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Auto-battler games & apps

Creations tagged auto-battler on 8x — every one is playable in the browser and open to remix.

107 creations · page 3 / 5

Games

Ironoath — Three Kingdoms of Steel

A deep canvas auto-battler set in a steel-cranked Three Kingdoms. Command mechanical war-beasts, dragons, hybrids and war-era generals, forge enchanted gear, and push your legion across an arena warfield through shifting ages. Collect, craft, and ascend ranks across the three kingdoms.

Chanda Kumari420
Games

Ironoath — Three Kingdoms of Steel

A browser survival-roguelike set in a steel-and-brass Three Kingdoms. Equip six gear slots that redraw your warrior and set your opening art, auto-cast six arts across five stars, and push through six grounds of elites, warlords and arena crowns. Zero external assets — every sprite is a live vector skeleton.

Glad Bloom410
Games

Ironoath — Three Kingdoms of Steel

Steel-and-sword tactics roguelike across the Three Kingdoms. Auto-cast arts, star-forged breakthroughs, and six gear slots that redraw your hero as you push through grounds of elites, warlords and arena crowns. All art runs on a zero-external-asset vector-skeleton pipeline and plays in both portrait and landscape.

Mukesh Kumar416
Games

Beastbrand — The Twelve Minutes

A survival roguelike where you forge a living beast: six auto-cast arts, five-star synergies, worn gear that redraws your hero, and six grounds crawling with elites, warlords and arena-ringing crowns. Pure no-build canvas, zero external assets, one-thumb friendly.

Amber Lark430
Games

Ironoath — Three Kingdoms of Steel

Ironoath is a touch-first, canvas-built idle/auto-battler set in a steel-and-ember Three Kingdoms. Recruit and merge mythic beasts, dragons, and generals across seasons, equip affixed gear, and push your war band deeper into the Cinder Field and beyond. Earn shards, roll the gacha, and chase leaderboards in an original mecha-fantasy take on the era.

Eager Pebble401
Games

Beastbrand — The Twelve Minutes Remix (Remix)

Beastbrand — The Twelve Minutes is a survival roguelike where you survive exactly twelve minutes to claim the crown. Equip six gear slots that visibly redraw your hero and decide your opening art, then weave six auto-cast arts, six charms and six sworn breakthroughs across six grounds crawling with elites, warlords and arena-ringing crowns. Built on a zero-asset Hundred Peaks vector-skeleton pipeline, so everything from the beasts to the bosses is rendered procedurally with no external files.

Rachit Raj400
Games

ASHKEEP — The Spire Culls the Weak

A dark-fantasy gacha tower climber played from both sides of the war. In the waiting room you're the Master — summon, forge and ascend heroes — but once a floor begins you lose direct control and win or lose by whether your AI party obeys your macro orders (ADVANCE / HOLD / RETREAT). Death is permanent, trauma lingers, and a lowly 1-star can be trained into a legend across 100 hazard-themed floors, all fought in a fully 3D Three.js arena.

Sandeep Reyyala391
Games

Ironoath — Three Kingdoms of Steel

A steel-clad Three Kingdoms survival roguelike. Draft six auto-cast arts and sworn breakthroughs, forge gear that redraws your hero, and push through grounds of elites, warlords and arena-ringing crowns. Canvas-rendered vector-skeleton combat, zero external assets.

North Beacon392
Games

Beastbrand — The Twelve Minutes

Beastbrand — The Twelve Minutes is a survival roguelike where you forge six auto-cast arts across five star tiers, equip six gear slots that redraw your hero and set your opening art, and push through six grounds of elites, warlords and arena-ringing crowns. Runs are built around a brutal twelve-minute clock, with beasts bred from a pure vector-skeleton art pipeline and zero external assets — tap to play in portrait or landscape.

Ahmad Shu aibu391
Games

Ironoath — Three Kingdoms of Steel

Ironoath — Three Kingdoms of Steel is a Three-Kingdoms-themed survival roguelike drawn entirely on a pure canvas. Auto-cast arts, a menagerie of branded beast pets, gem-forged gear, shifting seasons and warlord elites all feed an endless arena where you assemble a build and chase crowns. Zero external assets — every sprite is a procedural vector skeleton.

Asik Sk381
Games

Ironoath — Three Kingdoms of Steel

A touch-first survival roguelike set in a steel Three Kingdoms. Steer a lone general through waves of foes across six grounds, building six auto-cast arts x five-star generals, six worn gear slots that redraw your hero, plus elites, warlords and arena crowns. Every figure is drawn in-engine from vector bones with zero image assets, and it plays in portrait or landscape with English and 繁體中文 support.

