Coilbreak Arcade
A self-contained, portrait-first Three.js arcade game inspired by the hold-to-carve and release-to-launch rhythm seen in the supplied videos. It adds lane aiming, destructible route obstacles, an 81-route campaign across nine districts, daily seeded runs, upgrades, finishes, medals, local save data, an automated arcade attract mode, and procedural audio. A wall or saw can be destroyed with a carved coil or safely dodged in another lane; direct contact with an uncleared obstacle stops the player and ends the run.
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Ironoath — Three Kingdoms of Steel


FOXBURROW
A cozy pixel stealth-tycoon: dig secret tunnels under the river, pop up inside guarded farms, snatch crops past vision cones, warp home through the roots, and let your web-shop auto-sell the haul. Now with a full homestead: step INSIDE the den tree - sleep through dangerous nights (owls and shade wolves hunt after dusk), cook breakfast buffs, furnish every corner, and play DEN DIGGER on your FOXPUTER. Hunt relics in the endless Rootways delve, trade them with other foxes in the shared Glade Market, and dress your fox in skins and outfits.

SNAPJAW
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.

Gildfall Jade
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