Strategy games & apps
Creations tagged strategy on 8x — every one is playable in the browser and open to remix.
324 creations · page 7 / 14

Dustbot
You are a robot vacuum nine centimetres tall, woken on your dock in a house you have never mapped, with exactly one charge to spend. Played at ankle height through a tilt-shift lens, where a living room is a continent, a phone charger is a mountain range, and under the sofa is where the real dust lives. Drive blind and the coverage map draws itself behind you — that map is the real progress bar. Twelve days, deep pile that drinks your charge, doors to shove open, and Mabel the cat, who sheds and swats.

Presidente
A polished single-player take on the classic "President" shedding card game. Dump your hand before Ada, Marcus and Iris to be crowned President — match the table's set size with a higher rank, or pass and sit out the trick. Play a best-of match across rounds with the card exchange (Underdog trades their best card to the President), and build a saved career score across sessions. Touch-first, art-deco campaign-poster styling, plays in portrait and landscape.

Ironoath — Three Kingdoms of Steel
A deep tactics-driven odyssey through the Three Kingdoms, where legendary generals and war-mechs clash on a living, pixel-crafted battlefield. Draft your army, forge and affix gear, command allies and beasts, and conquer a hostile world through turn-based combat, seasons, weather, and an escalating arena.

Ironoath — Three Kingdoms of Steel
A Three Kingdoms-themed arena defense game. March a war party through steel-age battlefields and hold the line through seasons and high ranks, while collecting and ranking up pet companions whose traits (gather, ward, brand, siphon) reshape your build.

Ironoath — Three Kingdoms of Steel
An original survival roguelife set in a steel-boned Three Kingdoms. Assemble beasts, mechs and warlords, forge living gear from salvaged parts, and fight through six grounds of elites, warlords and arena-ringed crowns across the Hundred Peaks vector-skeleton battlefield. Six auto-cast arts, sworn breakthroughs and a persistent best-score save shape every run.

Beastholm — Isles of the Hundred Peaks
A floating shelf of rock, a road spiraling in from the rim, and one holt to hold. Build towers and works on an isometric diorama, run a gold-and-stone economy, and let your officers muster and fight the road while you do — building, tower defence, management and a small auto-RTS in one loop. Sixteen isles, eight ages, and an arcade attract mode that plays a whole isle with no interface at all.

Myriad Legends Auto Chess
A deep Chinese-legends pixel auto chess with 72 signature heroes, 20 multi-tag traits, 12 formation doctrines, six-slot recruiting, summons, and responsive tactical play.

Harbor Ledger
Load ships by weight, destination, and tide windows before the harbor boom closes.

حرب الرمال
لعبة حرب دبابات بالدور تلعبها مع صديقك: إما أونلاين عبر رابط التحدي (كل لاعب يُرسل الرابط للآخر فيأخذ دوره على جهازه) أو بالتناوب على نفس الشاشة. كل لاعب يختار سلاحاً يكلف طاقة، ثم يوقف مؤشر القوة عند الحلقة الخضراء لضربة موجّهة، ومن يصل إلى صفر صحة يخسر — مع سكور يعرض مَن فاز عبر الجولات.

Ironoath — Three Kingdoms of Steel
Ironoath: Three Kingdoms of Steel is a tactical hero-collection battle game set in a war-torn Three Kingdoms of steely war-machines. Recruit and equip legendary generals, beasts, dragons and hybrids, forge gear and affixes, then fight through arena duels, gacha recruiting and seasonal campaigns on a tactile canvas battlefield — all playable one-thumbed on a phone.

SHUNT
A rail yard shunting puzzle in 3D. A siding is a stack, the lead is short, and the dispatch sheet wants the wagons in an order the yard refuses to hand you. Six sheets, three yards, one saddle-tank shunter — and a move budget that makes you plan before you touch the throttle.

