Voxel games & apps
Creations tagged voxel on 8x — every one is playable in the browser and open to remix.
226 creations · page 3 / 10

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. Walk over, diagnose it, open it up, fix it, test it, get paid. Fix enough and you stop being a person with a toolbox and become a company: hire technicians, grow the works yard, and keep living in the town you keep running — its cafes, its neighbours, its koi pond, its sky islands. A cozy 3D voxel repair life-sim with a live multiplayer town.

Shiba & Money: Bladeward Duo (Remix)
Same-screen two-hero co-op voxel roguelike: the Shiba Warden (blade) and Money the Cat (shield/armor) fight slime hordes together. Fixed steady-cam, no motion sickness — WASD steers Shiba, arrows steer Money, attacks are automatic. 15 slime species, forge paths, bark/meow skill casts. Solo mode also available.

Shiba & Money: Bladeward Duo (Remix)
Bun & Money: Bladeward Duo is a same-screen two-hero co-op voxel slime roguelike. Bun the sword-and-shield Shiba Warden teams up with Money the armored shield-charging cat under a fixed steady-cam — zero camera shake, motion-sickness friendly. Left half steers the shiba, right half the cat; attacks are automatic. 15 slime species, wood-to-crystal forge paths, bark/meow skill calls, and a proven winnable campaign.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up — and a warning beacon rises where it happened. Walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company: hire technicians, grow the works yard into a van, workshop and citywide dispatch mast, and keep living in the town you keep running. A cozy 3D voxel repair life-sim where you can also go live and meet real neighbors.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor, through a fifteen-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends through Paean rooms.

Blockbound: Hearthwild
Build a living home in an endless Blender-built voxel wild. Raise animals, welcome settlers, explore Wild Trials, and defend everything you create after dark.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up. You are the one person who answers the warning beacon: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and become a company — hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running: its cafes, its neighbours, its koi pond, its sky islands. A cozy 3D voxel repair life-sim with a live multiplayer town.

WILDREACH
An open voxel wilderness action RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — swords, axes, hammers, bows, fire staves, sceptres — plus dodge rolls, directional blocking, gliders and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor; craft, level a skill tree, and share a seeded world with friends over Paean rooms.

Something Went Wrong
Something in the community is always broken — a streetlight, a main, a boiler — and a warning beacon rises where it happened. Walk over, diagnose it, fix it with your own hands, and get paid. Do that often enough and you stop being a person with a toolbox and start being a company: hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running — its cafes, its neighbours, its koi pond, its sky islands.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company — hire technicians, grow the works yard, and keep living in the town you keep running, from its cafes and koi pond to its sky islands.

Something Went Wrong
Something in the community is always broken — a streetlight dies, a main splits, a boiler gives up — and a warning beacon rises where it happened. Walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and become a company: hire technicians who jog to their own callouts, grow your works yard into a van, a workshop and a citywide dispatch mast — all while living in the town you keep running.

Shiba & Money: Bladeward Duo (Remix) (Remix)
Same-screen two-hero co-op voxel slime roguelike. Bun the sword-and-shield shiba Warden teams up with Money the Cat — an armored shield-only vanguard — under a steady, motion-sickness-friendly fixed camera. WASD/left thumb steers Bun, arrows/right thumb steer Money; attacks are automatic. 17 slime species, 4 bosses, forge paths from wood to crystal, dual upgrade system, meme bark/meow voice lines, and a full bestiary codex. Solo modes also available.

Something Went Wrong
Something in your town is always broken — a streetlight dies, a main splits, a boiler gives up, and a warning beacon rises where it happened. You are the one person who answers: walk over, diagnose it, open it up, fix it, test it, get paid. Do that often enough and you stop being a person with a toolbox and start being a company — hire technicians who jog to their own callouts, watch the works yard grow a van, a workshop and a citywide dispatch mast, and keep living in the town you keep running, with its cafes, neighbours, koi pond and sky islands.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff and sceptre — plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons ending in a boss floor, through a 15-minute day and six kinds of weather. Craft, level a skill tree, and share one seeded world with friends.

