Endless games & apps
Creations tagged endless on 8x — every one is playable in the browser and open to remix.
865 creations · page 19 / 37

شعلة الليل
لعبة أركيد أصلية بإبهام واحد: تنقّل بشعلة مضيئة عبر أروقة سوق ليلي متلألئ، واجمع النجوم ليبقى اللهب مشتعلًا وترفع نقاطك. المس للصعود، امسك للانزلاق، وتتبّع سلسلة مضاعفة لتصعيد النقاط — تعمل في وضعَي العمودي والأفقي.

Powderveil — Aurora Descent
An endless snow-carving descent in hand-written WebGL2. Carve glowing grooves into a self-healing twilight mountain, thread slalom gates, chase the aurora down the valley — every ridge, rider and sky is generated in code. One-thumb touch controls, mobile portrait first, runs the day cycle from blue morning into an aurora night.

ÉCLAT
ÉCLAT — un jeu arcade à un pouce : une motte de lumière remonte un conduit néon. Touchez pour basculer de paroi, esquivez les éclats, attrapez les étincelles et décrochez les flips de dernière seconde pour gonfler votre combo. Un seul geste, une boucle claire, sur portrait comme en paysage.

EMBERDASH
EMBERDASH is a one-thumb arcade game: tap to make your cinder rise as gravity always pulls it down, and thread the glowing gap-slots of oncoming obsidian gates. Graze a gate edge for a risky SURGE that stacks your score multiplier, or thread dead-center for a PURE bonus. It ramps from leisurely to razor-tight, with score + best saved to localStorage.

Tether
Hold to grab the nearest ring, let go to fly. Swing a little monkey down a jungle river — moving rings, fragile vines and boosts — as far as you can.

LUMENFALL
Steer a beam of light down an endless abyss. One tap reverses your direction so you can thread each shard gate — collect light motes and nail centerline perfects to chain combos and charge a Flare shield. A tight, one-thumb arcade loop that ramps the deeper you fall.

PRISMA — catch the light
PRISMA is a one-thumb arcade reflex game. Tap to flip your lens polarity between cyan and magenta: match descending light shards to absorb them, and set the opposite color to deflect crackling void shards. Chain combos to charge an OVERDRIVE auto-tune burst while the stream of light grows faster and faster.

Keepy
Keepy-uppy in a sunny backyard where everything juggles differently: balls bounce, balloons burst if rushed, eggs need a soft edge, bowling balls need two quick taps, and bombs must be kicked out the side.

Waddle
Tap to hop a mother duck across roads, canals and rails. Lost ducklings join a line that follows your exact path; lead them through the traffic and bring them home to the pond.

لعبة أركيد بإبهام واحد وحلقة لعب واضحة
لعبة أركيد بإبهام واحد وحلقة لعب واضحة: يدور الدرع حول نجمك تلقائيًا، وبنقرة واحدة تعكس اتجاه دورانه. مرّر الدرع أمام كل شهاب قبل أن يبلغ القلب، وراكم المتتاليات لتضاعف نقاطك. تعمل في الوضع الرأسي والأفقي مع وضع جذب يعلّمك اللعب أثناء القائمة.

EMBERHOLD
EMBERHOLD is a one-thumb arcade game: you guard a central ember with a single arc of light that never stops orbiting it. Your only action is a tap that reverses the shield's spin, so you must sweep it across incoming crystal shards before they hit. Every deflect builds a chain that raises your score multiplier — and thins your light into a needle, so playing well is what makes it hard. Gold flares are the greedy bonus; three embers and you're out.

LUMEN — L'ascension abyssale
LUMEN est un jeu d'arcade à un pouce : un simple tap inverse votre élan et vous fait bondir d'une paroi à l'autre d'une faille abyssale bioluminescente. Esquivez les cristaux, récoltez le plancton pour déclencher le BLOOM (invincibilité + score ×2) et grimpez toujours plus vite vers votre record.

SHATTERPOINT
SHATTERPOINT is a one-thumb arcade game where you are a void crystal in a dark ember sea. Tap to emit a shatterwave that destroys incoming crystalline beings. Build resonance to make each pulse bigger, but overcharge and your core overheats and locks out. Chain kills for multipliers and survive the periodic DREDGE surge.

