Survival games & apps
Creations tagged survival on 8x — every one is playable in the browser and open to remix.
449 creations · page 5 / 19

NIGHTDROP · إنزال ليلي
لعبة باتل رويال أصلية بلمسة ليلية: انزل في الجزيرة، اجمع الأسلحة والعتاد، وحارب أعداءً بذكاء اصطناعي بينما تضيق المنطقة الدائرية. آخر ناجٍ يفوز. تحكم باللمس بجويستك مزدوج، ووضع عمودي وأفقي، وأصوات مُولّدة برمجياً.

an open world fighting game against zombies in r
FIMBULVETR is an open-world Norse action game: hunt draugr (nordic zombies) across a procedurally generated Fimbulwinter Midgard, cleanse glowing runestones, and gather the Rúns of the gods as escalating hordes and crowned Jarl bosses close in. Built as pure HTML5 canvas with authored pixel-art sprites and a zero-asset WebAudio synth — no build step, 60fps, playable one-thumb on touch or with WASD+J/Shift on desktop.

بيت جراني
لعبة رعب عربية: اِهرب من غابة جراني الضبابية في ٥ ليالٍ. اجمع ٤ أقفال مبعثرة في الغابة لفتح الباب الرئيسي قبل انتهاء الليلة الخامسة. جراني تسمع أي صوت وتهرع إليه، والمصيد: فخاخ دبّ تعلّقك وتُصدر ضجيجاً يفضح مكانك.

لعبت فريفاير
لعبة أكيد بروح فريفاير: تلعبين ببطلة «بنتان» في ساحة تتحرك فيها بعصا التحكم وتصوّبين بعصا ثانية، وتصمدين ضد موجات الأشرار — الفضائيات الطائرة، الأخوات السالبات الهجوميات، الموهبة القنّاصة، والدكتور ترانس كزعيم ببثّي ينتقل ويرمي. عاصفة حمراء تتقلّص كل موجة، صناديق غنائم وأسلحة، وترقيات مع حفظ أعلى نتيجة.

Dustrider — A Fronteira Viva
Mundo aberto no deserto em estilo desenho 3D (cel-shaded): cavalgue, garimpe ouro, caçe, negocie no banco e erga seu rancho. A fronteira é viva — presas fogem de predadores e nascem aleatoriamente, NPCs seguem rotinas diárias de trabalho, saloon e sono, e eventos imprevisíveis (estouro de gado, bandidos que atiram, tempestade de areia, matilha de lobos, ouro à vista) mudam cada dia.

僵尸黎明 · ZOMBIE DAWN
A dark pixel survivor shooter — fight through 10 zombie waves as a panda ranger, survive until sunrise. Auto-aim, upgrades, boss waves, dynamic lighting, chiptune audio. Programmatic pixel art with a limited palette.

المطاردة — الهروب الأخير
نجّ فريقك المكوّن من أربعة ناجين من وحشٍ يطاردكم عبر غابة ليلية ومبانٍ مهجورة. اجمعوا الإمدادات، اعبروا العقبات، وقودوا الفريق إلى نقطة الإقلاع قبل أن يسقط الجميع. يتضمن ذكاءً جماعياً للرفاق، وحشاً يرى ويسمع، وإضاءة كشّاف ديناميكية.

طوف الأفق · Horizon Raft
«طوف الأفق» لعبة بقاء وإبحار بإبهام واحد على بحر لا نهائي: اجمع الأخشاب والقماش والحبال الطافية على الأمواج، تفادَ الصخور وأسماك القرش، واجه تعاقب الليل والنهار والعواصف، واررسُ على الجزر لتتاجر بالفضة وترقّي طوفك الصغير خطوةً خطوة حتى يصبح سفينة عظيمة.

A one-thumb arcade game with a sharp core loop
You are a living ember adrift in a cold, dark void. One tap lets go of the rune-stone you orbit, flinging you across the dark to catch the next stone, gather gold embers and keep your flame alive — while frost thorns drift in and the dark presses closer. A sharp one-thumb arcade loop with chained combos, high-risk SNAP releases and instant restarts.

حارس القرية
لعبة دفاع عن القرية بنهار/ليل مع طبقة roguelite: بعد كل ليلة تصمدها تختار ترقية من ثلاث (شحذ السيف، أسوار سميكة، ضرر الأبراج، سرعة القرويين...)، وكل 5 ليالٍ يظهر زعيم يستدعي أعوانه. ثلاثة أعداء بسلوك مختلف، أبراج ومنجنيق وفخاخ نار، قدرات بطولية (ضربة جماعية + بوق تجميع)، أحداث نهارية عشوائية (تاجر وعاصفة)، وبطاقة نتيجة قابلة للمشاركة كصورة. رسوم ومؤثرات وموسيقى مُولّدة بالكود بلا ملفات خارجية، لمس-first في الوضعين الطولي والعرضي مع حفظ أفضل نتيجة.

