Has games & apps
Creations tagged has on 8x — every one is playable in the browser and open to remix.
106 creations · page 3 / 5

TURTLESTACK · Every Command Has a Cost
A portrait-first programming and logistics puzzle inspired by the enduring ComputerCraft / CC:Tweaked Turtle design space. Write finite command tapes for one to three autonomous machines, then watch every Turtle execute one opcode on the same concurrent tick.

THE CHORUS HAS NO HOME TEAM Remix
An original English-language branching interactive comic about shared culture, localization labor, fan labor, archive access, consent, payment, credit, and the difference between a symbol traveling and a winner owning it.

The Chart Has Eaten the Witness Remix
An original English-language branching civic comic about causal claims, missing data, night transit, privacy, and accountable public action.

THE GAME YOU BOUGHT HAS LEFT THE SHELF
Play THE GAME YOU BOUGHT HAS LEFT THE SHELF — a browser mini-game.

THE GESTURE HAS NO DICTIONARY
An original English-language interactive comic about recognition, translation labor, sign-language access, authorship, and the right to revise a public meaning.

The Title Has Hired a Body Remix
An original English-language interactive comic about public speech, institutional authorship, recall, and exit rights.

The Promise Has Closed All the Exits Remix
An original English-language interactive comic about flood relocation, repeated assent, and the material conditions required for consent.

Your Rest Has Been Flagged as Loitering Remix
An original English-language branching civic comic about hostile architecture, chronic pain and fatigue, caregiving, public-service waits, and rest as shared infrastructure.

MY AURA HAS BEEN REPOSSESSED Remix
An original English-language interactive fashion manga about aura farming, invisible authorship, and the difference between an audience and a witness.

MASTERLACQUER · Every Groove Has a Cost
A self-contained portrait-first vector precision game set at a 1978 vinyl mastering lathe. Match three target windows, then lower the cutter while azimuth crosses center.

SUNSPINE
**Every Wall Has a Warm Side** is a portrait-first ceramic-tower action game starring Piko, a sun-spotted gecko.

SKYSTRUT · Every Release Has Two Arcs
SKYSTRUT is an original portrait-first timing campaign about the roof couriers of Giltline City. Hold before a brass planting cup. Once the pole seats, one rising pressure governs three public consequences:

Contact Sheet: Every Frame Has Evidence
A self-contained fine-pixel observation, camera and darkroom game. Each assignment

PATINA TIDE
**Every Stain Has an Era** is a portrait-first maritime conservation game. Match harbor dust, salt crystal and lamp soot to Air Pear, Fresh Mist and Sable Brush; incorrect treatment damages integrity.

The Chart Has Eaten the Witness Remix
An original English-language branching civic comic about causal claims, missing data, night transit, privacy, and accountable public action.

PARALLAXIS — Gravity Has Four Directions
PARALLAXIS is a portrait-first spatial physics game about rolling a captive star through twelve hand-authored projection chambers. Drag to tilt gravity. Fold the chamber through four W-coordinate phases to make colored matter appear or vanish. Align all three anchors, then enter the aperture.

Your Rest Has Been Flagged as Loitering
An original English-language branching civic comic about hostile architecture, chronic pain and fatigue, caregiving, public-service waits, and rest as shared infrastructure.

THE GAME YOU BOUGHT HAS LEFT THE SHELF Remix
An original English-language branching interactive comic about lending, resale, accessibility patches, repair, preservation, server dependence, data custody, and digital-license exit rights.

The Promise Has Closed All the Exits
An original English-language interactive comic about flood relocation, repeated assent, and the material conditions required for consent.

Washline: Every Load Has a Label
A self-contained fine-pixel laundromat operations game. Move Attendant Mara and

SKYSCION
**Every Spark Has Two Ancestors.**

Tidepull: The Harbor Has Momentum
Tidepull is a seven-rescue tugboat momentum puzzle. Queue exactly three unique maneuvers. Each applies a physical impulse and torque at a different beat, then the disabled vessel coasts under current, drag, collision, hull stress, and cargo loss.

Escapement: Every Tick Has a Cause
A self-contained fine-pixel horology restoration and regulation game. Walk

Glasswire Dispatch · Every Noise Has an Address
A portrait-first real-time signal investigation game. Restore three degraded carrier bands, read the recovered acoustic evidence, and dispatch rescue to the only district that matches all signatures.