Glorious Ethereal Phoenix
A cinematic canvas animation of a glorious ethereal phoenix rising from sacred flames, sweeping across all four corners of the sky, landing in royal majesty at centre stage, displaying its magnificent fiery plumage and wings, then bowing out gracefully. A mesmerizing particle-driven experience with towering fire, ground impact effects, golden sparkle rain, and drifting ethereal feathers.
More phoenix creations

Paean × 8x — Living Mark
An interactive living brand mark: one iridescent ribbon of light that calmly morphs between three clean forms — a Gerono infinity, the Paean P, and 8x's upright 8 (whose crossing reads as an X) — on a real-time 3D stage with bloom. Drag to orbit with inertia, switch between neon-glass dark and lacquered-porcelain light themes, and export the current view as a deterministic 2048px PNG. Ships with a 2D vector print sheet and the Paean / PAEAN wordmarks drawn from the same mathematics — architecturally pure HTML/JS over vendored three.js, no build step.

مسرح البطاطا — مونولوج الخيانة
مشهد درامي مضحك: بطاطا تُلقي مونولوجها «يا موزه أنت خنتيني!» بصوت عربي (text-to-speech) وإضاءة مسرحية مع كشاف ودموع مبالغ فيها، وزر لتسجيل المشهد وتنزيله كفيديو WebM.

BAJO — video generativo
BAJO es un video musical generativo: un bajo sintetizado en vivo con WebAudio dibuja sus propios visuales en canvas a través de tres actos (Fondo, Flujo, Colapso). Reproduce, mira la línea de tiempo de 90 s y exporta un loop en WebM.

THAR — Born Untamed · 9:16 phone promo
A looping, cinematic 9:16 phone promo for the Mahindra Thar off-road SUV. Auto-plays a 40-second story: intro title card, a desert-dusk drive across dunes, a front-grille detail close-up, spec cards, and an outro — all rendered live on canvas with dust particles and sun glow. Touch-first and works in portrait or landscape (letterboxed).

Gildfall Jade (Remix)
CROSSTALK is an interactive 3D short film. Two stylised actors stand on a single stage split between a cool teal sea and a warm amber fire, and each tells a completely different story in parallel. Cinematic camera cuts, synced subtitles and distinct synthesised voices let you play, pause and scrub the two interleaved monologues as a film.

ZERO ARMORY · 26 Variable Frames
Explore 26 ZERO ARMORY variable frames — 52 humanoid and fighter silhouettes. Tap TRANSFORM to trigger a part-level Canvas conversion: twenty armor regions collapse toward the core, rotate through a compressed flight spine, then rebuild into the target form with locking sparks and thruster ignition, all beside a JavaScript pixel-art reconstruction and an original three-track score.