Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
3,566 creations · page 52 / 149

PULSAR — Lock the Beam
PULSAR is a one-thumb tap-timing arcade. A beam sweeps a reactor core and you tap the instant it crosses the target arc — dead-center scores PERFECT (x3), gold arcs pay triple, and red danger arcs punish twitchy taps. Every clean lock builds a chain multiplier. Three lives, endless speed-up, pure reflex with zero filler.

SOLSTICE — One-Thumb Orbital Arcade
SOLSTICE is a one-tap orbital reflex arcade game. You are a golden ember circling a pulsing star; every tap reverses its orbit. Collect gold sparks to chain a combo multiplier, then reverse at the very last instant to barely dodge deadly void-shard walls and earn a big CLOSE bonus. The combo decays if you idle, so you are always forced to keep moving. Runs on a 60fps canvas, works in portrait and landscape, and remembers your best score.

make a mining game 2D with a bunchof based of re (Remix)
Deepstrata is a 2D mining game built on real geology: drill down through ten genuine stratigraphic bands and haul up 31 real minerals — coal, malachite, galena, cinnabar, uraninite, native gold, diamond — each with its true Mohs hardness, chemical formula, market price and crustal rarity. Manage your power cell and hold, dodge gas pockets and lava, upgrade your rig at the depot, and chase a hidden endgame thread buried deep in the shaft.

VICE REDLINE
VICE REDLINE is a top-down open-city driving sandbox — the classic GTA-1/GTA-2 camera with arcade car physics, AI traffic and panicking pedestrians, a 5-star wanted system with real police chases, and rotating courier / rampage / getaway jobs across a procedurally-built neon city. Pure no-build HTML5 canvas: nitro, handbrake skids, cash pickups, minimap, WebAudio sirens — keyboard or touch, portrait or landscape.

TEMPO RING
TEMPO RING is a one-thumb precision-timing arcade game. A luminous ring spins as a teal target arc sweeps past a fixed golden marker — tap on the exact beat to strike, chain a combo, and outpace an endless difficulty ramp. Packed with shockwaves, screen punch, a rising synth score, and a persistent best.

SNAPJAW
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp whatever fits in your jaws, and stalk whatever does not — creep through the reeds, strike from behind, bite and run until the giant falls. Every meal feeds your bite force and your body visibly grows from hatchling to primeval monster as you eat your way through four wilds: the marsh, the cinder fields, the midnight shelf, and the hollow badlands.

هالَة · Hala — أركيد بإبهام واحد
هالَة لعبة أركيد بإبهام واحد وحلقة لعب واضحة في ثانية: نجمةُ ضوءٍ تدور حول نواةٍ ساكنة، ونقرةٌ واحدة تبدّلها بين حلقتين متداخلتين. اهرب من الشظايا الوردية والتقط الشرارات الذهبية لبناء المضاعف؛ وكل ١٢ شرارة تُطلق «نوفا» تمحو الحقل كله. رسوم Canvas نيون بـ 60 إطاراً، مؤثرات اهتزاز وجزيئات، أفضل نتيجة محفوظة، وإعادة في أقل من ثانيتين — تعمل في الوضعين الطولي والعرضي.

SKYTHREAD — 3D Sky Ring Runner
SKYTHREAD is a 3D arcade flight game: pilot a retro prop plane over a sunset sea, thread glowing rings to chain combos, and dodge sea spires and hunter drones. One-thumb drag steering, a boost dash, a persistent best score, and full English + Arabic localization — rendered by a hand-written WebGL engine with no build step and no external libraries.

FOXBURROW — Underground Empire
A cozy pixel stealth-tycoon. You're a sly fox digging secret tunnels under the river to pop up inside guarded farms — snatch carrots, eggs and golden honey, dodge patrol cones, and warp home through the roots. Grow an underground burrow empire: hire rabbit, mole and badger couriers, auto-sell the haul at your woodland web-shop, and crack all three farms.

EMBERFALL — Arcade One-Thumb
EMBERFALL is a one-thumb arcade game with a sharp core loop. You are the Forge-Heart at the core of a dying furnace-world — tap to detonate a heat-pulse that incinerates rogue slag (embers, sparks, boulders, cinders) before it quenches your core. Every pulse ignites a slow-mo flash: chain kills inside the window to charge a FREE pulse, and survive the PYROCLAST SURGE. Best score persists locally.

Soulwarden
Soulwarden is an original top-down action roguelite dungeon crawler: clear procedurally generated rooms with a twin-stick knight, gather soul gems, pick a fresh blessing after every room, and fight a boss each floor to descend deeper. Pure no-build canvas pixel art with a UI-free attract demo, touch-first controls that reflow for portrait and landscape, cloud save, and a shared soul leaderboard.

