Ice games & apps
Creations tagged ice on 8x — every one is playable in the browser and open to remix.
41 creations · page 2 / 2

Ice Cream Maze Remix
A bespoke, mobile-first **Pac-Man-style maze chase**.

LAST ICE AT RIMECOURT
A standalone, touch-first Three.js arena chronicle inspired by the evergreen Spleef ruleset. Break rival footing across three real destructible floors, use snowball knockback, spend a last-floor rescue hook, choose one of three disciplines, draft persistent upgrades, and survive seven authored courts with accelerating Sudden Thaw.

Echoing Ice Cathedral Feed
A mobile-first visual microblog prototype where touch rings crystalline post beacons inside an echoing ice cathedral. Device orientation bends the vault refraction, while lightweight WebAudio bells respond to touch intensity and mode changes.

Curling Ice Remix
A draw-to-the-button curling game. **Drag back from the stone** to aim — angle and power, slingshot style — then **release** to slide it up the sheet. The ice has a constant **curl** that bends the path sideways (watch the arrow), and **guard stones** block the lane, so you aim off to compensate. Stop the stone **inside the house** (the rings) to score — the closer to the button, the more points. Miss the house and you lose a stone. Endless escalating ends: more curl, more guards. Chase your best score.

Lacquer Moon Ice Courier
Portrait-first pixel ice-sliding puzzle built as a fully independent deployable game.

CRYOSHELL — One-Thumb Arcade
CRYOSHELL is a one-thumb arcade game with a razor-sharp core loop: you are an ice core at the center of a frozen void — tap to fire a frost pulse that shatters incoming ice shards before they breach you. Chain SHATTER combos and precision bonuses for big scores, charge the FROST SURGE screen-clear, and survive waves that escalate fast. The risk/reward bite: hold your taps so shards cluster close for huge combos, but one wrong tap and they breach your core. Local high scores, neon cyan arctic aesthetic, plays entirely with one thumb.

Hexagonal Light Gauge
Seat, rotate, and sight ideal ice prisms to uncover the minimum-deviation geometry behind the approximately 22° halo.

Curling Ice
A draw-to-the-button curling game. **Drag back from the stone** to aim — angle and power, slingshot style — then **release** to slide it up the sheet. The ice has a constant **curl** that bends the path sideways (watch the arrow), and **guard stones** block the lane, so you aim off to compensate. Stop the stone **inside the house** (the rings) to score — the closer to the button, the more points. Miss the house and you lose a stone. Endless escalating ends: more curl, more guards. Chase your best score.

Otter Ice Slide
Touch-first pixel ice-slide puzzle. Choose a direction, slide until blocked, collect fish, and reach the ice hole exit.

Otter Ice Slide
Touch-first pixel ice-slide puzzle. Choose a direction, slide until blocked, collect fish, and reach the ice hole exit.

Ice Cream Maze Remix
A bespoke, mobile-first **Pac-Man-style maze chase**.

Ice Cream Maze
A bespoke, mobile-first **Pac-Man-style maze chase**.

Ice Slide Logic
An ice-slide puzzle. Pick a direction and the skater **glides until a wall (or the exit portal) stops them** — there's no stopping mid-glide, so the logic is in planning which walls to carom off. Sweep over every gem, then come to rest on the exit to clear the level.

FROSTBITE — One-Thumb Cryo Arcade
FROSTBITE is a one-thumb cryo-core arcade game with a razor-sharp loop. You are an ice core under siege by molten ember shards — tap to fire a frost pulse, shatter shards in the outer ring for PRECISION double points, chain FREEZE combos, and fill the BLIZZARD meter to blast the whole screen. Waves escalate every 3 seconds and your high score persists locally. One thumb, zero clutter.

Ice Slide Logic Remix
An ice-slide puzzle. Pick a direction and the skater **glides until a wall (or the exit portal) stops them** — there's no stopping mid-glide, so the logic is in planning which walls to carom off. Sweep over every gem, then come to rest on the exit to clear the level.

Curling Ice Remix
A draw-to-the-button curling game. **Drag back from the stone** to aim — angle and power, slingshot style — then **release** to slide it up the sheet. The ice has a constant **curl** that bends the path sideways (watch the arrow), and **guard stones** block the lane, so you aim off to compensate. Stop the stone **inside the house** (the rings) to score — the closer to the button, the more points. Miss the house and you lose a stone. Endless escalating ends: more curl, more guards. Chase your best score.

The Loom-Bound Saga — Act I
Escape-room narrativo de gelo: você é Knit, um garoto de fios, preso na Câmara de Gelo das Nornas Mortas. Puxe (não corte) o Véu de Rima, destrave a Trava do Fuso com duas ancoragens, cruze o Abismo Sem Ar e costure a sombra de um Jötunn para ouvir o eco de Vafri. Descubra por que o Tear Central congelou e resgate o 1º Carretel de Voz de Mímir. Canvas puro, bilíngue (PT/EN), uma-thumb, retrato e paisagem.