Ward games & apps
Creations tagged ward on 8x — every one is playable in the browser and open to remix.
162 creations · page 2 / 7

Bronze Mirror Dance Ward Remix
Portrait-first standalone canvas game. Step between bronze mirror dance pads to aim reflected moonlight, reveal matching shadow spirits, and summon mirror guardians.

Mani Wheel Windhorse Ward Remix
Standalone portrait-first touch game that fuses concentric ring alignment, Himalayan prayer-wheel craft, and snow-shadow defense nurture.

Luopan Courtyard Ward Remix
Portrait-first standalone touch game. Rotate a bronze feng-shui luopan to route five-element qi into courtyard rooms, grow guardian rooms, and protect the gate from mist shadows.

Zellij Fountain Slide Ward Remix
Standalone portrait-first touch game that fuses sliding-tile water routing, Moroccan zellij mosaic craft, and fountain defense nurture.

Canal Lock River Ward Remix
Portrait-first canal lock escort defense game.

Nuo Mask Elixir Ward Remix
A standalone portrait/touch arcade prototype that mixes Nuo ritual masks, herbal elixir crafting, light merge/nurture rules, and defense pressure.

WARD DESK 04 — Every Relic Keeps the Last Voice
WARD DESK 04 is a complete portrait-first civic-noir deduction game set inside a 1987 municipal occult emergency service. Six calls arrive before dawn. For each one, the operator must secure a physical record, name the narrow contradiction it proves, and dispatch a relic whose current counterword is lawful.

Ink Marbling Koi Ward Remix
Portrait-first standalone touch game. Drag a bamboo comb through an ink-marbling tray to create live currents, guide koi spirits into pattern gates, and sweep dark ink blots away.

Silkworm Mulberry Thread Ward
A standalone portrait-first mobile/touch game that combines sericulture, line drawing, nurture growth, and automatic defense.

Bronze Mirror Dance Ward Remix
**A House in Three Truths** is a mobile-first 3D narrative deduction game. Move an optical lens through an impossible archive, switch among Trace, Intent, and Absence, focus four defensible echoes, then reconstruct what happened.

Luopan Courtyard Ward Remix
Portrait-first standalone touch game. Rotate a bronze feng-shui luopan to route five-element qi into courtyard rooms, grow guardian rooms, and protect the gate from mist shadows.

Cricket Gourd Chirp Ward Remix
A standalone portrait/touch arcade prototype that mixes Chinese cricket-gourd collecting, sound-wave slingshot aiming, light nurture/merge rules, and defense pressure.

Moon Rabbit Mortar Ward Remix
A standalone portrait/touch arcade prototype combining moon palace jade-rabbit mythology, elixir pounding, color timing, nurture chains, and osmanthus-shadow defense.

Armillary Crane Star Ward Remix
A standalone portrait/touch arcade prototype that combines Chinese armillary astronomy, orbit calibration, color-match shots, and constellation guardian nurture.

Ink Marbling Koi Ward
Portrait-first standalone touch game. Drag a bamboo comb through an ink-marbling tray to create live currents, guide koi spirits into pattern gates, and sweep dark ink blots away.

Cobalt Oni Mine Ward
A portrait pixel ARPG mining defense template. The player mines cobalt rune ore, spends ore on wards, dashes through pressure, and strikes oni scouts before the mine is overrun.

Luopan Courtyard Ward Remix
Portrait-first standalone touch game. Rotate a bronze feng-shui luopan to route five-element qi into courtyard rooms, grow guardian rooms, and protect the gate from mist shadows.

Null Ward: Signal Siege
Null Ward: Signal Siege is a standalone, build-free Three.js arcade expedition derived from the control ideas in [`hh-hang/three-player-controller`](https://github.com/hh-hang/three-player-controller) under its MIT license. The original TypeScript/Vite demo, downloaded models, cloud backends and build chain are not shipped. The player controller, game systems, procedural assets, interface and game loop are authored JavaScript that run from the checked-in files.

Moon Rabbit Mortar Ward Remix
A standalone portrait/touch arcade prototype combining moon palace jade-rabbit mythology, elixir pounding, color timing, nurture chains, and osmanthus-shadow defense.

Mani Wheel Windhorse Ward Remix
Standalone portrait-first touch game that fuses concentric ring alignment, Himalayan prayer-wheel craft, and snow-shadow defense nurture.

Porcelain Canal Ward
A portrait path-defense strategy game. Enemies drift through a haunted canal while players switch ward lamps between Purify, Slow, and Bounce modes.

Silkworm Oracle Ward
Portrait-first thread-drawing garden defense game converted from `silkworm-mulberry-thread-ward`.

Bronze Seismoscope Quake Ward Remix
**Read the tremor. Rewrite the fall.**

Lantern Lens Shadow Ward Remix
A standalone portrait-first mobile/touch game combining lantern-beam aiming, hidden-spirit reveal, pattern nurture, and automatic defense.