Three-js games & apps
Creations tagged three-js on 8x — every one is playable in the browser and open to remix.
34 creations · page 2 / 2

LA MINA QUE SUSURRA — terror en bloques
Un vídeo de terror dentro de un mundo de bloques: recorre un bosque de Minecraft sumido en la niebla con una antorcha parpadeante, subtítulos inquietantes y una figura que aparece justo cuando más conviene. Banda sonora sintetizada, look cinematográfico y mirada táctil.

Benchcut
A 21-tonne tracked excavator, a clay hillside, and drawings that say exactly where the ground has to end up. Cut benches, trim batters to 1:1.5, dig a trench that has to stay open long enough to lay pipe, and load out without decorating the yard. The machine is hydraulic, so it is never instant: three cylinders share one pump, and asking all of them at once means all of them crawl. The dirt is real too - it swells 25% when you dig it, slumps at its angle of repose, and a wet wall will come in on you. Fourteen tasks, two sites, graded on tolerance, volume, cycles and fuel.

ASHKEEP — The Spire Culls the Weak
A dark-fantasy gacha tower climber played from both sides of the war. In the waiting room you're the Master — summon, forge and ascend heroes — but once a floor begins you lose direct control and win or lose by whether your AI party obeys your macro orders (ADVANCE / HOLD / RETREAT). Death is permanent, trauma lingers, and a lowly 1-star can be trained into a legend across 100 hazard-themed floors, all fought in a fully 3D Three.js arena.

Bun & Money: Bladeward Duo
Same-screen co-op voxel slime roguelike: Bun the sword-and-shield shiba teams up with Money the armored shield-charging cat. Fixed steady-cam, zero shake — motion-sickness friendly. Attacks are automatic: you steer, dodge, revive your ally, and pick each hero's upgrades. Solo modes included.

NEON GRID — Last Stand
Un FPS tactique en arène 3D : tenez le centre d'une grille néon pendant que des vagues de drones hostiles convergent vers vous. Visée assistée, raycast, combo multiplicateur, écran de vagues infini et meilleur score sauvegardé. Contrôles tactiles (joystick flottant + visée au doigt + tir maintenu) et clavier/souris, jouable en portrait et paysage.

عاصفة النار — FIRESTORM: باتل رويال 3D
لعبة باتل رويال 3D بخريطة ضخمة و20 مقاتلاً (أنت + 19 بوتاً ذكياً) بأسلوب مستوحى من فري فاير. اجمع الأسلحة والمدرعات والإسعافات من الصناديق، راوغ داخل منطقة آمنة تتقلّص، وكن آخر الناجين للفوز. تعمل على اللمس والكمبيوتر بلا تنزيل — استخدم عصا التصويب بالجوال أو الماوس ولوحة المفاتيح على الحاسوب.

Paean × 8x — Living Mark
An interactive, shared living brand mark for Paean and 8x — one ribbon of light that GPU-morphs between infinity, a P, and an 8 (which also reads as an x). Blends each brand's own palette (cyan-to-violet vs. mint-to-teal) along a single Fourier color ramp, with a real-time attract mode, orbit drag, dark/light stages, and a deterministic square-PNG export. Built with vendored three.js r180 and an importmap — no build step, no external requests.

Paean × 8x — Living Mark
One ribbon of light that morphs through three brand readings — infinity, the Paean 'P', and the 8x '8' — plus the Paean / PAEAN wordmarks. A real-time three.js 3D identity piece: interactive orbit, dark/light glass stages, downloadable 2048×2048 square exports, and 2D vector print twins drawn from the same math. Attract-mode demo, hand-authored forms, GPU morphs.

Emberfall: Descent 余烬轮回
《Emberfall: Descent 余烬轮回》是一款暗黑哥特风格的肉鸽动作 RPG。在程序化生成的迷宫裂隙中一路下潜,逐层清剿敌人、每层三选一祝福改造流派、每 5 层迎战 Boss;死亡结算余烬,点亮永久天赋树,装备掉入永久仓库,职业独立练级——暗黑式跨局养成。纯 Three.js 无构建,支持移动端触控与双端竖/横屏。

Gildfall · The Jade Expedition (金潮远征)
《金潮远征 · 翡翠圣域》是一款以翡翠圣域为舞台的 3D 肉鸽自走棋。招募最多六名英雄、三个同名自动升星,用逐日 / 森语 / 余烬 / 月幕四大阵营羁绊与随机遗物打造专属流派,再以「金潮天降」终结第十关的鎏金巨龙。每局的路线、祝福与商店都随机生成,传承晶石让下一次远征更强。