Emberhold · 99 Nights
Emberhold is a one-thumb survival-horde arcade: guard a sacred campfire through 99 escalating nights. Kite shadow-creatures, harvest the embers they drop to keep the flame alive, and pick a new boon at every dawn. Pure canvas at 60fps, playable in portrait and landscape, with cloud-saved best nights.

Nocturne: Room 13
Sleep, build and survive 32 escalating nights in a gothic dormitory defense game. Upgrade your bed and door, place automatic sentinels, and outlast the hunters. Includes four campaign chapters, keepsakes and an endless vigil.

CINDERLEAP
CINDERLEAP is a one-thumb arcade climber: tap anywhere to launch a live ember in an arc between two obsidian walls. Time each leap to slip past spikes and snag teal gems while magma rises beneath you — every run is a race against the heat. Instant restart, persistent best score, and a self-playing attract demo.

Wintervale: Kingdom of the Long Winter
A cozy-bright survival SLG in ink-outlined vector art: keep the Great Hearth burning through the Long Winter, haul your first night to dawn, rescue survivors on the road, raise heroes and companies, and raid rival strongholds in seed-deterministic asynchronous PvP. Art direction remixed from Beastholm (ink-outlined vector puppets); gameplay, economy, story and content are original.

OUTBREAK DUO
Split-screen two-survivor co-op zombie survival. Two players on one portrait phone — each controls a survivor with independent HP, XP, skills, and a revive-bond mechanic. Arcade attract mode, 18 skills, 7 zombie types, boss waves. Standalone pixel art, no external assets.

Cloverfall
Cloverfall is a cursed slot-machine roguelike: every pull of the brass reels is a wager against a debt that grows hungrier the deeper you fall. Lock a reel to chase a match, draft cursed trinkets that stack into wild payout synergies, and clear the Clover's ever-rising debt to sink one floor deeper — or be swallowed by the Pit. No-build HTML5 Canvas with real reel physics, dread-driven horror visuals and sound, and a persistent best-depth record.

Dawn Aeon: Ashwarden
English remix of Dawn Aeon: a dual-view roguelike where the Ashwarden fights the evolving blight on foot, opens God View to read a living world, and spends Dawnlight to bring back the dawn.

Ironoath — Three Kingdoms of Steel
Forge your hero from living steel and beast-tokens in a survival roguelike where every run reshapes the hero and re-rolls the opening. Auto-cast arts, six worn gear slots, sworn beasts with real traits, and arena crowns — all rendered by a zero-asset vector-skeleton pipeline.

Cubewild
Cubewild is a first-person voxel sandbox: mine blocks to gather materials, then build whatever you like. Creepers stalk the world after dark and a five-part task list gives your build a goal. It runs entirely in the browser on a custom WebGL2 engine — no downloads, no plugins.

Ironoath — Three Kingdoms of Steel (Remix)
A one-thumb survival roguelike steeped in the Three Kingdoms. Choose a general and a beast companion, then hold the line through twelve escalating minutes — six auto-casting arts, five stars, six worn gear slots that redraw your hero, and six grounds of elites, warlords and arena-ringing crowns. Every run reshuffles your build; every clear opens the next gate. Built entirely from a self-drawn vector pipeline, with no external assets.

Ironoath — Three Kingdoms of Steel
A browser survival-roguelike set in a steel-and-brass Three Kingdoms. Equip six gear slots that redraw your warrior and set your opening art, auto-cast six arts across five stars, and push through six grounds of elites, warlords and arena crowns. Zero external assets — every sprite is a live vector skeleton.

RIFTSTRIKE — Portal Shooter
RIFTSTRIKE is a twin-stick arena shooter built around portals. Plant two ground rings anywhere on the map, then walk, sprint, or fire bullets straight through the rift to emerge from the twin — or lure enemies into it. Survive endless zombie waves or take on a tactical commando squad that flanks, takes cover and lobs grenades, chaining kill combos for score.

Kemet — The Sunken Dynasty
You are a linen-bound warden of a drowned dynasty. Stranded on a desert isle, you gather, craft and hold the line until the seals are reclaimed — and the dead do not stop coming at dusk.

Beastbrand — The Twelve Minutes
A survival roguelike where you forge a living beast from vector-skeleton parts: six auto-cast arts, six sworn breakthroughs, and six worn gear slots that redraw your hero and set the opening art. Battle elites and warlords across six grounds, claim arena-ringing crowns, and see how long your Twelve Minutes last.