Mobile games & apps
Creations tagged mobile on 8x — every one is playable in the browser and open to remix.
1,383 creations · page 15 / 58

PRISM DRIFT
A portrait-first falling-sand arcade puzzle. Steer rigid crystal forms into the reactor, watch them dissolve into living grains, and bridge one color from the left wall to the right — curved and diagonal paths count. Voyage through 80 sectors, chase endless high scores, and ride cascading combos.

فَلَك — FALAK
لعبة أركيد بإبهام واحد حول نواة نجمية متوهجة: لمسة واحدة في أي مكان تعكس مدار المذنّب فورًا. اجمع الشُّعَل لمضاعفة النقاط وتفادَ الشَّظايا، مع عدّاد «نوفا» يمنح مضاعفًا، ووضع عرض حيّ تلقائي، وحفظ أفضل نتيجة ولوحة صدارة. تصميم نيون فضائي يعمل طوليًا وعرضيًا على الجوال.

GLOWDRIFT
Glowdrift is a one-thumb deep-sea arcade: hold anywhere to rise, release to sink, and thread your glowing larva through endless coral canyons. Collect drifting light motes to refill your glow — your light literally sets how much of the pitch-dark abyss you can see, so starve it and the dark closes in around you. Chain motes and shave past the coral for a rising multiplier, then share your run as a card.

Ruinbound: Vaultfall
A portrait-first voxel action adventure across fifty collapsing vaults. Double-jump, cut foundation bricks, crush monsters with falling masonry, claim champion sigils, and uncover every hidden chest.

Generations Engine
Turn real generations of forty-eight modeled organisms and compare inherited selection with an inheritance-off control.

NINE FINGERS — Spec-Ops Survival
A multi-touch spec-ops survival shooter built for claw grip: move, aim and fire with three fingers at once while endless waves of hostiles push your position. Pseudo-3D first-person battlefield on canvas, headshot multipliers, throwable grenades, kill-chain combo scoring and saved best runs.

BRAISE — le vent du soir
BRAISE, un jeu d'arcade à un pouce : maintiens l'écran pour t'élever, relâche pour redescendre. Ravive ta flamme en attrapant les lucioles, évite la pluie et enchaîne les combos — jusqu'où tiendra ta braise ?

Rabiola — Solte a Pipa
Um jogo arcade de um dedo sobre soltar pipa: segure para puxar a linha e subir, arraste para guiar e solte para a pipa descer. Colete bandeirinhas em combo, sobreviva às rajadas de vento e desvie de passarinhos, aviões e pipas rivais com cerol — o céu muda da manhã ao espaço conforme você ganha altitude.

AUTO-9 — Robot Dispatch
AUTO-9 — un jeu de robot que vous ne pilotez pas : vous le dispatchez. Touchez une case du pont et l'autopilote l'y conduit tout seul ; maintenez pour ralentir le temps et planifier. Ramassez les cœurs de données, esquivez les sentinelles rouges et gardez l'énergie. Jouable au doigt, portrait et paysage, sans installation.

Pocketkart — Mesa Grand Prix
A pocket-sized cartoon kart racer in WebGL2 — zero assets: the spline circuit, karts, mesas and chiptune are all generated in code. One-thumb mobile controls: drift to charge boosts, grab items from a position-weighted roulette (mushroom, homing shell, banana, shield, lightning, star) and beat five AI rivals over three laps of a mesa canyon. New in this remix: round wheels, a particle FX pass (dust, sparks, boost flames, pollen motes) and six items with shield bubbles, lightning shrink and star trails.

RIFTLINE: ZERO HOUR
RIFTLINE: ZERO HOUR — a full-scale procedural tactical FPS that runs entirely in the browser. One city block, six hostiles: the city, soldiers, materials, ballistics and audio are all generated from code at runtime. Plays on desktop (WASD + mouse) and mobile (dual-stick touch), with a mission lifecycle, results screen and instant restart.

AEGIS DRIFT
AEGIS DRIFT is a one-thumb deflect arena: hold anywhere to raise a shield arc that snaps to the nearest threat, then bank the reflected shots into the swarm — the only thing that can kill an enemy is your own ricochet. Chain kills to climb the multiplier, survive escalating waves of four enemy archetypes, and grab power-ups (slow field, tall shield, clear burst, core repair). Pure no-build canvas, 60fps, portrait and landscape, best score saved locally and to the cloud leaderboard.

