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竖屏动作肉鸽:御剑割草、炼体升级、经营仙窍,每两分钟迎战一位更强的魔将。
《璇玑仙族·望月篇》家园视觉整改:家园展示层独立重做——固定环境底图(湖畔土地/湖岸/小径)+ 独立建筑素材(族堂/居所/库房/灵田/药圃/工坊/丹房/静室/码头,统一斜俯视与左上光照、透明通道、底部中心锚点)+ 程序化状态层(施工脚手架、生长/可收/炼制提示)+ 交互层。建筑位置与素材集中在 js/home-visuals.js 配置,换图/挪位/改大小不再动生产与存档代码;桌面改为「左场景 + 右详情/待办」,移动端为底部抽屉。另附仅开发用的场景调整模式(?dev=1,可拖动/缩放/导出配置)。经营规则未改。
《璇玑仙族·望月篇》家园视觉整改:家园展示层独立重做——固定环境底图(湖畔土地/湖岸/小径)+ 独立建筑素材(族堂/居所/库房/灵田/药圃/工坊/丹房/静室/码头,统一斜俯视与左上光照、透明通道、底部中心锚点)+ 程序化状态层(施工脚手架、生长/可收/炼制提示)+ 交互层。建筑位置与素材集中在 js/home-visuals.js 配置,换图/挪位/改大小不再动生产与存档代码;桌面改为「左场景 + 右详情/待办」,移动端为底部抽屉。另附仅开发用的场景调整模式(?dev=1,可拖动/缩放/导出配置)。经营规则未改。

竖屏动作肉鸽:御剑割草、炼体升级、经营仙窍,每两分钟迎战一位更强的魔将。

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!

Run a tiny mouse bistro (鼠餐馆) in a giant house: harvest giant crops and fight farm bugs in the backyard for bug-meat specials, raid the rooms in paint-egg toy-gun royales for ingredients and parts, and step through a magic mirror into ink-wash, Halloween and Backrooms event realms. Show off outfits and weapon skins with other players in Crumb Square. A remix of Tiny Royale (gameplay base), Tiny Bistro (management loop), Ink Brawl (ink event mode) and Critter Fixit (workshop characters and props).

Play Inkdrift — a browser mini-game.

Draw a line of live tracer fire across a table in a dream, and that line becomes an endless world. Anyone with your code walks the same one.

Play Salty Paws — Castaway Cove — a browser mini-game.