Threejs games & apps
Creations tagged threejs on 8x — every one is playable in the browser and open to remix.
595 creations · page 16 / 25

SIREN STATIC
A foggy first-person free-roam sandbox with no menus — you drop straight into an ashen wasteland. Spawn physics props and grab/throw them with a lite physgun, then release the SIRENHEAD: a 9-metre walking siren that stalks you through the mist, wails as it closes in, and kills you on contact. Press 7 for more of them.

Polyrush
A portrait-first low-poly 3D time-trial racer built with Three.js. Sprint across loops, banked curves, boost pads, ice and gap jumps over twelve tracks in three seasons. Earn bronze/silver/gold medals and race your personal-best ghost. No external dependencies — Three.js vendored, synth audio, fully self-contained.

Emberfall · 余烬裂隙
Q 版暗黑风动作 RPG。三幕战役、小秘境与大秘境无限爬层,五档品质随机词缀装备实时改变角色外观;火球/新星/猛击技能配合地形破坏、爆炸桶与密室探宝,零构建 Three.js 程序化地牢。

Emberfall · A Dark Action RPG
Emberfall is a chibi dark-fantasy action RPG: a 3-act campaign, endlessly scaling Greater Rifts, procedural dungeons, destructible terrain, and loot that visibly changes your hero. It boots straight into a UI-free arcade demo with auto-play combat — click anywhere to open the full game.

CHROMA PULSE
A touch-first 3D spectrum rhythm runner with 45 beat-mapped levels, color gates, and over 100 minutes of music.

Embervale
Embervale is a small procedurally-generated 3D open world you can finish in one sitting. Roam a twilight valley with a lantern, gather the glowing embers scattered through the grass, and carry them to five ancient stone beacons before the Hollows wake at nightfall. Built with Three.js as plain ES modules — no build step, no assets, one-thumb touch controls.

صقر السماء — Sky Falcon
لعبة معارك جوية ثلاثية الأبعاد على الهاتف بتحكم ثلاثي الأصابع: ميلان الجناح للانعطاف، رشّاش، وصواريخ موجّهة. 100 مرحلة متصاعدة الصعوبة مع مهام متنوعة (تدمير، صمود، جمع النقاط، وإسقاط سفينة حربية)، تضاريس جبلية، انعكاسات لامعة، وأصوات حرب واقعية.

Paean × 8x — Living Mark
An interactive living brand mark for Paean and 8x: one ribbon of light that morphs in real time between infinity, the P (Paean) form, and the 8 (8x) form, plus the PAEAN wordmark and their deterministic 2D print twins. Drag to orbit, switch forms, flip between dark and light stages, and export the current scene as a square logo PNG. Built in vendored three.js with no build step — pure HTML/CSS/JS.

Torchdark Remix
Torchdark (火炬之暗黑风动作 RPG) 是一款精美流畅的 Q 版暗黑风 3D 动作角色扮演游戏。拥有丰富的装备掉落、词缀系统、技能释放与地下城秘境挑战!

Emberfall 余烬暗途
Q 版暗黑风动作 RPG:操控小小冒险者,在火炬照亮的地下城与秘境中砍怪、捡装备、挑战守卫。纯 JavaScript + Three.js 零构建网页游戏,内置中英双语,手机竖屏/横屏与桌面皆可畅玩,存档本地保存。

BridgeLoad: Cargo Run
Choose arithmetic cargo gates, preserve steel plates, and forge bridges across 81 escalating skyway contracts.

Paean × 8x — Living Mark
An interactive 3D brand identity where one ribbon of light morphs between infinity, P, and 8 — all sampled onto identical ribbon topology so switching form is a fluid GPU morph. A shared mark for Paean and 8x, built in pure HTML/JS with vendored three.js (no build step), offering a dark/light stage and a deterministic square-logo PNG export.

