ORBITAL BREACH — اختراق مداري
شوتر منظور-أول ثلاثي الأبعاد (FPS) داخل محطة مدارية، مبني بـ Three.js بدون خطوة بناء. أمواج أعداء آليين بنوعين وذكاء يطاردك ويطلق النار، نظام ترقيات بين الموجات، سلسلة قتل ونقاط، مؤثرات كاملة (جسيمات، اهتزاز، وميض فوهة)، وتحكم لمسي للهاتف يعمل في الوضعين الرأسي والأفقي.
More fps creations

Blockstrike
A self-contained voxel arena FPS with round-based combat, buy-phase weapons, destructible cover, and blocky hostile squads.

Craftstrike Online
Voxel CS deathmatch with REAL room-code multiplayer: you + friends + wisecracking io rivals in one 10-soldier server. No lockstep — the ownership mesh keeps every shot, dig and block-build instant on your screen. Mine the map into cover, first to 25. Full offline play (STRIKE rounds, io bots, sandbox) included.

Shiba Bladeward FPS
第一视角刀盾柴犬 · The voxel slime roguelike goes first-person: CS-style mouse-look and WASD, your blade and paw-emblem shield raised in view. Swing on click, brace the shield, and carve through an expanded slime bestiary — blink shades, healer honeydews, kamikaze boomlets, front-shielded aegis jellies and charging lancers — across four biomes. Same wood→crystal forge, flame/frost/storm enchants and elemental skills as the parent, now nose-to-nose with the horde. Fully headless engine, campaign proven winnable in test/sim.mjs.

DUST PROTOCOL
DUST PROTOCOL is a 1.5-era tactical FPS rebuilt from scratch in pure WebGL/Three.js — no build step, no engine. Eight maps, bot deathmatch and bomb defusal, a real weapon economy, an operator/finish locker, and online rooms via the Paean SDK. Plays in portrait or landscape on touch, keyboard/mouse on desktop. 致敬经典 1.5 时代的战术射击,全部用代码重建。

Craftstrike
Voxel arena FPS meets pocket sandbox: mine any block into your backpack and build it back as cover mid-firefight, battle across hand-made arenas or seeded terrain, or relax in a full creative world with pigs, sheep and birds.

AFTERGLOW: The Last Signal
A first-person shooter from a moving gunship across six neon worlds. Aim through 360 degrees with your phone’s gyroscope. Fire alternating dual ion cannons or choose Gatling and homing missiles. Eighteen story missions, cinematic bosses and optional rewarded revives. Landscape phone and motion sensors required.