PULSARWELL
PULSARWELL is a one-thumb orbital arcade game: hold anywhere to thrust outward, release to let gravity pull you back into a dying star. Harvest gold motes to build a combo chain while dodging spinning red shards — miss the core and it's over. Pure canvas, instant starts, screen-shake juice.

Orbweaver
Orbweaver is a one-thumb arcade swing. HOLD anywhere to snare the next glowing node, RELEASE to fling yourself onward through a collapsing neon void. Chain motes to raise your multiplier, weave past spinning mines, and never let the Void Tide catch you.

FLIPSPARK
A one-thumb arcade dodge. Your spark orbits a dying sun — tap anywhere to swap between the inner and outer ember lanes, threading past glowing ice-arcs while snatching embers to stack a combo multiplier. Tougher, faster, and juicier every lap.

Neon Bay — Open City Driving
Neon Bay is an open-world night-city driving game in pure HTML/Canvas. Cruise a procedurally generated neon metropolis in a sports sedan or a superbike: drift corners with the handbrake, burn nitro, refuel at service pads, weave through 46 live traffic cars, and chase 9 glowing gates against the clock in Checkpoint Rush. Runs on any static host with no build step, touch-first controls, day/night cycle, live minimap and English/Arabic UI.

KUROKAZE — Arène de combat ninja
Jeu de combat 2D original où s'affrontent trois ninjas inédits (Kaze le vent, Iwa la montagne, Denki l'éclair). Enchaînements au corps à corps, jauge de chakra, jutsus spéciaux et techniques secrètes ultimes, duels en best-of-3 contre l'IA (3 difficultés) ou à deux sur le même clavier. Rendu canvas avec animation squelettique, effets de choc et scène encrée sous une lune rouge — jouable au tactile comme au clavier, en portrait et paysage.

Glasshouse
Ride through an Art Nouveau conservatory and throw steel balls to break the glass in your path. A pane struck off-centre sprays its shards that way and shatters the panes behind it, so one good throw clears a whole staggered cluster. Hit crystals for more balls; crash through glass and lose ten.

مَدار · استوديو الحلقات الحيّة
مَدار — استوديو فن توليدي تفاعلي: قُد شهابًا حول نجم، اجمع النقاط المضيئة لتنمو لوحة متماثلة متوهّجة، وتجنّب الشوكات الحمراء. اضبط التماثل واللوحة والتوهّج والانسياب والأثر والبذرة، ثم صدّر حلقة متحركة سلسة (WebM) أو صورة بضغطة واحدة. يعمل بالعربية والإنجليزية مع دعم RTL، وبوضعَي الطول والعرض.

APEX RUSH — Neon Highway Racer
APEX RUSH is a neon-synthwave 3D highway racer built with Three.js (no build step). Your car auto-accelerates through an endless procedural neon highway — you only steer and fire Overdrive. Chain near-misses to build a combo multiplier and charge the boost meter, dodge traffic, and beat your saved best. Full juice: speed-reactive FOV, camera shake, sparks, and a synthesized engine. Plays in portrait and landscape with one-thumb touch controls.

VÍSCERA — Operación de Emergencia
VÍSCERA — Operación de Emergencia. Lúa sufre dolores y algo se mueve en su vientre. Pilota la cápsula médica por sus tripas en un viaje arcade de un solo dedo: esquiva ácido y bacterias, recoge muestras y bálsamo para calmar su dolor, y llega al FOCO para realizar una cirugía de ritmo cronometrada. Estética de cámara endoscópica, retrato de Lúa que reacciona al dolor y dos fases encadenadas.

Mec Sympa
Mec Sympa, c'est le pote virtuel qui a besoin de rire : tape sur ce personnage cartoon pour lui sortir des blagues, le faire danser et le garder de bonne humeur. Enchaîne les combos pour récolter un max de « vibes » avant qu'il ne déprime, avec effets, sons et confettis. Léger, drôle et jouable d'une seule main.

PRISMKEEP
A one-thumb arcade game with a sharp core loop: tap anywhere to cycle your prism's color, then match each falling shard as it arrives to absorb it. Early-match to chain combos, fill the Resonance meter into OVERDRIVE — three breaches and the light breaks.

A one-thumb arcade game with a sharp core loop
Emberguard — a one-thumb arcade game. You orbit the last ember and a single tap reverses your direction. Body-block every shadow mote before it snuffs the flame: time your reversals, chain combos for glowing score, and catch rare gold motes for an extra flame.

Shadow Labyrinth
Slip through the dark, dodge the watchful eyes and reach the exit unseen — 8 floors of stealth with more guards waiting each time.