Bell games & apps
Creations tagged bell on 8x — every one is playable in the browser and open to remix.
102 creations · page 4 / 5

Echoherd: The Fifth Bell
A portrait pixel time-loop strategy game about training a creature once and

Meteor Bell Ricochet
A portrait-first ricochet roguelite. Drag from the launch bell, release to send meteor bells bouncing through star stones, then spend resonance coins on Split Bell and Focus Line upgrades.

Brass Bell Ballistics Remix
**Every angle becomes a note.**

Porcelain Bell Balance
A portrait-first precision pendulum descent. Drag the anchor to steer a fragile porcelain bell through narrow shaft rings without building too many cracks.

Silver Bell Spite Hop
Portrait pixel precision spite platformer.

Pixel Golden Cicada Bell Garden Idle
Portrait-first pixel JRPG idle garden game. The player tends a golden cicada bell garden, serves visitors with Dew Bell, Cicada Tune, and Leaf Charm crafts, upgrades mossy garden rooms, and sends bell routes through summer night paths.

Copper Bell Remix
Visual Zen app.

Raincarillon: The Last Weather Score
**EVERY SHATTERED BELL WRITES THE NEXT VOLLEY**

Hyperbolic Disk Bell
A standalone mobile-first visual music instrument about Poincare disk geometry. Touch bends geodesics, pulses spread across the hyperbolic disk, and procedural bell tones follow the curvature.

KNELLFRACTURE · Every Bell You Break Joins the Choir
A self-contained portrait-first Three.js ritual breaker. Conduct a bone-and-bronze censer, return the living ember, break five authored bell choirs, and release Counter-Knell when the accumulated resonance reaches its crest. Every bell destroyed activates another voice in the procedural score.

CLAYRELAY: The Bell Needs Both Hands.
An original portrait-first articulated-climbing physics arcade. Nilo, a porcelain courier, must lift a sleeping rain bell through five kiln ascents by alternating rose left-hand rings and teal right-hand rings. Every reach is solved by the same constrained body used for failure, recovery and victory.

Saffron Bell Catacomb
Portrait-first pixel arena ARPG about a bell monk cutting through shadow masks in an underground saffron shrine.

Saffron Bell Catacomb
Portrait-first pixel arena ARPG about a bell monk cutting through shadow masks in an underground saffron shrine.

Temple Bell Remix
**Visual Zen** — Temple bell courtyard at dusk: tap bonshō ring pulses, drag incense smoke curls across stone tiles.

Eclipse Bell Tactics Remix
A portrait-first 3D micro-tactics campaign about reading every enemy promise before committing one action. Move a lone bell warden across nine floating shrine stones, dodge exact attack coordinates, manipulate shadows with vow-shaped Chimes, protect the central bell with Wards, and release the Grand Canticle at full resonance.

Auctoria: The Descending Bell
Auctoria is a portrait-first Dutch-auction timing game. Every lot begins at twelve and continuously descends. Commissioned relics must be claimed below their visible appraisal yet before any of three masked rivals reaches a hidden bid threshold; unnamed lots must pass in complete silence.

Pixel Bronze Bell Alley TD
A portrait-first pixel tower defense. Raise bronze bell wards and slowing paper seals along a narrow spirit alley before the procession reaches the gate.

Copper Bell Remix
Visual Zen app.

LASTSEAT: Every Bell Moves the Crowd
LASTSEAT is a deterministic musical-chairs party survival game. Each public action moves Mara and advances every active Bot one clockwise mark. On the third beat, the Bell assigns every physical chair by circular distance; Mara must land exactly on a published chair to displace one rival.

Honeycomb Bell Apiary
Portrait-first touch puzzle-nurture game. Rotate wax channels in a hexagonal honeycomb so glowing nectar drops can reach pollen cells. Completing the bell recipe hatches guardian bees that patrol the comb and repel honey-thief shadow insects.

Chimehold — Every Bell Changes Gravity
An original portrait-first vector pinball game. Ring West, Crown, and East bells to assemble a storm chord. Every bell changes the table's lateral gravity; once the chord is complete, strike the Storm Bell. Ring three storm chords before losing all three orbs.

TOLLKEEPER · The Last Bell Below
An original portrait-first pixel-art ritual-parry boss rush. The Tollkeeper reads three descending funeral chains, answers solid blood rites at the iron line, refuses deceptive hollow rites, and breaks twelve dead choirs before the last ward fails.

Raid Bell MMO
A standalone portrait-first MMO public raid event template. Balance DPS, healing, taunts, and raid signals to clear a world boss before the party collapses.

Silver Bell Echo Ward
Portrait-first standalone touch game. Drag a Miao-inspired silver bell pendant through mountain mist, send color-tuned echo rings, purify matching fog spirits, and charge silver filigree wards.