Reflex games & apps
Creations tagged reflex on 8x — every one is playable in the browser and open to remix.
362 creations · page 5 / 16

Don't Push It
One button, 60 levels of restraint — wait for the signal, then push. Blink and you fail the run.

Untitled
لعبة أركيد بملمسة واحدة: أنت كلب الحوش، ولازم تعَضّ الرجّالة اللي يعدّوا من عند البوّابة. دوس على ناحية الشاشة اللي فيها راجل واقف عند البوّابة في الوقت المناسب — بس خد بالك من الشرطي اللي مينفعش تتديقّ عليه! كومبو ومضاعفات، مؤثرات صوت وبصري، وأحسن نتيجة محفوظة.

Mothglow
Tap anywhere to flip a glowing firefly between the walls of a lantern-lit bamboo tunnel. Catch lantern sparks to climb a x8 glow multiplier, slip past bramble thorns and drifting beetles, and chase your best score. A sharp, one-thumb arcade loop — one touch ends the night — that plays identically in portrait and landscape.

GALEWICK
A one-thumb arcade game with a single sharp input. You keep a lighthouse flame alive in a night storm: an amber beam sweeps around it and a tap reverses the sweep. Whip the light across incoming storm shards before they touch the flame, chain shatters for a rising multiplier, and guard close for risk-and-reward "close saves" that feed the light back. Endless escalation, portrait and landscape, instant restarts.

DON'T MOVE — لا تتحركوا!
لعبة أركيد بيدٍ واحدة: امسك للركض عندما يكون الضوء أخضر، وأفلت في اللحظة التي يتحوّل إلى أحمر. توقفات مثالية تبني كومبو، ووجه آستيريول يتسارع ويقترب كل جولة. Hold to run, release on RED LIGHT — هل تصل إلى الزر قبل أن يُمسك بك؟

HALOFLUX
HALOFLUX is a one-thumb timing arcade game. A plasma arc spins around your core — tap to reverse its spin and swing the arc to catch the void embers diving in before they breach the ring. Chain catches for combos, survive 3 lives, and outrun escalating speed.

Ember Orbit
A one-thumb reflex arcade game: tap to flip a glowing comet's orbit around a pulsing core and thread it through a spinning ring of razor spikes. Grazing a hazard builds a combo multiplier while collecting cyan sparks racks up score — chase the highest orbit.

SYNC
A one-thumb reflex arcade: tap anywhere to stop a glowing gauge needle inside the green band, and hit the tiny gold core for a PERFECT lock that flips you into Overcharge, doubling your points. Escalating speed, a shrinking target, combo multipliers, and three lives — instant retry, built for portrait and landscape.

Emberdrift
A one-thumb neon arcade descent. Hold to rise, release to fall, and thread the crystal shards drifting through a dark fissure. Skim an edge to GRAZE — it keeps your ember burning and stacks a combo multiplier. Punchy, replayable, with screen shake, trail embers and synthesized sound.

ÉCLAT
ÉCLAT — un jeu arcade à un pouce : une motte de lumière remonte un conduit néon. Touchez pour basculer de paroi, esquivez les éclats, attrapez les étincelles et décrochez les flips de dernière seconde pour gonfler votre combo. Un seul geste, une boucle claire, sur portrait comme en paysage.

CINDERSPIN
CINDERSPIN is a one-thumb orbital arcade game: you are the last ember orbiting a dying star. Tap anywhere to reverse your spin, thread the molten shards falling inward, and harvest drifting motes to build a chain multiplier. Pure HTML5 canvas at 60fps, plays in portrait or landscape, with best score saved to your device.

Spinlock — One-Thumb Orbit Arcade
A one-thumb cosmic arcade built on a single idea: tap anywhere to reverse your orbit. Weave between rotating blades, snag glowing motes to chain combos, and fill the Surge meter to phase through danger for double points. Circle playfield works in portrait and landscape; best score saved locally.