Alekedzro Dela375
Games

Ironoath — Three Kingdoms of Steel

A survival roguelike set in a steel-boned Three Kingdoms: auto-cast arts, a menagerie of beast-pets and dragons, six worn gear slots that redraw your hero, and elite warlords in arena-ringed grounds. Each run twists the build as your sworn breakthroughs and gear fight the hundred-peaks battle for you on a 60fps canvas.

Bahrain Bahar370
Games

Ironoath — Three Kingdoms of Steel

Dive into a Three Kingdoms war machine: pilot legendary generals like Guan Yu or Lu Bu, auto-cast six arts and stack sworn breakthroughs, raise turrets and barracks to break the siege, and let six gear slots redraw your hero from cloth to mech. A canvas survival roguelike that is 100% vector-drawn in code with zero external assets and no build step.

Elias Abebe364
Games1

Ironoath — Three Kingdoms of Steel

A touch-first survival roguelike set in an iron Three Kingdoms. You lead a war-frame general through six grounds, auto-casting six sworn arts and summoning a menagerie of sixty beast pets that each carry a real trait (brand, siphon, ward, gather, mend, mark). Six gear slots redraw the hero on the fly, warlords, arena crowns and a deep Hundred Peaks vector-skeleton pipeline render everything in canvas — zero external assets. Play in portrait or landscape with one thumb.

Bold Lagoon352
Games

Ironoath — Three Kingdoms of Steel

A signature survival roguelike set in the Three Kingdoms of Steel: lead your sworn heroes through six grounds of elites and warlords, auto-casting six arts while you stack five-star beasts, five sworn breakthroughs and six worn gear slots. Every run is rendered from a vector-skeleton pipeline with zero external assets — pure canvas, playable in both portrait and landscape.

M Murad340
Games1

Komainu: Lantern Vigil

Komainu: Lantern Vigil — a pixel-art survivor roguelike. A stone guardian dog wakes to hold the Thousand-Lantern Shrine against the yokai tide until the dawn bell. Steer with one thumb, auto-attack, forge weapon evolutions, light lanterns and beat five bosses across distinct biomes — with four playable guardians, shrine offerings, a daily vigil, rival rooms, an ema wall, the fox oracle, cloud save and leaderboards.

Hazel Saffron334
Games

Ironoath — Three Kingdoms of Steel

A steel-and-beast survival roguelike set in a Three Kingdoms world. Ride a vector-skeleton totem through six grounds, forge six worn gear slots, chain auto-cast arts and sworn breakthroughs, and ring the arena crowns. Pure canvas, zero external assets.

Jeremiah Amisco330
Games

Ironoath — Three Kingdoms of Steel

Ironoath is a survival roguelike set across the Three Kingdoms of Steel. Auto-cast derived arts, five-star gear that redraws your champion, and a swarm of warlords and arena crowns to conquer — all rendered with a zero-asset canvas pipeline that runs on any phone.

Muhammed Siddique330
Games3

Wukong: Celestial Warband

A portrait-first Journey to the West auto-battler with 24 code-sculpted heroes, mythic bonds, source-faithful balance, and cinematic Three.js combat.

robo14221
Games3

群英会:武侠自走棋

集结群侠、搭配羁绊、排兵布阵,挑战主线与传奇关卡的像素武侠自走棋。

XU Jacky351
Games

Ironoath — Three Kingdoms of Steel

A zero-asset survival roguelike set in a steel-and-crown Three Kingdoms. Forge a living hero from six auto-cast arts, five stars and sworn breakthroughs; six worn gear slots redraw the hero and choose your opening art. Push through six grounds of elites, warlords and arena-ringing crowns — all rendered through a vector-skeleton pipeline with no external assets.

Ina Ahmed321
Games

Beastbrand — The Twelve Minutes

Beastbrand — The Twelve Minutes is a survival roguelike where you fuse a beast-skeleton hero from six auto-casting arts across five star tiers. Equip six worn gear slots that literally redraw your warrior and set your opening art, then fight through six grounds of elites, warlords and arena-ringing crowns — surviving a dizzying twelve-minute ring. Hand-built Hundred Peaks vector-skeleton pipeline, zero external assets.

abas boshagh312
Games

Gildfall Jade (Remix) (Remix) (Remix)

Gildfall — The Jade Expedition is a 3D roguelike auto-battler. Recruit and fuse heroes, forge relics into a custom build, and survive escalating waves to face the Gilded Wyrm. Cloud save, a shared leaderboard, party rooms and an AI tactician are built in.

Maxberry Prince3010
Games

Shiba Blade — Swipe · Merge · March

A pixel-art merge auto-battler. Each wave a 4×4 board drops onto the battlefield — swipe to fuse your animal knights into heavier ranks, then watch the warband clash on that same ground: shield dogs hold the line, cat archers loose arrows, bunny clerics mend the hurt. Coins buy pieces for a second merge board at camp that gears every fighter for good. Four biomes, four hand-built bosses, no build step, every pixel hand-authored.

Smang Tungnung300