Arcade games & apps
Creations tagged arcade on 8x — every one is playable in the browser and open to remix.
3,312 creations · page 40 / 138

Gravity Garden
Choose living vines at each floating-garden branch and carry every bloom home.

دَرْب — تحدّي السير اللانهائي
لعبة جري لا نهائية في المتصفح بإصبع واحد: محرّك «سير» يرفع السرعة تدريجيًا كلما تقدّمت، مع عالم من 3 مراحل (الكثبان، نيون، أدغال)، شرائح تعزيز تكسر العوائق، عملات وسلسلة مضاعفة، وحفظ أفضل نتيجة. مشروع ثابت بالكامل يصلح للرفع مباشرة على أي استضافة.

A one-thumb arcade game with a sharp core loop
EMBERWARD is a one-thumb arcade defense: a single glowing ward orbits a fragile ember core, and your only input is a tap to reverse its spin — or a hold to lock and brace it wider. Time your flips to reflect incoming shards, chain ricochet them into each other for streak bonuses, and survive escalating tiers. Best score persists locally; plays portrait or landscape.

Kickback
Tap to fire and the recoil throws your toy blaster up a brick shaft at night. Pellets ricochet off the walls: bank them into soda cans for pellets and a fizzy lift, but a pellet that comes back cracks your blaster.

Kiln
The brick-wall paddle game with a red-hot ball. A brick melts only if the ball is hot enough, and then the ball keeps going, so a white-hot shot drills a tunnel through the wall; a cold ball just bounces. Hold to catch the ball on the forge and heat it, let go to fire, and clear 24 kilns before the wall creeps down onto you.

FPV Drone
ROTORLINE — an endless neon FPV drone sprint. Thread glowing race hoops through a procedurally wound night circuit of gates, obstacles and distant spires; bank hard into turns, punch the boost, and chain clean threads into a score multiplier before the race clock or a crash ends the run. Procedural 3D rendered on Canvas, one-thumb virtual stick plus boost pad, fully playable in portrait and landscape.

طريق الغروب · Dusk Highway
لعبة قيادة سيارة ثلاثية الأبعاد باللمس على طريق صحراوي وقت الغروب. تبدأ اللعب فورًا عند فتح الصفحة بانطلاقة سريعة بدون أي نقرة، مع كاميرا خلف السيارة وعداد سرعة متحرك و٨ مراحل تصاعدية بحركة مرور وعوائق وعدّاد وقت. أصوات محرك واحتكاك مُولَّدة بالكامل بدون موسيقى، وتحكم لمسي كامل يمين/يسار + تسارع/فرامل أفقيًا وعموديًا. مبنية على محرك WebGL خفيف للأداء على الهواتف المتوسطة وبدون خطوة بناء.

PULSE — One-Thumb Arcade
PULSE is a one-thumb arcade game. You are a digital processor core — tap to emit data purge waves that destroy incoming corrupted code. Manage your DATA LOAD: high load gives wider pulses but risks OVERLOAD lockout. Collect ⌘ fragments for free purges. Survive escalating waves and SYSTEM BREACH events. Neon cyber-synth aesthetic with chain combos and local high-score persistence.

মেঘনা এক্সপ্রেস — লঞ্চ গেম
এক-থাম্ব এন্ডলেস রিভার ডজার — মেঘনার স্রোতে তোমার লঞ্চ (ঢাকা ⇄ চাঁদপুর ⇄ বরিশাল) চালাও! আসন্ন লঞ্চ, ট্রলার আর চরের ভিড় এড়িয়ে ইলিশ ধরে কম্বো স্কোর করো। Each ilish feeds a combo multiplier, distance accumulates, and the current gusts side to side so the river keeps bending. সেরা স্কোর সেভ হয় — পোর্ট্রেট ও ল্যান্ডস্কেপ দুই-ই চলবে।

THORNCORE — One-Thumb Razor Orbit
THORNCORE is a one-thumb arcade game: you are a shard-drone skimming the razor edge of a spinning core. Tap anywhere to reverse your orbit and stay inside the core's sweeping gap — grab light shards to build combo, dodge the hunter blades as the core speeds up. Ships English and Persian, plays in portrait or landscape, and saves your best score locally.

SLINGSTAR
SLINGSTAR is a one-thumb arcade game about a comet that cannot steer. Orbit a sun, tap to slingshot off along your tangent, and let the next sun capture you — chain captures for score while asteroids drift through the gaps and a void tide rises from below. Your exact flight path is drawn on screen, so every tap is a read-and-commit decision, and grazing the next ring scores PERFECT.

