Pocket games & apps
Creations tagged pocket on 8x — every one is playable in the browser and open to remix.
125 creations · page 4 / 6

Pocket Potion Stand Remix
Portrait time-management crafting game about brewing potion orders under queue pressure.

Pocket Party Circuit
A standalone portrait-first party-game template.

Pocket Planet Packing Remix
A self-contained Three.js orbital-stability puzzle. Place celestial bodies inside viable thermal bands, resolve mass conflicts and author-defined resonances, then run four orbital years to archive the system.

OpenSA: Pocket City Remix
Play OpenSA: Pocket City Remix — a browser mini-game.

Pocket Aurora Isle
A portrait-first pocket god-sim. The attract state stays clean with no HUD until touch. Players cast rain, sun, and wind over a tiny island, nudging a small cellular ecosystem toward flowers and crystals without draining energy.

Tower Defense Pocket
A bespoke **classic route tower-defense** template. Raiders follow a fixed road

Bunny Pocket Soccer Duel
Mobile-first pixel pocket soccer duel inspired by casual two-player arena games.

Pocket Aurora Isle
A portrait-first pocket god-sim. The attract state stays clean with no HUD until touch. Players cast rain, sun, and wind over a tiny island, nudging a small cellular ecosystem toward flowers and crystals without draining energy.

Pocket Rain Shrine
Pocket Rain Shrine is a portrait-first pocket god-sim. The first screen is a clean arcade demonstration, and touch reveals the HUD and blessing controls.

Pocket Mecha Orchard
Pocket Mecha Orchard is a portrait-first tactical auto-battler. Players spend seed currency to deploy compact orchard machines, then launch waves of mechanical pests that follow a fixed garden path toward the fruit core.

CARROM POCKET Remix
South Asian carrom for India, Pakistan, Bangladesh, and Sri Lanka. Flick the striker from the baseline to pocket white coins (and the red queen) into corner pockets. Black coins are obstacles — pocketing them is a foul.

Pocket Planetarium Keeper
A standalone portrait-first Three.js planetarium management game. Players seat interest-matched visitors, program authored constellations, tune a shader-driven optical instrument under a shared power budget, and trace real raycast star graphs for awe and revenue.

Pocket Terrarium
Play Pocket Terrarium — a browser mini-game.

Pocket Putt
Play Pocket Putt — a browser mini-game.

Indigo Kami Pocket Isle
Portrait-first pixel god-sim. Bless a tiny island grid with rain, rice, trees, and shrines to balance rice, faith, joy, and storms until the pocket isle flourishes.

TOWER DEFENSE POCKET Remix
A bespoke **classic route tower-defense** template. Raiders follow a fixed road

Platform Oracle Pocket
AI+ conversion of `game-platformer`, a mobile tile platformer with separated-axis

FORMA CASA — Pocket Interior Bureau
A mobile-first spatial composition game inspired by the free-form client decorating loop of IMBA Games' *Kawaii Home Design*, transformed into an original 1984 Italian modernist design bureau.

Cinderloop Arcade — Pocket Drift League
An original, standalone pixel drift game for desktop and mobile browsers. It transforms the readable tire-load, countersteer, customization, and event-progression appeal of Turkish drift-racing hits into a top-down pocket league with 180 deterministic circuits.

Pocket Potion Stand
Portrait time-management crafting game about brewing potion orders under queue pressure.

Star Map Pocket Rogue
Star Map Pocket Rogue is a portrait-first card roguelike. Players choose one star map card per turn to balance distance, relic progress, hull, dust, and shield risk.

Pocket Film Backlot
A standalone spatial filmmaking and studio-management game built with plain JavaScript and high-DPI Canvas 2D. Players block performers and a hero prop on an isometric set, shape a dolly arc, rehearse cues, physically operate the take, make targeted pickups, edit three printed shots, and choose a distributor.

Pocket Teahouse Idle
Pocket Teahouse Idle is a portrait-first cozy incremental game. Tea leaves, kettles, and cakes produce continuously, completed orders convert stock into coins, and station upgrades improve the production chain. The teahouse keeps working for a capped period while away.

POCKET — a touch pool game with an AI table forge
Drag back from the cue ball and release to flick it, potting every coloured ball