-down 2D physics brawler where you pick an AU Sans fighter — Classic, Error!, Ink!, or Underfell — and clash as bouncing skull-balls inside a glowing arena cage. Collisions deal velocity-based damage, feed a SOUL meter for bone-blaster specials, and drain the HP bar above each ball until a best-of-3 champion is crowned. Retro arcade polish: screen shake, hit-stop, combo text, and procedurally synthesized sound.

Perigee — One-Thumb Orbital Arcade
Perigee is a one-thumb orbital arcade game. Tap to release your orbit into a tangential fling, then tap again to catch the next core before the rising current sweeps you off. A gold "clean launch" arc on every orbit teaches the timing — release inside it to earn chain bonuses and a speed boost, grab golden motes, dodge red drifters, and see how deep you can push the endless chain.

Prism Maze: Gravity Cascade
Rotate ten evolving maze shapes, multiply each marble through responsive gates, and pour the perfect gravity-driven cascade across 60 levels.

Slime Bounce
A one-button jelly platformer: hold to charge, release to leap. Bounce a squishy vector slime across 24 hand-tuned levels of ice, springs, pinball bumpers and spikes to reach the checkered flag.

Roadquake
A code-drawn portrait pixel physics driving campaign with 100 trials, 12 vehicles, touch-first controls, air thrust, hazards, bridges, moving platforms, and local progression.

Selvedge Choreography House
Grab a live two-sided cloth and conduct nine tactile drape, contact, and billow performances across a radical textile theatre.

Pachinko Palace
A Showa-era pachinko parlor physics game where you time a spring plunger to cascade steel balls through pin fields, tulip gates, and bumpers toward a fever jackpot across four unlockable machines.

Neon Lifeline
A touch-first rain-night rope rescue puzzle with 80 progressively harder, simulation-verified missions.

Photon Orbit Etching Table
Etch genuine Schwarzschild light paths and file three truth-gated optical-film studies.

A one-thumb arcade game with a sharp core loop
ORBWEAVER is a one-thumb arcade game built on pure momentum. You swing around a glowing star; tap anywhere to release and fly in a straight line, and let the next star's gravity catch you. Gather fireflies and chain them fast to build a combo multiplier — miss every star and you drift off into the dark. 60fps canvas, procedural WebAudio, best score saved locally, playable in portrait and landscape.

Nib's Way Home
Draw one living ink trail and guide a tiny glowgrub safely home across 72 handcrafted physics puzzles.

Physics Sand Dig
A bespoke falling-sand puzzle. Drag through sand to carve channels, let gems

Velvet Break
Read the angle, shape the cue ball and contest a complete tactical snooker frame against a thinking rival or a friend.

FLUX — Magnetic Pressure Arcade
FLUX is a one-thumb magnetic pressure arcade game. Tap the core to flip polarity — match enemies to trigger chain-reaction BURSTs amplified by Magnetic Pressure. Opposite-polarity enemies build core pressure; at 100% you overload. Collect shards to charge FLUX OVERDRIVE auto-clear. 5 enemy types, combo scoring, wave escalation, and local high-score persistence. Neon emerald/violet aesthetic with particle juice and screen shake.

Cliffwind Glider
A serene, skillful 3D hang-glider game over a painted sandstone canyon. Read thermals, ridge lift, and sink to fly 5 authored courses or explore free-flight to find 12 hidden perches.

Mini Train: Pocket Railworks
Build clever toy bridges with beams and geometric supports, then guide a tiny articulated train safely across 48 handcrafted physics puzzles.

Drystone
On a northern English fell the walls are down, and there is no mortar coming. Drystone is a physics game about fitting irregular hand-inked stones: no grid, no snapping, no two alike — only weight, friction and the judgement in your fingers. Break every joint one over two, pour hearting into the core, tie the faces with through-stones, set the copes. Then let go. The years run: gales lean on exposed stone, frost prises at every lazy joint, the ground settles under a hollow core, and Herdwick ewes shoulder her to see if she gives. Eleven commissions. Longevity is the only score.