Strategy games & apps
Creations tagged strategy on 8x — every one is playable in the browser and open to remix.
324 creations · page 10 / 14

Aerostat
It is 1906 and you are standing in a wicker basket under two thousand cubic metres of hydrogen, flying for pure distance. There is no engine and no rudder — only what an aeronaut really had: pour sand to rise, open the valve to sink, trail the drag rope, and choose when to come down. Steering is altitude. The sky is stacked with wind streams running different ways at different heights, so every climb is a bet that the faster river up there is worth the sand it costs. Sun lifts you free by day; rain soaks the silk; a sea crossing is a commit point. Five stages, plus an endless record attempt.

La Última Traición
LA ÚLTIMA TRAICIÓN es una táctica por turnos donde ocho personas que ya se traicionaron antes compiten por sobrevivir en un círculo. Muévete, ataca o pacta: apuñalar a quien confía en ti es una TRAICIÓN (daño doble y rencor eterno). Los pactos forman bandos que cazan a los aislados, luego los bandos se vuelven unos contra otros… y el que queda último en pie también cae, porque lo traicionan. 8 personajes con rencores heredados, IA que conspira sola, actos narrativos que emergen y final poético.

Sirocco Souk
Desert caravan trading strategy. Buy low in the oasis towns, sell high across the dunes, outride House Sarraf, and corner the market before the monsoon closes the passes — every deal stamped into a living merchant's ledger.

Ironoath — Three Kingdoms of Steel
Ironoath is an original canvas idle-roguelike set across the Three Kingdoms. March generals through six grounds of elites and warlords, forge gear that literally redraws your hero, auto-cast arts and sworn breakthroughs, and climb to arena-ringing crowns. The whole world is a hand-coded vector-skeleton renderer with zero external assets.

Crumb Courier: Night Kitchen
Draw a scent ribbon through a handmade night kitchen and outwit clockwork cats across twelve deterministic route puzzles.

Mammoth Caravan
Lead a six-member mammoth herd across eighteen branching migration legs with roles, survival resources, memories, weather and playable encounters.

Lattice
A minimalist five-in-a-row duel set on a lattice of lines. Players drop ink (black) and vermilion (red) dots at the crossings — first to line up five of their color wins. Play a friend turn-by-turn, or outsmart a sharp computer opponent.

Sector Herald — World Conquest
Conquête spatiale mobile sur de vraies villes. Pilotez votre vaisseau, enchaînez les combos et la Nova, débloquez villes et nations. Menu principal, carte-monde, Progression, console Super-Admin, AI Controller et AI Kernel multi-agents. Le projet est documenté dans une base de connaissance reverse-engineerée (docs/knowledge) qui verrouille le travail et clôt les cercles.

Hero Keepers
A mobile-first pixel tower defense campaign with 30 levels, recruitable hero towers, bosses, and code-drawn tactical combat.

Ivory Winds: International Mahjong
A premium solo Mahjong Competition Rules game with four-player AI, traditional tile art, 81-fan reference, claims, kongs, flowers, and an 8-point minimum.

Pocket Senate
Negotiate promises, draft amendments, spend committee effort, and count every seat through a twelve-week constitutional campaign.

Graftguard: Night Bloom
Defend six shifting botanical battlefields with hybrid plants, cross-lane attacks, and 24 handcrafted nights.

Barbican
You are the master engineer of a medieval siege. Build a counterweight trebuchet from real parts — counterweight mass, arm ratio, sling length, release pin — and every one changes where the stone lands. Loose a ranging shot, read the fall of shot, bracket it in. The wall is a structure, not a health bar: courses, a batter and a rubble core, damaged section by section, so working the low courses is how a breach actually forms. Ten castles, each with a weakness: mine under a tower, roll a belfry, or break their heart and take their surrender before winter closes the roads.

CALDERA WATCH
One season at a 1950s volcano observatory: read the smoked drums, forecast the mountain, and decide when to cry wolf to the town below — before the wolf is real.

Crane Counterweight Strategy Remix
A portrait-first 3D crane-physics strategy drama about Nia Osei, a veteran operator returning to the storm-built harbor city of Nacre for twelve consequential lifts.

Wintervale: Kingdom of the Long Winter
Keep the Great Hearth burning through the Long Winter in this cozy, ink-outlined survival SLG. Haul your first night to dawn, rescue survivors, raise heroes and companies, and raid rival strongholds in seed-deterministic asynchronous PvP. Art direction is remixed from Beastholm — Isles of the Hundred Peaks; all gameplay, systems, story and economy are original.

ARC VECTOR
Plan stylized intercontinental trajectories, ride the missile camera, secure guidance gates, and master an 80-operation mobile arcade campaign.

Hogline
Skip a curling rink through the Norrland Bonspiel, one stone at a time. Every shot is three decisions: call line and weight with a single drag off the hack, release, then sweep live as the stone travels — because sweeping really does cut friction, stretching the stone further while straightening the curl out of it. Guards, draws, takeouts, freezes, the free guard zone, and whether to blank an end to keep the hammer. Six rinks, each with its own idea of the game, on ice that is keen, heavy, swingy or frosted.

Shiba Blade — Swipe · Merge · March
A pixel-art merge auto-battler. Each wave a 4×4 board drops onto the battlefield — swipe to fuse your animal knights into heavier ranks, then watch the warband clash on that same ground: shield dogs hold the line, cat archers loose arrows, bunny clerics mend the hurt. Coins buy pieces for a second merge board at camp that gears every fighter for good. Four biomes, four hand-built bosses, no build step, every pixel hand-authored.

Gravity Bastion
Build a living tetromino fortress, command specialized defenders, and survive 50 physics-driven outposts with 30 waves each.

Sunken Glyphs
Restore a drowned 9×9 archive by completing lines and ancient 3×3 chambers.

Brine & Bone
Three tide-cursed champions against a drowned court, on a board the sea keeps changing. A deterministic isometric tactics campaign: no dice, no hidden numbers, and a tide table that tells you exactly which squares will drown you three bells from now.

Glyph Guardians: Adou
A vertical mobile glyph tower-defense game where Chinese character soldiers merge, awaken legendary heroes, and protect Adou across 30 campaign stages and 10 rotating maps.

PURRIMETER
A Bloons-form tower defense: post seven kinds of cats along the garden path and unravel the rolling yarn invasion layer by layer — camo, felt, bobbins and the great WOOLY — across 40 handcrafted waves on three gardens, balance proven by a bot commander.