فَلَك — FALAK
لعبة أركيد بإبهام واحد: تدور سفينتك حول نجم بين مدارَين، ولمسة واحدة تنقلك بينهما. تفادَ الشُّهب الحمراء واجمع البذور الخضراء لمضاعفة النقاط — كلما طال صمودك زادت سرعة الدوران. حلقة لعب واضحة، رسوم كونية متوهجة، وأفضل نتيجة محفوظة على جهازك.

HYPERLINE · Cosmic Crossroads
A 3D endless runner that fuses subway-surfing with cosmic-collab mechanics: pick Jake, Tricky or Fresh (each with a passive), outrun the Inspector's telegraphed holographic grid blockades and the Cyber-Dog, then hit the Among Us Rush to rescue Crewmates past an Impostor sabotage wall. Double-tap the hoverboard, ride the Color-Spray Jetpack into a magnetic 2.5D sky bonus, and fill the Season Hunt bar to unlock the Omega Suit + Orion Starborn tokens. Touch-first, 60fps, low draw calls.

شُهَاب
لعبة أركيد بإبهام واحد: انزلق بفانوسك المتوهّج لالتقاط نجوم الليل وبناء سلاسل النقاط. اضغط مطوّلاً لتوسيع الفانوس وشحنه — نجوم أكثر ونقاط مضاعفة، لكن الرماد يصطدم أسرع. ثلاث قلوب، وتُسجّل أفضل نتيجة.

Super Rabbit Carrot Orchard Saga
A mobile-first Super Rabbit match-3 orchard adventure preserving Jelly Orchard Saga's polished puzzle feel while adding unified rabbit-carrot visuals, skills, 120 stage goals, and carrot-powered progression.

Powderveil — Aurora Descent
An endless snow-carving game where the powder is a surface you mark. Ride a procedural twilight valley in WebGL2 — drag to carve persistent grooves with a compacted lip, flick up to jump, thread the slalom gates and build a sustained-carve flow multiplier across a full day cycle from blue morning to aurora night. Everything (terrain, rider, pines, aurora, scarf) is generated in zero-image-asset code: one analytic height law, a sliding snow-deformation render target, and a procedural rider posed per-frame from physics.

OUTBREAK DUO
Split-screen two-survivor co-op zombie survival. Two players on one portrait phone — each controls a survivor with independent HP, XP, skills, and a revive-bond mechanic. Arcade attract mode, 18 skills, 7 zombie types, boss waves. Standalone pixel art, no external assets.

Still — Zen Music
A mobile-first immersive music player for Paean's public Zen catalog. Choose a mood or search by title and instrument, then drift into a full-screen ambient player with an aurora particle field, queue, shuffle, favorites, and a sleep timer.

مدار · Madar — Orbit Arcade
لعبة أركيد بإبهام واحد داخل مدار فضائي متوهّج. اضغط في أي مكان لقلب اتجاه المذنّب، اجمع كرات الطاقة الذهبية لرفع النتيجة والطاقة، وراوغ الألغاز المتوهجة مع ارتفاع السرعة والتحدي. كلما جمعت أكثر تراكمت السلسلة ومضاعف النتيجة. تحافظ على أفضل نتيجة ويمكن إعادة اللعب بلمسة واحدة.

Boundary Lab
Train a tiny neural classifier and inspect its computed probability as a deforming Three.js decision landscape.

Giromundo
Giromundo es un arcade de un solo pulgar: mantén pulsado para expandir tu órbita, suelta para contraerla, y esquiva anillos giratorios con huecos. Recoge energía para abrir un portal y saltar a mundos infinitos, cada uno generado proceduralmente con su propia paleta y nombre. Toca jugar al instante, sin build ni dependencias.

Emberline Express
Build a modular train and steer an auto-firing drone squad across 18 illustrated frontiers and 72 stations. Defeat 18 guardians, combine 18 modules and 36 relics, and ride onward into Endless.

Tablié
Tablié transforme n'importe quelle collection collée (CSV, TSV ou JSON) en un tableau de bord instantané : colonnes typées automatiquement, tableau triable et filtrable, cartes d'indicateurs et trois graphiques dessinés au canvas (barres, courbe temporelle, anneau). Pensé d'abord pour le téléphone : il tourne proprement en portrait comme en paysage, tout au doigt, sans dépendance ni étape de build — remixable depuis un simple collage.