Puzzle games & apps
Creations tagged puzzle on 8x — every one is playable in the browser and open to remix.
477 creations · page 11 / 20

Color Maze
Navigate a 7x7 maze where each gate is locked by a color. Tap the swatches at the bottom to change your orb's hue, then pass through matching gates to reach the exit. Three levels with increasing gate complexity.

Harbor Ledger
Load ships by weight, destination, and tide windows before the harbor boom closes.

FILIGREE
A fine-art goldsmithing puzzle. Bend one unbroken gold wire into the single closed loop that runs STRAIGHT through the pearl granules and KINKS 90° around the black gems — the goldsmith's rules of Masyu. Complete the true loop and the piece fires: enamel pours into the cloisons, the gems light, and a polish sweeps the finished jewel. Twelve uniquely-solvable plates across three chapters — the Granulator's Bench, Byzantine Enamel, and the Reliquary — plus a Casket of every piece you fire. The title screen is a live master's demo. Portrait-first, pure JavaScript, no build.

Melon Trail
Guide colorful snakes through a peaceful miniature garden. Melons emerge from a stone burrow; each snake physically pierces 2, 3 or 4 melons according to its length. Explore 60 puzzles, daily trails and a timed challenge. Touch-friendly and playable offline.

Super Rabbit Mirror Maze
A portrait touch mirror-light puzzle where Super Rabbit rotates toy mirrors to guide moonlight into carrot beacons.

Airway Relay Cabinet
Pull city terminals from a frozen 2014 route exchange and distinguish direct reach, shortest-chain brokerage and network separation.

俄罗斯方块 · 午夜冰蓝
经典俄罗斯方块,午夜冰蓝霓虹主题。滑动或键盘操控七种方块,支持保留、三连预览、幽灵块与四连消;连击加分、每消 10 行升级加速,最高分本地存档。竖屏手机优先,自带 AI 街机演示,点击即可开玩。

SKYBREAK: Aegis Command
Clear random one-way fighter vectors, launch missile-limited squadrons, and defend a 30-point command tower across 100 escalating aerial-defense sorties.

Moonlens Lighthouse Puzzle
A portrait-first pixel light-reflection puzzle. Rotate moonlens mirrors on a 5x5 lighthouse board, bend the beam around rocks, and light every sea beacon before turns run out.

Moth Cabinet
Sort rare moths into museum drawers using shifting taxonomy rules and careful observation.

Super Rabbit Glyph Forge
A portrait touch word-spell battler where Super Rabbit drags rune letters to cast carrot lightning at storybook monsters.

TIDEPOOL
Tend a rock shelf through a season of tides. Algae feeds limpets, limpets feed crabs, mussels filter the tide and starfish work through the mussels — and nothing on the shelf crosses a channel unless you carry it. Three interventions a tide, and the tide goes further out every day.

Super Rabbit Orbit Tiles
A mobile portrait rotating path puzzle where Super Rabbit turns moon-road tiles, sends a courier through connected orbits, and opens carrot gates.

CARGO COIL: Terminal Defense
Untangle forward-only articulated freight trucks, turn convoy length into loading power, and stop fast-moving coal, timber, iron, gold, and crystal before they exhaust the terminal.

Grail Cartographer
A logic puzzle painted as an illuminated map: ink the land of the Grail quest from the knights' conflicting testimony, seal the chapel, and watch a knight walk the map you drew. Twelve authored quests, a daily seed, a gallery of illuminated plates.

Pixel Drop
PIXEL DROP — a flat-pixel Tetris with a faithful Super Rotation System: wall kicks, 7-bag randomizer, lock delay, ghost piece, hold and next queue. Clearing 2+ lines fires particle bursts, bouncing banners, hit-stop, screen shake and a combo counter. No build step, works on desktop and mobile.

Super Rabbit Moon Crates
A portrait touch crate-pushing puzzle where Super Rabbit pushes moon crates onto glowing switches to open vault doors.

Super Rabbit Prism Garden
A portrait touch match-3 arcade puzzle where Super Rabbit blooms a luminous prism garden with cascades, blockers, and MIDI-style feedback.

Tangram Terrace
The classic seven-piece tangram in a Suzhou paper-craft garden — 60 hand-authored silhouettes across six chapters, magnetic snapping, star timings, hints, and a free-play sandbox, all cloud-synced.

Blades & Blend: Juice Rush
Slice one fruit or vegetable, dice chunks through shifting transparent columns, and fill the blender with matching juice in a portrait-first arcade puzzle.

Marble Basilica
A 3D marble-run builder inside a grand basilica. Place liturgical track pieces on a snap-grid, release the marble, and watch real physics carry it through stained-glass light and crypt darkness to the reliquary basin — 20 authored puzzles across 4 wings, tuned bell chimes, and a sandbox long-run mode.

RINDBOUND: Snap & Burst
Read four elastic threads, route fruit through five plates, and master 100 juicy touch-first puzzle stages plus Arcade and Daily modes.

Interlock — A Signal Box, 1910
You are the signalman. An illuminated enamel diagram shows the road above; below stands a brass frame of fourteen painted levers, tied together underneath by iron — and that iron is the puzzle. A signal will not come off until the points beneath it lie right and their lock is bolted. Pull a lever the interlocking forbids and it thunks dead in your hand and names the lever in the way. Beyond the box there is only the block bell: 4 for an express, 3-1 for a passenger, 2 when a train enters the section. Twelve turns of duty, graded on punctuality, safety and protocol.

Duo Temple Puzzle Remix
Dual-character temple puzzle built as a standalone mobile canvas game. Ember and Tide can be controlled independently or together; each collects matching gems, respects different elemental hazards, holds pressure plates, opens paired gates, and must finish on the matching exit before the move seal runs out.