HEIRHOUR: Take a Keepsake, Turn the House
HEIRHOUR is an original portrait-first hidden-object time-route puzzle. The same illustrated house exists at Dawn, Noon, Dusk and Midnight. Every visible keepsake carries a public +1, +2 or +3 hour tag. Taking it permanently removes that cover and advances the whole room by the printed amount. Complete the three-item appointment and land on its exact promised hour before the album is full.
More heirhour creations

Salty Paws — Castaway Cove
Play Salty Paws — Castaway Cove — a browser mini-game.

Shibaria — What's the dog doing?
Play Shibaria — What's the dog doing? — a browser mini-game.

Ironoath — Three Kingdoms of Steel


FOXBURROW
A cozy pixel stealth-tycoon: dig secret tunnels under the river, pop up inside guarded farms, snatch crops past vision cones, warp home through the roots, and let your web-shop auto-sell the haul. Now with a full homestead: step INSIDE the den tree - sleep through dangerous nights (owls and shade wolves hunt after dusk), cook breakfast buffs, furnish every corner, and play DEN DIGGER on your FOXPUTER. Hunt relics in the endless Rootways delve, trade them with other foxes in the shared Glade Market, and dress your fox in skins and outfits.

SNAPJAW
A predator-arcade of hunting and evolving: you are a little crocodile with a big appetite. Gulp what fits in your jaws, stalk what does not - strike from behind, bite and run until the giant falls. Every meal grows your body from hatchling to primeval monster. Clear four wilds, then sail into ENDLESS EXPEDITIONS: procedural islands with frost fens, coral shoals and salt flats, scaling elites, and 37 species for your bestiary. Storms, quakes and eruptions sweep the wilds. Meet other hunters online and collect croc skins.

Gildfall Jade
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