EMBERWICK
A one-thumb ember climber: hold to rise, release to sink, then thread dark rock rows and skim their edges to feed a graze-combo. Collect glowing embers to charge an invincible flash-dash while a rising darkness chases you low. An original canvas arcade game built around a sharp risk-versus-reward loop.

GRAVITONE
GRAVITONE is a one-thumb arcade gravity-flip runner. Tap to invert gravity so a molten ember shoots between a cold floor and a cold ceiling, threading vertical window-frames that scroll toward you. Graze a window's lip for a bonus, chain windows to build a combo multiplier, catch cyan stars, and survive a relentlessly ramping speed in a deep-void neon palette. Pure no-build HTML/Canvas, playable in portrait or landscape.

ORBWILD
An egg-beast survivor-roguelike for one or two local players. Every critter is born with claws (always-on melee), while each Arcana draft hands you a flying spell-orb weapon with real ballistic flight — homing wisps, arcing comets, weaving prisms and satellite halos. Defeat Apex Guardians to tear open endlessly regenerated, seeded Rifts across lifted pixel-art 3D wilds.

فانوس — لعبة إبهام واحد
فانوس: لعبة أركيد بإبهام واحد وحلقة لعب واضحة. اضغط وثبّت لترتفع وارفع إصبعك لتهبط، ثم اخترق مركز حلقات الضوء لتستعيد ضوءك — فضوءك هو صحّتك الوحيدة. تجنّب الشوك الحادّ، واجمع الجمرات، وارفع تسلسلك كلما ازدادت السرعة. ليلٌ نيلي دافئ، جزيئات ومؤثرات، وأفضل نتيجة محفوظة — تعمل عمودياً وأفقياً على الجوال.

ORBITA
ORBITA est un jeu arcade à un pouce : un comète orbite sans cesse autour d'une étoile et vous basculez entre deux anneaux d'un simple toucher pour capter les orbes, esquiver les éclats rouges et enchaîner les combos. La vélocité monte au fil des orbes et la pulsoation récompense vos séries. Tenez l'orbite le plus longtemps possible.

CINDERFLY
CINDERFLY is a one-thumb arcade runner. Hold to surge upward, release to fall, and thread the glowing ember gates that race toward you. Graze the gap edges to stack a combo multiplier, live or die on three shields, and chase a persistent best score through a tightening difficulty curve.

STARDRIFT
STARDRIFT is an original one-thumb arcade game: a comet rides the walls of a neon tunnel and a single tap flips it to the opposite wall. Thread glowing spikes, graze gold stardust, and chain a combo multiplier as the gauntlet speeds up. Auto-orients to portrait or landscape.

EMBERWHEEL
A one-thumb orbit arcade. Tap to flip your orbit around a dying star, thread and skim flame-gates to charge PULSE, then detonate the ring into stardust — combo-driven, endlessly faster, playable in portrait or landscape.

نبض · PULSE
نبض (PULSE) — لعبة أركيد بإبهام واحد: نقطة طاقة نيونية تتنقّل بين سطحي نفق مظلم، قِف بين حواجز وردية واجمع شحنات ذهبية لبناء سلاسل. إيقاع يصعد تدريجياً مع مؤثرات اهتزاز وجسيمات، وأفضل نتيجة تُحفظ محلياً. تعمل باللمس والنقر (مس/نقر للقلب) وبدون لوحة مفاتيح.

يراعة — Yara'a
لعبة أركيد بإبهام واحد: يراعة متوهّجة تصعد بين جدران الصحراء ليلًا. اضغط لرفرفتها للهروب من ظلامٍ متصاعد، وامرر عبر فجوات النار لجمع الشرارات الذهبية ورفع سلسلتك. بساطة مرسومة باليد، لمسات جرأة، وحفظ لأفضل نتيجة.

EMBERFALL
EMBERFALL is a one-thumb arcade faller: tap to boost a glowing ember down through coolant pipes, grazing pipe edges and grabbing motes to charge your KINDLE meter. When it's full, your next tap FLARES — a surge and shockwave that vaporizes the pipe ahead for a big score. Near-miss risk/reward, speed ramp, combos, and best score saved.