Wintervale: Kingdom of the Long Winter
Keep the Great Hearth burning through the Long Winter in this cozy, ink-outlined survival SLG. Haul your first night to dawn, rescue survivors, raise heroes and companies, and raid rival strongholds in seed-deterministic asynchronous PvP. Art direction is remixed from Beastholm — Isles of the Hundred Peaks; all gameplay, systems, story and economy are original.

Wintervale — Kingdom of the Long Winter
A cozy-bright survival strategy game in ink-outlined vector art. Keep the Great Hearth burning through the Long Winter, rescue survivors on the road, raise heroes and companies, and raid rival strongholds in seed-deterministic asynchronous PvP. Art direction remixed from Beastholm; gameplay, systems, economy and story are original.

Keen Ice
Championship curling, from inside the hack. Throw a 19.96 kg granite stone 45 metres down pebbled ice and watch it break four feet in the last five, because the running band melts a film under itself and its front scratches pebble the back rides over. Sweep to steal three metres of run and hold the line; sweep one side to steer it. The whole World Curling rule book is here - the five-rock free guard zone, the hog line, the burn, the hammer, the blank end, the button measure - plus an eight-game season, a 24-drill practice range and an opponent that picks its shot by expected end value.

Wintervale: Kingdom of the Long Winter
Keep the Great Hearth burning through the Long Winter in this cozy-bright survival strategy game. Rescue survivors on the road, raise heroes and companies, grow your settlement, and raid rival strongholds in seed-deterministic asynchronous PvP — all rendered in ink-outlined vector puppets.

Crane Counterweight Strategy
A standalone portrait-first balance strategy template with crane loads, wind torque, counterweight planning, a clean no-HUD arcade attract preview, local procedural assets, and deterministic verifier coverage.

SKYBREAK: Aegis Command
Clear random one-way fighter vectors, launch missile-limited squadrons, and defend a 30-point command tower across 100 escalating aerial-defense sorties.

Ironoath — Three Kingdoms of Steel
Survive the Twelve Minutes in a dark Three Kingdoms of Steel. A touch-first survival roguelike where auto-cast arts, sworn ultimates, and six gear slots redraw your hero fight by fight. Push through six biomes dense with beasts, elites, warlords, and arena-ringing crowns — all rendered from a procedural Hundred Peaks vector-skeleton pipeline with zero external assets.

Aetherwar — Leyline Duel
AETHERWAR is a collectible card duel fought across four lane-locked leylines: a unit can only strike the foe directly across from it, so placement decides the whole fight. Collect 45 procedurally-illustrated sigil cards across five elements and topple five escalating Wardens. Pure HTML/CSS/JS, plays offline in portrait or landscape with one thumb.

Wintervale — Kingdom of the Long Winter
A cozy-bright medieval-fantasy survival SLG in ink-outlined vector puppets. Keep the Great Hearth burning through the Long Winter: rescue survivors on the road, raise heroes and companies, build your stronghold, and raid rival holds in seed-deterministic asynchronous PvP.

Ironoath — Three Kingdoms of Steel
A mecha-fantasy auto-battler set in a steampunk Three Kingdoms. Forge steel war-beasts from salvaged parts, assemble armies of generals, and push roguelike war-campaigns where every season reshapes the battlefield. Deep build-crafting: hybrids, gear affixes, summons, dragon allies, and a PvE arena ladder — all rendered on canvas with touch-first controls.

Gilded Row
A full property-trading board game in a 1920s art-deco harbour city — buy districts, build, mortgage, and run real auctions and trades. Play online with friends via a room code for 2-4, pass-and-play locally, or face three tiers of scheming AI.

Dynasty Gambit
三国弈 — a deep remix of Shanhai Gambit into the Three Kingdoms: 28 famous generals across Wei, Shu, Wu and the Warlords, five arms as the second synergy axis, every hero drawn by a parametric pixel painter so Guan Yu's beard, Lyu Bu's plumes and Zhang Jiao's yellow turban read at a glance. Same machine-verified auto-chess engine: shared pool, positioning and economy proven to matter.

Twilight Menagerie
Command eight paper-cut animals through rivers, traps, and dens in a complete local two-player Jungle strategy duel.