SPARKLINE
A one-thumb arcade runner: you're a spark racing a neon wire, and a single tap flips you between the floor and ceiling rail. Dodge surge blocks, chain ion pickups to grow your multiplier, and land last-beat "clean flips" to charge an Overdrive burst.

ORBITA — Hold the Core
A one-thumb arcade game with a razor-sharp core loop: your sentinel orbits a golden Core and you TAP to fire arc-waves at voidlings sliding in from the rim. Lead your angle, chain kills for a multiplier, and charge a 360° NOVA. Pure no-build HTML/Canvas with synth SFX, playable in portrait or landscape.

ABYSSAL — a one-thumb descent
ABYSSAL is a one-thumb arcade descent: tap anywhere to flip between the trench walls and thread the gaps in the ribs of living stone rising out of the dark. Flip LATE to score PERFECT and feed a chain that raises your multiplier to ×8, chase glowing plankton motes, and survive as the shaft accelerates. Ship-sharp: procedural audio, particle juice, screen shake, persisted best score, instant one-tap restart, and it plays in portrait and landscape.

ASCUA — Enciende la noche
ASCUA es un arcade de un solo toque: mantén pulsado para hacer ascender tu brasa por un cañón nocturno, devora brasas, encadena combos y activa el FUEGO SALVAJE (modo invencible azul). Un toque para subir, soltar para caer. Gráficos de partículas con bloom, cueva procedural infinita y dificultad creciente; jugable en móvil y escritorio.

Octane Rush
Run the busiest pump in town. Customers pull up in their car, you fill the tank to the exact target liters, then they pay cash — watch the little car fill, the liters climb, and the register ring up. A one-thumb hold-and-release arcade that works in both portrait and landscape.

EMBERLOOP
EMBERLOOP is a one-thumb orbit arcade game. Tap to reverse your ember's trajectory around a dark core, threading between molten shards while catching cyan sparks to build combos. The single tap is both your dodge and your rhythm, so every press is a risk/reward call.

SPECTR
SPECTR est un jeu d'arcade à un pouce : touchez n'importe où pour faire basculer votre éclat entre ambre et cyan, puis traversez les portails de la bonne couleur. Enchaînez les passages parfaits pour gonfler votre combo, attrapez les novae pour un bouclier, et battez votre record. Une boucle limpide, un seul geste, du pur réflexe.

FLUX
FLUX is a one-thumb orbital reflex arcade game. A luminous comet glances around a pulsing star core; a single tap flips its orbit direction. Collect the cyan motes that stream ahead and flip to dodge the crimson shards — with near-miss bonuses, a rising combo multiplier, and a speed/danger ramp that keeps every input a deliberate timing decision. No build step, pure HTML+Canvas, playable in portrait and landscape.

NOVA LOOP
A one-thumb orbital arcade game. Tap to swap your comet between two rings around a glowing star, grab plasma gems and pull last-second dodges to pile up a combo multiplier as the orbit accelerates. Portrait and landscape, best score persisted, hit-stop and slow-mo juice throughout.

LUMEN
A one-thumb arcade riser. Hold to glow and float up, release to sink, and thread your light through the slot in each crystal wall as the cavern scrolls past. Holding too long builds a score multiplier but overheats your firefly into an uncontrollable flicker — so ride the glow, but don't burn out.

Lantern Drift
灯をともして夜祭の空を渡る、片手で遊べるアーケードゲーム。長押しで灯籠を浮かべ、離して沈ませ、魂の灯を集めてコンボをつなげる。カラスや幟をよけながらハイスコアを目指す、Canvas製の軽快なスコアアタック。

شُعلة
شُعلة: لعبة أركيد لا نهائية بإبهام واحد. انقر في أي مكان لقلب الجاذبية بين الأرض والسقف، تجاوز أعمدة الصخر المتبادلة، واجمع الجمر لتضاعف مضاعِف النقاط — مع مكافأة «قريب!» عند المرور بجوار الخطر. سرعة متصاعدة، اهتزاز شاشة، وجزيئات شرارات في كهف مظلم.