Paean × 8x — Living Mark
An interactive 3D brand identity for Paean and 8x: one ribbon of light that GPU-morphs between the infinity, the P, and the 8 on shared ribbon topology, with the PAEAN wordmarks and deterministic 2D print twins. Drag to orbit, tap or click to wake the chrome, switch dark/light stages, and export the current scene (any form, either theme, your orientation) as a deterministic 2048×2048 PNG. Self-contained no-build three.js, vendored, no external requests.

Sunset Kart GP
A sunset coast kart race in pure WebGL — no assets, no libraries beyond Three.js. Drift to charge boost, thread the corners, and beat 5 rivals over 5 laps. Fast laps, best times, and a podium to prove it.

PEGWEAVER: Elastic Atelier
Reshape luminous elastic loops across 100 handcrafted pegboard puzzles in a tactile, touch-first arcade atelier.

Lanternfox: Eclipse Protocol Remix
Guide Sable, a lantern-wing recon fox, through a 30-level eclipse survival campaign with auto-fire, tactical rolls, EMP bursts, upgrades, bosses, and local checkpoints.

buatkan saya game mirip max2d dan ada fitur ai u
Nova Forge adalah studio game di browser: tulis satu kalimat, tekan "Buat Game", dan AI lokal menyusun dunia 2D atau 3D lengkap dengan avatar model yang bisa langsung dimainkan. Buat model dari primitif (robot, naga, kristal), sunting blok secara manual, tukar 2D/3D, lalu mainkan platformer atau arena kumpulkan-permata — semua tanpa build step.

NIVEL 11 — La Ciudad Sin Fin
Un walking-simulator en primera persona ambientado en el Nivel 11 de los Backrooms: una ciudad infinita, vacía y de estética liminal y postapocalíptica. Explora avenidas interminables de hormigón entre niebla, coches abandonados y farolas encendidas, y recoge registros que cuentan la historia de quienes nunca estuvieron allí. Generación procedural por chunks para que la ciudad nunca termine.

Helix Keep
Climb the outside of a stained-glass tower as a lantern-bearer. Run the circumference, jump sliding stone and turning rings, time lit glass, and avoid killing black panes. Light a rose-window petal at each summit and grow a night skyline of keeps.

Paean × 8x — Living Mark
A living brand mark shared by Paean and 8x: one ribbon of light that morphs in real time between an infinity loop, a letter P, and a figure-8 that reads as an x — rendered as iridescent translucent glass with bloom. Drag to orbit, tap to wake the UI, toggle dark/light stages, and export the current view as a 2048×2048 PNG. Fully self-contained WebGL (vendored three.js r180), no build step, no network requests.

Paean × 8x — Living Mark
An interactive living brand mark for Paean and 8x: one ribbon of light that GPU-morphs between an infinity loop, a P, an upright 8 that reads as an x, and the Paean/PAEAN wordmarks. Orbit the mark freely, flip between dark and light stages, and export the current view as a square PNG.

Skyline Springs
A touch-first 3D amusement park management game. Build a tiny boardwalk park with big ambitions — place paths, carousels, sunwheels, sky drops, treat stands and gardens on real 3D terrain, then hit 4.0★ and $2,400 to open your gates. Playable in portrait and landscape.

STEELHELL 3D — 80 Floor Descent
STEELHELL 3D — an Ultrakill-inspired fast-paced 3D browser FPS, no-build Three.js. Dash, wall-jump, infinite slide, punch-parry through a PS1-crunchy arena, 11 guns across cyan/green/red variants. This build gives every weapon variant its own canvas icon screen on the model (laser dashes, coin, slug fan, magnet, core ring, segmented charge tube, lightning, snowflake, bullets, saw blade) — and the readouts are live: the tube fills, the heat counts down, the saw tracks ammo.

Haaland: Crowdstorm 9
A portrait-first 50-stage football crowd runner with uncapped squad growth, escalating transfer gates, dense defenders, Nordic Nitro and a 150–300 final goal wall.