More sports creations

SKYJOUST
Aerial ring sport above a storm valley: carry the Ember past the interceptors and put it through the rings while storm-birds hunt whoever holds it. 3 v 3, three minutes, and a Wisp that decides the close ones.

SMASH PARK
Badminton, tennis and table tennis in a sunny toy-scale sports park. One-thumb swipe timing: aim with direction, power with speed, curve with a bent swipe, hold-and-flick to smash. Nail PERFECT contacts to fill Flow and unleash each athlete's signature shot. Eight chunky athletes, forty pieces of locker gear, three PVE tours with bosses, endurance and target drills, badges, world rankings, cloud save, and a social Clubhouse where you show off gear and trade emotes. Touch-first 3D.

Pawball
Full-pitch 11v11 animal football in chunky pixels. Pick your club — Panda FC, Fox United, Frog City or Penguin Rovers — and play real FIFA-style flow: you drive whoever has the ball, tap any teammate to switch or to pass straight to them, slide-tackle to win it back, charge up shots past diving keepers. A broadcast-style camera window pans across the big stadium; the floating stick and two context buttons feel natural in portrait or landscape.

ملوك الركلات · ركلات الترجيح
لعبة ركلات ترجيح بطابع كأس العالم: سدّد وتصدّ. اسحب بإصبعك لتسديد الكرة نحو زاوية المرمى (السحب الأطول = تسديدة أقوى وأقل دقة)، ثم دافع عن مرماك بالغوص نحو الزاوية قبل وصول الكرة (الغوص المبكر يمنحك مدى أوسع). خمس ركلات لكل فريق مع احتساب الموت المفاجئ، وسلّم من ستة منتخبات تزداد مهارةً حتى لقب بطل العالم. رسوم مرسومة بالكامل على Canvas مع صوت مُركّب وإحصاءات محفوظة.

Pitchfire
Pitchfire is a fast, juicy arcade football (soccer) game. You are the striker — dribble past a defender, hold to charge a shot, and beat a diving goalkeeper before full time. Pack the net, chain a streak bonus, and chase your personal best as the defense speeds up the more you score. Built with pure JS + Canvas 2D for one-button, touch-first play on phone or desktop.

Floodlight FC
A 3D night-stadium arcade football game, rendered in real time with a hand-written WebGL engine. Dribble past defenders, hold SHOOT to charge, and pick out the corner past a diving keeper — score as many as you can in 90 seconds and chain goals for a rising combo multiplier.