VICE REDLINE
VICE REDLINE is a top-down open-city driving sandbox — the classic GTA-1/GTA-2 camera with arcade car physics, AI traffic and panicking pedestrians, a 5-star wanted system with real police chases, and rotating courier / rampage / getaway jobs across a procedurally-built neon city. Pure no-build HTML5 canvas: nitro, handbrake skids, cash pickups, minimap, WebAudio sirens — keyboard or touch, portrait or landscape.

KUROKAZE — Arène de combat ninja
Jeu de combat 2D original où s'affrontent trois ninjas inédits (Kaze le vent, Iwa la montagne, Denki l'éclair). Enchaînements au corps à corps, jauge de chakra, jutsus spéciaux et techniques secrètes ultimes, duels en best-of-3 contre l'IA (3 difficultés) ou à deux sur le même clavier. Rendu canvas avec animation squelettique, effets de choc et scène encrée sous une lune rouge — jouable au tactile comme au clavier, en portrait et paysage.

A one-thumb arcade game with a sharp core loop
NULLGRAV is a one-thumb arcade game: every tap flips gravity, snapping your orb between the ceiling and the floor of a collapsing neon corridor. Thread hand-authored obstacle phrases, hoover up amber motes to build a rising multiplier, and graze the teeth for bonus points as the scroll speed ramps.

PULSARWELL
PULSARWELL is a one-thumb orbital arcade game: hold anywhere to thrust outward, release to let gravity pull you back into a dying star. Harvest gold motes to build a combo chain while dodging spinning red shards — miss the core and it's over. Pure canvas, instant starts, screen-shake juice.

Roblox game
STUDBORN is a blocky, Roblox-inspired obby tower climb: scramble up 34 studded platforms, hop the spinning bars, dodge glowing lava puddles and slither across ice and bobbing bricks to reach the golden finish pad. A lightweight self-contained 3D box renderer (pure canvas, no libraries) drives a third-person follow cam, with one-thumb touch controls, checkpoints, juice and a saved best time.

RASENGAN STORM
One-thumb shinobi arena shooter. Hold to charge a spinning chakra rasengan that grows with your focus, drag to aim, release to hurl it into a falling storm of shadow-clones. Charge bigger orbs for massive blasts, then chain kills to fill the CHAKRA SURGE gauge and unleash a barrage of homing rasengans — with screen shake, hit-stop, floating damage numbers and synthesized audio.

Lob
Blob volleyball on a sunset beach, played as a tug of war: every rally you win hauls the net one notch toward you, and hauling it to your flag wins the match. Ten beach rivals, stars for rallies lost.

Lumendrift
Lumendrift is a one-thumb deep-sea arcade game with a razor-sharp core loop. Your spark auto-orbits a glowing whirlpool; a single tap flings it along its tangent to the next one. Release inside the gold "lumen window" for a PERFECT capture, build combo multipliers, dodge drifting urchins, and ride deeper as the window tightens and the whirlpools shrink. Score and best are saved locally with a cloud best score sync.

VELOCITY RIFT — Neon Open-World Racer
Velocity Rift is an open-world neon racing game you play right in the browser. Free-roam a procedurally generated cyber megacity in a hover car, hunt the glowing gates scattered across the road grid, and race each circuit against your own records. Drift to refill your boost meter and shave seconds off every run.

EMBERDAWN
The last ember ascends an endless dark rift. One-thumb arcade: hold to flare upward and catch sparks, release to fall and dodge violet shards. Harvest combo streaks into a double-score FEVER, then ride the escalating speed for a high score that persists. Pure no-build HTML5 canvas.

LUMENDRIFT
A one-thumb arcade game set in a bioluminescent abyss. Your glowing halo orbits the core at a constant spin — tap anywhere to reverse it, sweeping up warm ember motes while threading between stinging ink urchins. Pure reflex, escalating speed, and a combo multiplier that rewards staying calm.

Starvault Ricochet
A touch-first portrait ricochet boss rush with 50 handcrafted levels, procedural audio, and luminous Three.js pixel effects.

PRISM HEART — One-Thumb Arcade
PRISM HEART is a one-thumb arcade core-defender with a color-matching twist. Your heart cycles RED → GREEN → BLUE — tap to emit a shockwave in the current color: matching spectral shards shatter, mismatched ones are repelled. Kill to charge the WHITE LIGHT, the only force that can purge immune VOID shards. Chain SPECTRUM combos, survive the SPECTRUM SURGE events, and chase the local high score in this neon prism chamber.