
Samovar
The Durak card duel on a Khokhloma lacquer table. Attack, beat, throw in, or take the table, and whoever takes names the new trump as the brass samovar slides to it. Ten players, from the Hedgehog to Koschei, with a guided first hand.
Take one plate, pass the rest. Your plates ride a conveyor belt in the order you take them, and sets only score when they sit side by side: tempura pairs, sashimi trios, gyoza runs, wasabi right before a nigiri. Watch what's coming round, break your rivals' runs, and beat them at ten sushi counters.

The Durak card duel on a Khokhloma lacquer table. Attack, beat, throw in, or take the table, and whoever takes names the new trump as the brass samovar slides to it. Ten players, from the Hedgehog to Koschei, with a guided first hand.

Crazy Eights at the yacht club. Every card is a two-colour signal flag: follow the flying colour with its left half, then choose which of its colours flies next. Fly a colour your rival is out of and they draw. Twelve rival skippers, first to three rounds, stars.

Hearts on a rooftop at dusk, against three birds. Avoid the hearts and the queen of spades. The twist: a weathervane. The suit that won the last trick is trump for the next, so throwing off a card of the trump suit takes the trick. Twelve tables of three hands.

Run a tiny mouse bistro (鼠餐馆) in a giant house: harvest giant crops and fight farm bugs in the backyard for bug-meat specials, raid the rooms in paint-egg toy-gun royales for ingredients and parts, and step through a magic mirror into ink-wash, Halloween and Backrooms event realms. Show off outfits and weapon skins with other players in Crumb Square. A remix of Tiny Royale (gameplay base), Tiny Bistro (management loop), Ink Brawl (ink event mode) and Critter Fixit (workshop characters and props).

Explore a rain-soaked school in a first-person stealth horror adventure with Mop, the janitor's cat. Collect hall-pass pages and keys, hide from the Hall Monitor, freeze under the Crossing Guard's STOP sign, and evade a haunted auditorium spotlight. Cross six chapters of cartoon-styled corridors and playgrounds to reach your desk before sunrise, uncovering hidden stories that shape the ending. If you enjoy Hall Pass II, please consider leaving a tip to support the game. Once we reach 10,000 tips in total, we'll begin work on Hall Pass III!

Play Salty Paws — Castaway Cove — a browser mini-game.