Barça & La Roja — A Football Story
An interactive, cinematic long-read telling the intertwined story of FC Barcelona and the Spanish national team — from the La Masía farmhouse and Cruyff's Dream Team, through Guardiola's sextuple and tiki-taka, to Iniestazo, the golden era of La Roja, Messi and the new generation. Tap through era by era with a drifting canvas, era-themed accents and a progress rail.
More story creations

TWOFOLD
TWOFOLD is a two-thumb rhythm story: tap the LEFT half of the screen for Ember, the RIGHT half for Tide, and both together for chords. Guide two star-born spirits through five escalating movements — each with its own authored musical chart — while their tale unfolds between chapters. Combo multipliers, a harmony meter, letter grades, and cloud-synced bests, built for phones and desktop.

Money the Dog — A Money-Magic Adventure
A hand-drawn story game based on Bodo Schäfer's A Dog Called Money: an 11-chapter adventure with 8 money mini-games — now with cloud saves and a global leaderboard.

hogwarts simulation game+ mini games + dialogues
Hollowspire: Trials of the Arcane is an original magic-academy visual novel married to a full school-day simulation. Enrol, pick one of four houses, then spend each day across branching story dialogue, classroom quizzes, and four mini-games — tap-the-ward wand duels, rising-ingredient potion brewing, one-thumb broom racing and a growing-sequence rune circle. Build friendships with Rowan, Pip and Sable, study the codex to uncover the mystery draining the academy's ley lines, earn house points, and save your progress to your device.

Gildfall Jade (Remix)
CROSSTALK is an interactive 3D short film. Two stylised actors stand on a single stage split between a cool teal sea and a warm amber fire, and each tells a completely different story in parallel. Cinematic camera cuts, synced subtitles and distinct synthesised voices let you play, pause and scrub the two interleaved monologues as a film.

CHERKNEVIS — The Rough Draft
CHERKNEVIS — The Rough Draft is a mobile-first, choice-driven paper narrative. You wake as an unfinished doodle: no voice, no control of your own movement, and none of your five senses — the player sees the world, you do not. Every meaningful gate offers exactly four actions, consequences persist for chapters, the world is literally a manuscript, and the game ends by taking the choices away and handing you a blank page.

ECLIPSE — As Terras do Último Sol
Fatia vertical de RPG de ação e aventura em pixel art: explore 6 regiões conectadas, combata 4 tipos de inimigos ao lado do cão companheiro, evolua de nível, colete itens raros e enfrenta o Guardião da Torre em uma batalha de 3 fases. Arte 100% autoral gerada por código, com iluminação dinâmica, névoa, clima e trilha sintetizada.