
A cyberpunk action game where the city is the weapon. Rogue firmware has blacked out a Chinese megacity: hack billboards, junctions, autocabs and solar mirrors to turn the streets against the machine swarm. Then take the jobs downtown, each a different kind of game: dive a stolen memory to find who killed the grid, chase an armoured courier on Kite's bike, breach the Spire's ICE, and cross Sunbind's 88th floor unseen. Fit chrome at Doc Wen's clinic — KAIROS time-dilation, camo, arm blades. Three districts, eight runners.

A giant biomechanical swarm lands on Port Solace. Strap into a heavy assault mech and pour on so much firepower the monsters can't fight back: every bug has a pin meter, every boss a BREAK bar that cancels its attacks. 25 comic-book issues across five districts, 12 kinds of Brood, five colossal bosses, 50 guns and 8 support gear, collapsing buildings and chain-exploding cars. Armor crates make you stronger for good; weapon crates open on the results page. Cloud save and Brigade ranks.

A cinematic HD-2D pixel noir brawler. Carry the last warm signal across a frozen 1986 city: counter the red glint, slide under the orange, burn the Frost Bureau down.

A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.

Paint the coast in a colorful 4v4 arena against AI rivals. Master seven weapons, three maps, an 18-event Coast Circuit, and the Hullbreaker boss. Built for touch, keyboard, and gamepad.

A cinematic Three.js 3D strike mission over Arden Reach. Bank a detailed twin-engine fighter through coastal mountains, destroy armored convoys, intercept hostile gunships, rendezvous with friendly resupply, defeat missiles with flares, and return home. Remixed from SKYSHIFT SQUADRON by Alex.