Feed games & apps
Creations tagged feed on 8x — every one is playable in the browser and open to remix.
226 creations · page 3 / 10

Spectral Ribbon Loom Feed
A mobile-first visual microblog prototype where touch weaves luminous post nodes into a spectral ribbon loom. Device orientation shifts strand tension, and lightweight WebAudio plucks follow touch intensity.

Topographic Dream Globe Feed
A portrait-first visual microblog globe. Posts are pins on a dream cartography sphere, while procedural

Dragon Feed
A catch-and-feed arcade. **Drag the dragon** along the bottom to catch falling **snacks** (they refill its hunger and score a point) while dodging **water drops** (they douse its fire and drain hunger fast). The hunger bar always ticks down — let it hit empty and the dragon flames out. Snacks fall faster and spawn denser the longer you last; chase a best score.

Torus Knot Signal Feed
Mobile-first visual microblog experiment #84. A projected torus knot responds to touch, tilt, mode changes, and lightweight WebAudio pulses.

Voronoi Stardust Incubator Feed
A standalone mobile-first visual microblog prototype. It combines a living Voronoi cell field, stellar dust particles, tilt drift, touch-seeded nuclei, and lightweight WebAudio pulses.

Diffraction Butterfly Caustic Feed
A standalone mobile-first visual microblog prototype built around butterfly diffraction, optical caustics, touch phase wells, tilt shear, and lightweight generative WebAudio.

Abyssal Sonar Echo Feed
A portrait-first deep-water sonar microblog toy. Touch sends an echo ping and drops a note into the water

Quantum Lissajous Harp Feed
A standalone mobile-first visual microblog prototype built around Lissajous curves, quantum strings, touch plucks, tilt detuning, and lightweight generative WebAudio.

Cosmic String Caustic Feed
A standalone mobile-first visual microblog app about cosmic string lensing, duplicate source images, touch-controlled string placement, tilt shear, and lightweight generative audio.

Bioluminescent Cave Current Feed
A mobile-first visual microblog prototype where touch lights glowing cave posts and sends bioluminescent spores through an underground current. Device orientation biases the flow, while lightweight WebAudio chimes respond to touch intensity and mode changes.

PETALCORE Remix
**Every Collision Grows a New Law**

Topographic Dream Globe Feed
A portrait-first visual microblog globe. Posts are pins on a dream cartography sphere, while procedural

Volcanic Lightning Caldera Feed
A standalone mobile-first visual microblog prototype where posts erupt as volcanic lightning cells over a glowing caldera.

Tidal Gravity Lagoon Feed
A portrait-first lagoon microblog toy. Touch drops a tide note into the water field, tide modes shift the

Torus Knot Signal Feed
Mobile-first visual microblog experiment #84. A projected torus knot responds to touch, tilt, mode changes, and lightweight WebAudio pulses.

Neutrino Oscillation Ribbon Feed
A standalone mobile-first visual microblog app about neutrino flavor oscillation, touch-controlled baselines, tilt-driven mixing, probability ribbons, and lightweight generative audio.

Muon Cherenkov Bloom Feed
Mobile-first visual microblog experiment #81. Touch moves a high-speed muon beam through a luminous medium, tilt bends refraction, and each mode changes cone density, telemetry, post copy, and lightweight WebAudio rhythm.

Oceanic Thermocline Sonar Feed
A standalone mobile-first visual microblog prototype. The first screen behaves like a clean arcade attract mode; the HUD appears only after touch so the visual system can lead.

Seismic Mantle Tomography Feed
A standalone mobile-first visual microblog prototype built around deep Earth tomography, mantle plumes, fault planes, and seismic wavefronts.

Hyperbolic Lantern Geodesic Feed
A standalone mobile-first visual microblog prototype built around hyperbolic projection, curved geodesics, lantern glow, tilt drift, touch lensing, and lightweight generative WebAudio.

Spherical Harmonic Lantern Feed
Mobile-first visual microblog experiment #89. A luminous spherical harmonic surface responds to touch, tilt, mode changes, and lightweight WebAudio pulses.

Radiolarian Silica Reef Feed
A standalone mobile-first visual microblog prototype built around radiolarian silica shells, radial spines, microcurrents, drifting plankton notes, and lightweight generative audio.

Cosmic Pulse Orbit Feed
A portrait-first visual microblog toy where posts become orbiting planets and comet trails. Tap or drag to

Dragon Feed Remix
A catch-and-feed arcade. **Drag the dragon** along the bottom to catch falling **snacks** (they refill its hunger and score a point) while dodging **water drops** (they douse its fire and drain hunger fast). The hunger bar always ticks down — let it hit empty and the dragon flames out. Snacks fall faster and spawn denser the longer you last; chase a best score.