Shiba & Money: Bladeward Duo (Remix)
Bun & Money: Bladeward Duo — a same-screen co-op voxel slime roguelike where Bun the sword-and-shield Shiba Warden teams up with Money the armored shield-charging cat. Steady fixed camera (motion-sickness friendly), automatic attacks, dual hero upgrades, expanded 17-species bestiary + 4 bosses, wood→crystal forge paths. Solo modes also available.

Cubestead Creatures
Cubestead Creatures is a Minecraft-creative-style blocky animal playground. Tap the voxel meadow to spawn nine hand-built creatures — sheep, chicken, pig, cow, horse, wolf, tiger, pony and white horse — then orbit, pinch-zoom and long-press to pet them for heart bursts and per-species squeaks. Your herd saves automatically.

Shiba & Money: Bladeward Duo (Remix)
Bun & Money: Bladeward Duo — same-screen two-hero co-op voxel slime roguelike. Bun the sword-and-shield Shiba Warden teams up with Money the Cat (armored shield-only vanguard). Steady fixed-camera (motion-sickness friendly), automatic attacks, dual revival mechanics, 15-species slime bestiary, and wood→crystal forge paths. Proven winnable by a two-hero bot.

Shiba & Money: Bladeward Duo
Same-screen co-op 3D voxel roguelike: the Shiba Warden (sword & shield) teams up with Money the armored cat (shield-only vanguard) against a 15-species slime bestiary. Fixed no-shake steady-cam for motion-sickness-free play. Left half steers the shiba, right half steers the cat — attacks are automatic. Wood-to-crystal forge paths, elemental enchants, meme bark/meow voice skills, and bot-proven winnable campaign.

Blockstrike
A voxel arena FPS with round-based combat, a CS-style buy economy, five hitscan weapons, destructible crate cover, and blocky hostile squads. Clear the arena, spend your cash in the armory, and survive as long as you can.

WILDREACH
An open voxel wilderness RPG in the spirit of Veloren. Momentum combat with weapon-defining kits — sword, axe, hammer, dagger, bow, fire staff, sceptre — plus a dodge roll, directional blocking, a glider and wall-climbing. Roam fourteen biomes full of creatures, procedurally generated towns with merchants and quests, and dungeons that end in a boss floor. Craft, level a skill tree, and share one seeded world with friends through Paean rooms.

Shiba & Money: Bladeward Duo (Remix)
Bun (刀盾柴犬) & Money (铠盾猫) team up in same-screen co-op voxel slime roguelike. The Shiba Warden slashes with blade & shield while Money the ginger cat charges as an armored shield-only vanguard — all under a motion-sickness-friendly fixed camera. Auto-attacks, manual dodge/steer, ally revives, wood→crystal forge paths, and 15 slime species.

WILDREACH
WILDREACH is an open voxel wilderness RPG for the browser — momentum combat, gliders, towns, dungeons, dinosaurs and tribal hunters, with a Teleporter charting 199,500 cities across all 195 countries. New: Naia's expedition can now teleport you straight to the base camp at the centre of Afghanistan and can be skipped; and the interface ships in English, Mongolian and Russian.

WILDREACH
An open voxel wilderness RPG for the browser, built on Three.js. Momentum combat with weapon-defining kits (sword, axe, hammer, dagger, bow, fire staff) plus dodge rolls, directional blocking, a glider and wall-climbing. Roam fourteen procedural biomes full of creatures, towns with merchants and quests, and dungeons that end in a boss floor — then share one seeded world with friends.

BLOCKSTRIKE
A voxel arena FPS with round-based combat — buy weapons between rounds, shoot destructible crates, and fight blocky hostiles in a hand-authored desert arena. Supports desktop (WASD + mouse) and landscape mobile (joystick + touch). Features 5 hitscan weapons, CS-style economy, minimap, and synth audio.